Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Barriers | 1 |
| Case Studies | 1 |
| Computer Simulation | 1 |
| Educational Media | 1 |
| Educational Technology | 1 |
| Foreign Countries | 1 |
| Instructional Innovation | 1 |
| Internet | 1 |
| Intervention | 1 |
| Learning Activities | 1 |
| Multimedia Instruction | 1 |
| More ▼ | |
Source
| ALT-J: Research in Learning… | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Descriptive | 1 |
Education Level
| Higher Education | 1 |
Audience
Location
| United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Middleton, Andrew John; Mather, Richard – ALT-J: Research in Learning Technology, 2008
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive qualities and as an accessible simulation technology. In contrast to these synchronous applications this paper discusses the use of educational machinima developed in IVW virtual film sets. It also introduces the concept of media intervention, proposing…
Descriptors: Intervention, Educational Technology, Internet, Educational Media

Peer reviewed
Direct link
