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Minocha, Shailey; Roberts, Dave – ALT-J: Research in Learning Technology, 2008
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting 3D virtual worlds for socialisation and knowledge creation in distance education. Socialisation or "knowing one another" in remote distributed environments can be achieved through synchronous technologies such as instant messaging, audio and…
Descriptors: Web Sites, Educational Environment, Distance Education, Online Courses
Middleton, Andrew John; Mather, Richard – ALT-J: Research in Learning Technology, 2008
The educational value of Immersive Virtual Worlds (IVWs) seems to be in their social immersive qualities and as an accessible simulation technology. In contrast to these synchronous applications this paper discusses the use of educational machinima developed in IVW virtual film sets. It also introduces the concept of media intervention, proposing…
Descriptors: Intervention, Educational Technology, Internet, Educational Media
Lisewski, Bernard – ALT-J: Research in Learning Technology, 2004
Using interview-based "insider case study" research, this paper outlines why the University of Salford has adopted a Learning Technologies Strategy and examines the factors which are likely to lead to its successful implementation. External reasons for the adoption focused on the need to: respond to "increased Higher Education (HE)…
Descriptors: Case Studies, Foreign Countries, Educational Technology, Universities
Dron, Jon; Seidel, Catharine; Litten, Gabrielle – ALT-J: Research in Learning Technology, 2004
This paper presents a case study that describes and discusses the problems encountered during the design and implementation of a blended learning course, largely taught online through a web-based learning environment. Based on Moore's theory of transactional distance, the course was explicitly designed to have dialogue at its heart. However, the…
Descriptors: Case Studies, Blended Learning, Virtual Classrooms, Dialogs (Language)
Sclater, Niall; MacDonald, Mary – ALT-J: Research in Learning Technology, 2004
The COLA project has been developing a large bank of assessment items for units across the Scottish further education curriculum since May 2003. These will be made available to learners mainly via colleges' virtual learning environments (VLEs). Many people have been involved in the development of the COLA assessment item bank to ensure a high…
Descriptors: Foreign Countries, Postsecondary Education, Virtual Classrooms, Test Items