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Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2021
A wide variety of modern chess software products is available to the modern professional and amateur chess players alike, helping them improve their chess skills and prepare for online and traditional tournaments. These products include chess user interfaces (UIs), traditional Alpha-Beta (AB) and emergent Neural Network (NN) chess engines, game…
Descriptors: Games, Computer Software, Open Source Technology, Competition
Fulbright, Ron – Association Supporting Computer Users in Education, 2016
We are at the beginning of a new era in human history--the cognitive augmentation era. Until now, humans have had to do all of the thinking. The future will make it possible for humans to partner with cognitive systems doing some of the thinking themselves and in many ways thinking that is superior to humans. Together, humans and "cogs"…
Descriptors: Artificial Intelligence, Augmentative and Alternative Communication, Cognitive Development, Cognitive Processes
Snyder, Robin M. – Association Supporting Computer Users in Education, 2015
The field of topic modeling has become increasingly important over the past few years. Topic modeling is an unsupervised machine learning way to organize text (or image or DNA, etc.) information such that related pieces of text can be identified. This paper/session will present/discuss the current state of topic modeling, why it is important, and…
Descriptors: Natural Language Processing, Artificial Intelligence, Man Machine Systems, Computational Linguistics
Holder, Ashley; Bethea-Hampton, Terrie – Association Supporting Computer Users in Education, 2018
The purpose of this collaborative project is to incorporate Open Educational Resources (OER) and Virtual Reality (VR) into college courses to promote student engagement and flexible learning opportunities. This project will assist teachers in the K-12 and higher education environment to better identify lesson strategies for the implementation of…
Descriptors: Shared Resources and Services, Educational Technology, Computer Uses in Education, Computer Simulation