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Chittaro, Luca; Ranon, Roberto – Computers and Education, 2007
Web3D open standards allow the delivery of interactive 3D virtual learning environments through the Internet, reaching potentially large numbers of learners worldwide, at any time. This paper introduces the educational use of virtual reality based on Web3D technologies. After briefly presenting the main Web3D technologies, we summarize the…
Descriptors: Computer Simulation, Courseware, Web Based Instruction, Constructivism (Learning)
Lainema, Timo; Nurmi, Sami – Computers and Education, 2006
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning tools, which not only provide realistic and complex models of reality, but are also are authentic, facilitate continuous problem solving and meaningful learning, and embed…
Descriptors: Educational Environment, Computer Simulation, Games, Training

Ndekugri, Issaka; Lansley, Peter – Computers and Education, 1992
Reviews the literature concerning practical computer-based simulation systems for the management of construction projects and/or firms and describes a conceptual model of a prototype system that simulates the decision making of construction site management. Research and development required to produce the system for use in industry is discussed.…
Descriptors: Computer Simulation, Construction Management, Decision Making, Literature Reviews
Garcia-Luque, E.; Ortega, T.; Forja, J. M.; Gomez-Parra, A. – Computers and Education, 2004
The teaching of Chemical Oceanography in the Faculty of Marine and Environmental Sciences of the University of Cadiz (Spain) has been improved since 1994 by the employment of a device for the laboratory simulation of estuarine mixing processes and the characterisation of the chemical behaviour of many substances that pass through an estuary. The…
Descriptors: Chemistry, Ecology, Foreign Countries, Oceanography

Goldberg, Adele – Computers and Education, 1979
Proposes a programing design curriculum based on three conceptual areas: process, symbolic representation, and methods of interpretation; and describes computer games and simulations in which design skills of simple and conditional sequencing, rule or constraint specification, hypothesis testing, and modeling are employed. (Author/CMV)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software
Redondo, Miguel A.; Bravo, Crescencio; Ortega, Manuel; Verdejo, M. Felisa – Computers and Education, 2007
Experimental learning environments based on simulation usually require monitoring and adaptation to the actions the users carry out. Some systems provide this functionality, but they do so in a way which is static or cannot be applied to problem solving tasks. In response to this problem, we propose a method based on the use of intermediate…
Descriptors: Intelligent Tutoring Systems, Cooperative Learning, Experiential Learning, Educational Environment
Ieronutti, Lucio; Chittaro, Luca – Computers and Education, 2007
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards, such as X3D and VRML, support Web-based delivery of Educational Virtual Environments (EVEs). EVEs have a great potential for learning and training…
Descriptors: Architecture, Computer Assisted Instruction, Computer System Design, Database Design

Sawyer, John A. – Computers and Education, 1981
Describes the TREE (Toronto Research and Education Environment) System, an interactive computer system developed as a teaching and research tool using simulation models for MBA students. The appendix includes selected calculations from a printout. (CHC)
Descriptors: Computer Assisted Instruction, Economics Education, Foreign Countries, Higher Education

Cole, Sam – Computers and Education, 1980
Describes the long-term economic and demographic forecast from recent long-term computer global models, discusses their relevance and limitations with regard to educational policy, and suggests a computable quantitative framework designed to overcome criticisms of current models. (Author/CMV)
Descriptors: Computer Oriented Programs, Educational Policy, Futures (of Society), Long Range Planning

Ingram, D.; And Others – Computers and Education, 1979
Presents a multicompartment model which illustrates aspects of drug absorption, distribution, and elimination in the human body for a course in pharmacokinetics. The course work consists of the interpretation of computer generated simulated data. (Author/CMV)
Descriptors: Computer Assisted Instruction, Course Descriptions, Educational Programs, Flow Charts
Sims, Edward M. – Computers and Education, 2007
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost of modeling such characters, authoring and editing their interactions, and delivering them over limited-bandwidth connections can be prohibitive. This paper describes a…
Descriptors: Foreign Culture, Educational Technology, Military Personnel, Mentors

Toval, Ambrosio; Flores, Mariano – Computers and Education, 1987
Description of Atenea, the Spanish National Project for Computers in Education, focuses on the use of computer simulation and modeling in elementary and secondary education. Highlights include system dynamics, training courses for teachers, a microcomputer-based software package called System Dynamics Simulator for Education (SDSE), and a list of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Developing Nations

Goodyear, Peter – Computers and Education, 1991
Provides an overview of issues concerned with the design and use of computer-based simulations. Learning processes are discussed, and the SIMULATE project, which was developed to design an integrated set of authoring tools for the construction of an intelligent simulation learning environment (ISLE), is described. (15 references) (LRW)
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Simulation, Computer System Design
Ong, S. K.; Mannan, M. A. – Computers and Education, 2004
This paper presents a web-based interactive teaching package that provides a comprehensive and conducive yet dynamic and interactive environment for a module on automated machine tools in the Manufacturing Division at the National University of Singapore. The use of Internet technologies in this teaching tool makes it possible to conjure…
Descriptors: Foreign Countries, Computer Simulation, Animation, Internet

Mitchell, P. David – Computers and Education, 1979
EDSIM is a computer assisted learning (CAL) facility which provides practice in feedback-controlled instructional planning, and also may be used for research on instructional design. EDSIM can compress considerable teaching experience into a short period so that users can acquire the requisite flexibility in lesson planning. (Author)
Descriptors: Computer Assisted Instruction, Educational Practices, Educational Programs, Educational Theories
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