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Creative Computing | 17 |
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Ahl, David H. | 2 |
Fox, Annie | 2 |
Gordon, Florence S. | 2 |
Gordon, Sheldon P. | 2 |
Brooks, Sarah | 1 |
Coan, James S. | 1 |
Geist, Harry | 1 |
Geist, Ronni | 1 |
Kehrberg, Kent T. | 1 |
Linzmayer, Owen | 1 |
Murphy, Brian J. | 1 |
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Journal Articles | 17 |
Reports - Descriptive | 17 |
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Shochat, David D. – Creative Computing, 1982
Reviews the latest version of "muSimp/muMath-80," discussing the muSimp language and muMath applications. The package comes with a variety of muMath source files (including lessons, five teaching features of ARITH and ALGEBRA files and five teaching the muSimp language) and is capable of handling a wide variety of symbolic mathematics problems.…
Descriptors: College Mathematics, Computer Programs, Higher Education, Mathematics
Shaw, Christopher J. – Creative Computing, 1984
Lists and describes a program (Microsoft Basic) which: computes the value of a numberic function of two variables (x/y); uses x/y values to determine a spot on the screen; uses the function value to designate a color; and displays the color at the proper spots on the screen. (JN)
Descriptors: Color, Computer Graphics, Computer Programs, Elementary School Mathematics
Coan, James S. – Creative Computing, 1982
Reviews computer program on factoring whole numbers (suitable for Pet, Apple or TRS-80). Discusses documentation and selected aspects of the 12 interactive lessons, games, and exercises suitable as new material for upper elementary/junior high school students and as review/remedial material at the secondary/junior college levels. (JN)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Programs, Elementary School Mathematics
Wigley, Neil M. – Creative Computing, 1984
Discusses a computer calculus game which follows the path of a parabola in stepwise progression. The educational value of the game is a simple example of nonlinearity, a subject which is just beginning to earn some attention in the mathematical community. The Applesoft program listing is included. (JN)
Descriptors: Calculus, College Mathematics, Computer Software, High Schools
Wright, Jerry; Ollman, Lloyd, Jr. – Creative Computing, 1982
Presents a computer program (Atari basic) called Animath (animated math program). A modified character set is to create a sauntering gorilla who, for example, jumps up and down when a problem is correctly solved. Extensive documentation is included. (JN)
Descriptors: Animation, Computer Graphics, Computer Programs, Elementary Education
Fox, Annie – Creative Computing, 1982
Four games and documentation in a computer assisted mathematics program (Applesoft Basic) are reviewed. Although the games do not teach mathematical concepts, they do serve to reinforce concepts/skills students already possess. The intended audience is elementary/junior high school students, but the programs could be used for mathematics…
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Games, Elementary School Mathematics
Geist, Ronni; Geist, Harry – Creative Computing, 1984
Reviews four commercially produced software packages for high school mathematics. Topic areas include: equations (tutorial); algebra (tutorial, drill and practice); general mathematics (tutorial, drill and practice); and graphing of algebraic equations (arcade games). Program name, hardware needed, format, current price, and source are provided.…
Descriptors: Algebra, Computer Programs, Drills (Practice), Educational Games
Fox, Annie – Creative Computing, 1982
Reviews an elementary school mathematics computer program (Applesoft Basic) focusing on whole numbers. Discusses lessons (with built-in tutorials), tutorials, games, management disk; and documentation which presupposes no prior knowledge of computers. Indicates that the program is of excellent quality and although expensive, a demonstration disk…
Descriptors: Computer Assisted Instruction, Computer Programs, Elementary Education, Elementary School Mathematics
Ahl, David H. – Creative Computing, 1984
Evaluates 25 software packages (consisting of more than 40 individual programs), all aimed at one or another facet of mathematics learning. Title, source, current price, and detailed review (indicating the educational quality of the package) are included for each entry. (JN)
Descriptors: Computer Software, Drills (Practice), Educational Games, Elementary Secondary Education
Smith, Penny – Creative Computing, 1985
Reviews: "ArithMagic (Counting, Addition, Subtraction)" which uses graphics to illustrate/review basic arithmetic concepts; "The Sweet Shop" which uses graphics (and a character called Mr. Jellybean) to teach arithmetic concepts; and "Math Magic," a monster-filled arcade game that teaches addition and subtraction.…
Descriptors: Addition, Arithmetic, Computer Software, Elementary School Mathematics
Murphy, Brian J. – Creative Computing, 1983
Computer games and tutorials for young children are reviewed. These include mathematics and language games, alphabet and number/counting primers, music games, and an arcade game. Program name, format, language, current price, manufacturer, and description are provided for each program reviewed. (JN)
Descriptors: Alphabetizing Skills, Computation, Computer Programs, Drills (Practice)
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Epicycloids are formed by tracing the path of a fixed point on a circle as it rolls aroung the outside of a larger circle. Examines several possibilities related to epicycloids (and hypocycloids), presenting more mathematical patterns and artistic shapes that result from using several computer programs. Program listings are included. (JN)
Descriptors: Computer Graphics, Computer Software, Geometric Constructions, Higher Education
Linzmayer, Owen – Creative Computing, 1984
Evaluates and compares five software packages designed to help students prepare for the Scholastic Aptitude Test. Program name, hardware needed, format, current price, and source are provided. Comments on program documentation are also provided. (JN)
Descriptors: Computer Programs, High Schools, Microcomputers, Review (Reexamination)
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Discusses properties of epicycloids. (The easiest way to picture them is to think of a piece of radioactive bubble gum attached to a wheel which is rolling around the outside of a larger wheel.) Includes a computer program (TRS-80 color computer) that will graph any epicycloid with integer values for the radii. (JN)
Descriptors: Astronomy, Computer Graphics, Computer Software, Geometric Constructions
Kehrberg, Kent T.; Pollack, Richard A. – Creative Computing, 1982
The development of an economics course that uses Apple computers and videodisc players is described. The course was chosen because it is one that is frequently eliminated when school budgets are tightened and enrollments drop, and it was felt that the new technology could offer a solution. (MP)
Descriptors: Computers, Curriculum Development, Economics Education, Educational Technology
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