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Mathes, Stanley L. – Creative Computing, 1982
It is felt that all the basic programing concepts can be taught by giving students experience with graphics. Students are viewed to be working on problems that truly interest them, rather than on the standard fare presented in most courses. A description of a class and a graphing program are included. (MP)
Descriptors: Computer Graphics, Computer Programs, Computers, Higher Education
Coffey, Michael – Creative Computing, 1982
The nature of many computerized community bulletin boards is described. A system called Communitree is profiled as a version with many distinct advantages over generic bulletin board systems. It is felt that their strong points are carefully orchestrated details, and their weak points are intelligent compromises. (MP)
Descriptors: Communications, Computer Programs, Computer Science, Computers
Ahl, David H. – Creative Computing, 1983
Describes a software/hardware system for running computer-controlled physics experiments. Each set of experiments consists of a disk (for Apple 48K), instruction manual, and student manual. The pendulum and acceleration experiments are described. Although not described, experiments using a temperature probe are also available. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Computer Programs
Muller, Jim – Creative Computing, 1982
Discusses several computer languages (Atari Pilot and different versions of LOGO) supporting the turtle graphics mode. Also discusses educational applications and use of LOGO by the handicapped. (JN)
Descriptors: Computer Graphics, Computer Programs, Disabilities, Elementary Secondary Education
Koetke, Walter J., Jr. – Creative Computing, 1984
Discusses trends and issues related to the use of microcomputers in schools. Also discusses the importance of a sound education in technology, indicating that such education should help individuals to vote intelligently on matters related to technology. (JN)
Descriptors: Computer Oriented Programs, Educational History, Educational Trends, Elementary Secondary Education
Murphy, Brian J. – Creative Computing, 1983
Describes various instructional materials designed to teach computer programing. These materials (primarily for the Apple II microcomputer) include books, teaching packages, videotapes, audiocassette tapes, and computer media (including programs loaded from cassettes and disks). Information on classroom packages, writing software, and selecting an…
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Media Selection
Linzmayer, Owen – Creative Computing, 1984
Evaluates and compares five software packages designed to help students prepare for the Scholastic Aptitude Test. Program name, hardware needed, format, current price, and source are provided. Comments on program documentation are also provided. (JN)
Descriptors: Computer Programs, High Schools, Microcomputers, Review (Reexamination)
Pritchett, Bradley – Creative Computing, 1981
Ways to use personal computers to simplify the task of identifying and describing the phonology, morphology, and syntax of a language are outlined. The actual programing is viewed as simple once a phonetic alphabet is defined and symbols to indicate parts of speech are chosen. (MP)
Descriptors: Computer Programs, Computer Science, Computers, Descriptive Linguistics
De Gilio, John F. – Creative Computing, 1983
Offers a rationale and method for using the hand controllers (game paddles) in the design of computer programs for student use. Methods for their use in entering data as well as in conducting pendulum and acceleration experiments are provided. Complete program listings (for Apple) are included. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Computer Programs
Ten Dyke, Richard P. – Creative Computing, 1982
A traditional question is whether or not computers shall ever think like humans. This question is redirected to a discussion of whether computers shall ever be truly creative. Creativity is defined and a program is described that is designed to complete creatively a series problem in mathematics. (MP)
Descriptors: Algorithms, Computer Programs, Computer Science, Computers
Swenson, Richard P.; Anderson, Chrys – Creative Computing, 1982
The most important function of reinforcement in computer assisted instruction is a motivational one, providing students with a reason for learning. Discusses primary, secondary, and generalized reinforcers and four factors influencing the effectiveness of reinforcers (timing, appropriateness, relevancy, and configuration). (JN)
Descriptors: Computer Assisted Instruction, Computer Programs, Elementary Secondary Education, Higher Education
Piele, Donald T. – Creative Computing, 1982
Answers to problems (in Applesoft Basic) in the Second Annual Computer Problem Solving Contest are presented, corresponding to elementary/junior/senior levels. Problems require good control of programing language, ability to solve problems, and implementing a problem-solving strategy within a computer language. Problem types include words,…
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
McConnell, Barry – Creative Computing, 1982
Describes several ways in which microcomputers have been adapted to needs of the handicapped. One system consists of a Dynatyper (solenoid driven array of plastic plungers sitting above typewriter keyboard), Braillewriter, and Apple II microcomputer which produces hard-copy braille. (JN)
Descriptors: Blindness, Braille, Computer Oriented Programs, Educational Technology
Kehrberg, Kent T.; Pollack, Richard A. – Creative Computing, 1982
The development of an economics course that uses Apple computers and videodisc players is described. The course was chosen because it is one that is frequently eliminated when school budgets are tightened and enrollments drop, and it was felt that the new technology could offer a solution. (MP)
Descriptors: Computers, Curriculum Development, Economics Education, Educational Technology
Staples, Betsy – Creative Computing, 1984
Reviews "Key Lingo" (vocabulary practice in adventure setting), "Watch Your Speech" (practice identifying parts of speech), and "WordWork" (challenging word game to stimulate reading and spelling skills). Includes computer needed, manufacturer, current price, and detailed evaluation of the software. (JN)
Descriptors: Computer Programs, Elementary Education, Instructional Materials, Language Arts
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