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Corbeil, Maria Elena; Corbeil, Joseph Rene; Khan, Badrul H. – Educational Technology, 2017
Due to rapid advancements in our ability to collect, process, and analyze massive amounts of data, it is now possible for educational institutions to gain new insights into how people learn (Kumar, 2013). E-learning has become an important part of education, and this form of learning is especially suited to the use of big data and data analysis,…
Descriptors: Program Implementation, Electronic Learning, Educational Technology, Data Analysis
Jung, Eulho; Bauer, Christine; Heaps, Allan – Educational Technology, 2017
Higher education institutions have been playing a pivotal role in the emergence and elaboration of the Open Educational Resources (OER) movement. Initially, pioneering institutions such as the Massachusetts Institute of Technology (MIT) have led the conceptualization of OER, providing models of sustainable initiatives. Following the forerunners,…
Descriptors: Open Source Technology, Strategic Planning, Program Implementation, Educational Resources
Ochsner, Amanda; Corwin, Zoë B. – Educational Technology, 2017
In 2014, researchers at the Pullias Center for Higher Education at the University of Southern California (USC) received a grant from the U.S. Department of Education's Fund for the Improvement in Postsecondary Education's First in the World program to do research aimed at understanding how games can be used to cultivate college knowledge and…
Descriptors: Educational Research, Educational Games, Instructional Design, Design Requirements
Cho, Vincent; Turner, Henry; Steiner, Adam – Educational Technology, 2016
Although today's unprecedented advancements in technology ought to serve as a springboard for innovations in teaching and learning, practices in many schools in the United States and around the globe remain unchanged. Indeed, Europe, too has struggled with this challenge. Using European technology initiatives as points of reflection, the authors…
Descriptors: Foreign Countries, Educational Technology, Technological Advancement, Influence of Technology
Lindert, Lisa; Su, Bude – Educational Technology, 2016
Integrating and documenting formal and informal learning experiences is challenging using the current Shareable Content Object Reference Model (SCORM) eLearning standard, which limits the media and data that are obtained from eLearning. In response to SCORM's limitations, corporate, military, and academic institutions have collaborated to develop…
Descriptors: Instructional Design, Learning Experience, Computer System Design, Electronic Learning
Porter, Gavin W.; Tanenbaum, Michael A. – Educational Technology, 2015
Recruitment gaming embodies an exciting new tool at the interface of the education and private sectors. Employers and recruitment platforms add new complications to the already problematic relationship between game designers and educators. To better understand the emerging recruitment aspects of gaming and identify areas for those in educational…
Descriptors: Educational Games, Games, Recruitment, Educational Technology
Romero, Liz; Glass, Maria – Educational Technology, 2015
The purpose of this article is to describe the implementation of a Learning-by-Doing Instructional model to create an innovative language course. The authors describe the structure of the course, the instructional strategies implemented, and the Learning Management System tools used to create an engaging learning experience.
Descriptors: Online Courses, Electronic Learning, Program Descriptions, Program Implementation
Kulo, Violet A.; Cates, Ward Mitchell – Educational Technology, 2013
Given that there is no universal way to measure implementation fidelity, instructional designers developing instructional innovations may find themselves faced with the challenge of determining the extent to which teachers' implementation of an instructional model is faithful. This article contends that a faithful implementation is one in…
Descriptors: Instructional Design, Program Implementation, Instructional Innovation, Change Strategies
Woo, Huay Lit – Educational Technology, 2013
The design of online learning environments is a complicated process because it entails the use of technological tools to mediate the various forms of interaction situated in the learning process. One possible way to help reduce such complication inherent in various forms of interaction is to look at design as a problem-solving activity. This means…
Descriptors: Online Courses, Electronic Learning, Interaction, Design
Kim, Minchi C.; Freemyer, Sarah – Educational Technology, 2011
A great number of technologies and tools have been developed to support science learning and teaching. However, science teachers and researchers point out numerous challenges to implementing such tools in science classrooms. For instance, guidelines, lesson plans, Web links, and tools teachers can easily find through Web-based search engines often…
Descriptors: Technology Integration, Guidelines, Educational Technology, Science Education
Alwalidi, Abdullah; Lefrere, Paul – Educational Technology, 2010
The authors describe progress at King Khalid University (KKU) in the Kingdom of Saudi Arabia in developing and implementing a user-centered road map for teaching and learning, with pervasive e-learning as a core element. They named the approach "Invisible" e-learning. As part of it, they are investigating ways to capture and share…
Descriptors: Electronic Learning, Foreign Countries, Program Descriptions, Program Development
Norris, Cathleen; Hossain, Akhlaq; Soloway, Elliot – Educational Technology, 2011
The authors stand by this prediction: Within five years "every" child in "every" grade in "every" K-12 classroom in America will be using a mobile learning device (MLD), 24/7. And a corollary already being seen in MLD-using classrooms: Student achievement will increase "significantly", since time-on-task…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Handheld Devices
Bozeman, William C. – Educational Technology, 1984
Offers educational practitioners direction for the development of a master plan for the implementation and application of computer-based educational technology by briefly examining computers in education, discussing organizational change from a theoretical perspective, and presenting an overview of the planning strategy known as the planning and…
Descriptors: Change Strategies, Educational Change, Educational Innovation, Educational Research
Main, Robert G. – Educational Technology, 1993
Discussion of motivation in the instructional design process highlights an integrated affective domain instructional systems design model that integrates the work of Keller's ARCS (Attention, Relevance, Confidence, Satisfaction) model with a military instructional systems design model. Phases of the model include analysis, design, development,…
Descriptors: Affective Behavior, Evaluation Methods, Feedback, Instructional Development
Riley, Thomas; Davani, Holly; Chason, Pat; Findley, Ken; Druyor, Dale – Educational Technology, 2003
Discusses level 3 evaluation from Donald Kirkpatrick's Four Level Evaluation Model (level: 1-reaction; 2-learning; 3-behavior; 4-results) to measure training program performance. Highlights include an evaluation planning matrix; increasing evaluation data accuracy and reliability; data collection method selection; designing data collection…
Descriptors: Data Collection, Evaluation Methods, Interviews, Matrices
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