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Borchers, Conrad; Rosenberg, Joshua M.; Swartzentruber, Rita M. – Educational Technology Research and Development, 2023
Facebook is widely used and researched. However, though the data generated by educational technology tools and social media platforms other than Facebook have been used for research purposes, very little research has used Facebook posts as a data source--with most studies relying on self-report studies. While it has historically been impractical…
Descriptors: Educational Research, Social Media, Computer Mediated Communication, Written Language
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Dubé, Adam K.; McEwen, Rhonda N. – Educational Technology Research and Development, 2017
Using Luhmann's communication theory and affordance theories, we develop a framework to examine how kindergarten-grade 2 students interact with tablet computers. We assessed whether cognitive ability and device configuration influence how successfully children use tablet computers. We found that children's limited ability to direct their cognitive…
Descriptors: Kindergarten, Primary Education, Handheld Devices, Computer Use
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Zdravkova, Katerina; Ivanovic, Mirjana; Putnik, Zoran – Educational Technology Research and Development, 2012
Web users in the 21st century are no longer only passive consumers. On a contrary, they are active contributors willing to obtain, share and evolve information. In this paper we report our experience regarding the implementation of Web 2.0 concept in several Computer Ethics related courses jointly conducted at two Universities. These courses have…
Descriptors: Electronic Learning, Feedback (Response), Graduate Students, Internet
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Jonassen, David H.; Kim, Bosung – Educational Technology Research and Development, 2010
Meaningful learning requires deep engagement with ideas. Deep engagement is supported by the critical thinking skill of argumentation. Learning to argue represents an important way of thinking that facilitates conceptual change and is essential for problem solving. In order to appropriately apply argumentation practices to learning, we first…
Descriptors: Persuasive Discourse, Guidelines, Thinking Skills, Cognitive Ability
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Garcia, Ana Maria Delgado; Cuello, Rafael Oliver – Educational Technology Research and Development, 2010
Education is one of the pillars in which a Welfare State is effectively based on in order to achieve an equitable distribution of wealth. In contemporary society, knowledge and education are among the most appreciated goods, and everyone should have the right to acquire them, without distinction of gender, race, age, health or religion. From our…
Descriptors: Foreign Countries, Higher Education, Rural Areas, Access to Education
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Ertmer, Peggy A.; Newby, Timothy J.; Liu, Wei; Tomory, Annette; Yu, Ji Hyun; Lee, Young Mi – Educational Technology Research and Development, 2011
An international wiki-based collaboration was integrated into a large introductory educational technology course enrolling 346 students, divided into 43 teams. Student teams participated in a 5-week project in which they created wiki chapters about the educational uses of specific Web 2.0 tools. Two to four international students, located in their…
Descriptors: Student Attitudes, Focus Groups, Educational Technology, Web Sites
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Rourke, Liam; Anderson, Terry – Educational Technology Research and Development, 2004
Over the past 15 years, educational technologists have been dabbling with a research technique known as quantitative content analysis (QCA). Although it is characterized as a systematic and objective procedure for describing communication, readers find insufficient evidence of either quality in published reports. In this paper, it is argued that…
Descriptors: Content Analysis, Computer Mediated Communication, Educational Technology, Research Methodology
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Laffey, James; Tupper, Thomas; Wedman, John; Musser, Dale – Educational Technology Research and Development, 1998
Describes a computer-mediated learning-support system designed as a suite of integrated, Internet-based client-server tools to provide: (1) intelligent support both for the processes of doing a project and for learning from doing a project, and (2) a shared dynamic knowledge base for working and learning in a community supporting project-based…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Information Systems, Information Technology
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Barab, Sasha; Thomas, Michael; Dodge, Tyler; Carteaux, Robert; Tuzun, Hakan – Educational Technology Research and Development, 2005
This article describes the Quest Atlantis (QA) project, a learning and teaching project that employs a multiuser, virtual environment to immerse children, ages 9-12, in educational tasks. QA combines strategies used in commercial gaming environments with lessons from educational research on learning and motivation. It allows users at participating…
Descriptors: Virtual Classrooms, Elementary School Students, Educational Games, Socialization