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Dillenbourg, Pierre; Self, John – Interactive Learning Environments, 1992
Presents a conceptual framework and notation for learner modelling in intelligent tutoring systems based on the computational distinction between behavior, behavioral knowledge, and conceptual knowledge and between the system, the learner, and the system's representation of the learner. Approaches to learner modelling based on a review of the…
Descriptors: Behavior, Error Patterns, Learning Processes, Literature Reviews

Resnick, Mitchel – Interactive Learning Environments, 1990
Discusses concurrent, or parallel, programming languages; explains the design of the MultiLogo programming language; and describes a study of fourth and fifth graders that used MultiLogo to control robotic devices built out of Lego bricks. Three categories of MultiLogo programming bugs are described, and implications for changes in design and…
Descriptors: Computer Assisted Instruction, Error Patterns, Futures (of Society), Grade 4