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Grajewski, Damian; Hamrol, Adam – Interactive Learning Environments, 2023
The article presents the concept and first results of tests of a Virtual Reality system dedicated for interactive education of manual assembly procedure. The presented solution is based on the use of a Delta robot. The main task of the robot is to simulate the shape of virtual objects as an alternative to haptic devices. The manipulator with…
Descriptors: Computer Simulation, Robotics, Educational Technology, Job Training
Bahari, Akbar – Interactive Learning Environments, 2023
Second language teaching approaches that were originally proposed for classroom context are used for blended learning context as well as distance learning contexts regardless of their fundamental differences in terms of applicability, accessibility, objectives, designs and theoretical bases. Such theoretical and practical incompatibilities served…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Second Language Learning, English (Second Language)
Martínez-Tenor, Ángel; Cruz-Martín, Ana; Fernández-Madrigal, Juan-Antonio – Interactive Learning Environments, 2019
Preparing students for dealing with a world more and more densely populated with physical machines that possess learning capabilities, e.g. intelligent robots, is of the utmost importance in engineering. In this paper, we describe and analyse a design of interactive sessions devoted to the application of some machine learning (ML) methods within a…
Descriptors: Teaching Methods, Robotics, Masters Programs, Reinforcement
Lu, Andrew; Chan, Sandra; Cai, Yiyu; Huang, Lihui; Nay, Zin Tun; Goei, Sui Lin – Interactive Learning Environments, 2018
Autism Spectrum Disorder (ASD) is a developmental disorder with different levels of severity. Although the exact causes of ASD is not yet known, nor is there a medical cure for ASD to date, special facilities and schools have been established to help individuals coping better and becoming more independent. With the advancement in Virtual Reality…
Descriptors: Autism, Pervasive Developmental Disorders, Simulated Environment, Educational Technology
Prieto, Linda; Arreguín-Anderson, María G.; Yuen, Timothy T.; Ek, Lucila D.; Sánchez, Patricia; Machado-Casas, Margarita; García, Adriana – Interactive Learning Environments, 2016
This paper presents four projects in which mobile devices are used to support authentic learning in an afterschool technology club, "La Clase Mágica" (LCM@UTSA), designed to motivate underrepresented elementary school children in science, technology, engineering, and mathematics. The implementation of mobile devices into our LCM@UTSA is…
Descriptors: Sociocultural Patterns, Telecommunications, Handheld Devices, Teaching Methods
Kim, Yanghee; Smith, Diantha – Interactive Learning Environments, 2017
The ubiquity and educational potential of mobile applications are well acknowledged. This paper proposes six theory-based, pedagogical strategies to guide interaction design of mobile apps for young children. Also, to augment the capabilities of mobile devices, we used a humanoid robot integrated with a smartphone and developed an English-learning…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Young Children
Jou, Min; Liu, Chi-Chia – Interactive Learning Environments, 2012
This article describes an implementation of interactive virtual environments that have been designed for supporting the education of technical skills in material processing technology. The developed web-based systems provide the capability to train students in the technical skills of material processing technology without the need to work on…
Descriptors: Virtual Classrooms, Semantics, Internet, Web Based Instruction
Chen, Weiqin; Pedersen, Roger Heggernes; Pettersen, Oystein – Interactive Learning Environments, 2006
This paper presents the design, implementation, and evaluation of a distributed collaborative UML modelling environment, CoLeMo. CoLeMo is designed for students studying UML modelling. It can also be used as a platform for collaborative design of software. We conducted formative evaluations and a summative evaluation to improve the environment and…
Descriptors: Summative Evaluation, Formative Evaluation, Program Evaluation, Program Design
Kekes, Ioannis; Mylonakou, Iro – Interactive Learning Environments, 2006
Modern society is characterized by complexity, uncertainty and fuzziness, and people need to re-examine their strategies as well as their way of thinking as a whole in order to cope with the problems that emerge. This project attempts to reinforce syneducational transactions among people (students, parents, educators, policy makers) who are…
Descriptors: Interdisciplinary Approach, Program Evaluation, Mentors, Program Implementation
Wilson, Scott – Interactive Learning Environments, 2008
The use of design patterns is now well established as an approach within the field of software systems as well as within the field of architecture. An initial effort was made to harness patterns as a tool for elaborating the design of the elements of personal learning environments as part of the University of Bolton's Personal Learning Environment…
Descriptors: Pattern Recognition, Educational Environment, Patternmaking, Cybernetics

Heller, Rachelle S.; McKeeby, Jon – Interactive Learning Environments, 1993
Describes computing access in public spaces (CAPS) and presents a case study of the U.S. Holocaust Memorial Museum (USHMM) Learning Center, including the design, implementation, and testing prior to its installation. Characteristics of CAPS are discussed, and guidelines for the USHMM Learning Center are explained. (Contains 11 references.) (LRW)
Descriptors: Access to Computers, Case Studies, Computer Centers, Computer Oriented Programs
Roschelle, Jeremy; DiGiano, Chris – Interactive Learning Environments, 2004
In a 3-year project, a consortium of university, nonprofit and commercial educational software developers formed a testbed for the rapid assembly of educational software from reusable component tools. This testbed incorporated interactive learning tools from a variety of university, nonprofit, and commercial developers, and hosted decentralized…
Descriptors: Teaching Methods, Educational Technology, Computer Software, Research and Development

Harasim, Linda – Interactive Learning Environments, 1993
Explores the use of a cyberspace technology, i.e., computer conferencing, to support collaborative learning in courses at two Canadian universities. Instructional design for online learning is examined, including course design, learning tasks, group size, and course requirements; problems are identified; and improvements are suggested, including…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Foreign Countries, Futures (of Society)
Westera, W.; Hommes, M. A.; Houtmans, M.; Kurvers, H. J. – Interactive Learning Environments, 2003
This paper outlines and discusses a self-contained multimedia-training program on psychological diagnostics. The program aims to play an intermediate role between theory and working practice, while offering students a simulated environment to prepare for practical work with real humans. The program simulates the entire diagnostic cycle in…
Descriptors: Simulated Environment, Program Design, Learning Strategies, Foreign Countries