NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ollermann, Frank; Rolf, Rüdiger; Greweling, Christian; Klaßen, André – Interactive Technology and Smart Education, 2017
Purpose: This paper aims to describe the principles underlying the successful implementation of a lecture recording service in higher education. Design/methodology/approach: The paper qualitatively reviews the practices and experiences of several years of automated lecture recording at a medium-sized university in Germany. Findings: The paper…
Descriptors: Foreign Countries, Lecture Method, Video Technology, Automation
Peer reviewed Peer reviewed
Direct linkDirect link
Ketterl, Markus; Mertens, Robert; Wiesen, Christoph; Vornberger, Oliver – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application allows its users to ask questions about the content and to get answers from those users that currently online are more familiar with it. The filtering is based on the…
Descriptors: Interaction, Lecture Method, Computer Interfaces, Computer System Design
Peer reviewed Peer reviewed
Direct linkDirect link
Kabir, Md. H.; Shoja, Gholamali C.; Manning, Eric G. – Interactive Technology and Smart Education, 2006
Streaming audio/video contents over the Internet requires large network bandwidth and timely delivery of media data. A streaming session is generally long and also needs a large I/O bandwidth at the streaming server. A streaming server, however, has limited network and I/O bandwidth. For this reason, a streaming server alone cannot scale a…
Descriptors: Computer System Design, Intellectual Property, Internet, Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Fortino, Giancarlo; Russo, Wilma; Palau, Carlos E. – Interactive Technology and Smart Education, 2006
In this paper we present a CDN-based system, namely the COMODIN system, which is a media on-demand platform for synchronous cooperative work which supports an explicitly-formed cooperative group of distributed users with the following integrated functionalities: request of an archived multimedia session, sharing of its playback, and collaboration…
Descriptors: Cooperative Learning, Synchronous Communication, Video Technology, Information Technology