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Barmaki, Roghayeh; Hughes, Charles E. – Journal of Computer Assisted Learning, 2018
Interactive training environments typically include feedback mechanisms designed to help trainees improve their performance through either guided or self-reflection. In this context, trainees are candidate teachers who need to hone their social skills for their future classroom. We chose an interactive virtual training system as the basic research…
Descriptors: Feedback (Response), Computer Simulation, Nonverbal Communication, Preservice Teachers
van Schaik, P.; Martin, S.; Vallance, M. – Journal of Computer Assisted Learning, 2012
In contexts other than immersive virtual environments, theoretical and empirical work has identified flow experience as a major factor in learning and human-computer interaction. Flow is defined as a "holistic sensation that people feel when they act with total involvement". We applied the concept of flow to modeling the experience of…
Descriptors: Structural Equation Models, Interaction, Problem Solving, Psychometrics
Westera, W.; Nadolski, R. J.; Hummel, H. G. K.; Wopereis, I. G. J. H. – Journal of Computer Assisted Learning, 2008
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper presents a framework for serious game design, which aims to reduce the design complexity at conceptual, technical and practical levels. The approach…
Descriptors: Feedback (Response), Higher Education, Computer System Design, Educational Technology

Brna, P.; Burton, M – Journal of Computer Assisted Learning, 1997
Discusses how students learn to model in scientific contexts. Highlights include current research in science education; a computer-based simulation of a student learning to model; an example of a physics task; collaboration with another student; a dialog mechanism; and external representations. (LRW)
Descriptors: Computer Simulation, Dialogs (Language), Learning Processes, Modeling (Psychology)

Neilson, I.; Thomas, R. – Journal of Computer Assisted Learning, 1996
Describes the Interact project which integrated the distributed hypermedia environment provided by the World Wide Web (WWW) with simulation software to develop reusable education resources that support collaboration across institutions. Discusses benefits of a resource-based design, facilitating and managing the design process in the WWW, and…
Descriptors: Computer Simulation, Computer Software Development, Cooperative Programs, Educational Resources
Hirsch, L.; Saeedi, M.; Cornillon, J.; Litosseliti, L. – Journal of Computer Assisted Learning, 2004
This paper presents a structured environment for Computer-Supported Collaborative Argumentation, which we call the Argumentative Learning Experience (ALEX). The system aims to improve understanding of argumentation and to widen and deepen the space of debate among 16-18-year-old students. To use ALEX users make arguments by selecting and…
Descriptors: Learning Experience, Persuasive Discourse, High School Students, Adolescents

Tonks, David; Armitage, S. – Journal of Computer Assisted Learning, 1997
Proposes a framework for understanding aspects of learning from computer-based management simulations based on research with MBA (Masters of Business Administration) students in three European business schools that identified students' perceptions of learning outcomes from experience using computer-based management simulations. Learning style and…
Descriptors: Administration, Business Administration Education, Cognitive Style, Computer Assisted Instruction

Pilkington, R. – Journal of Computer Assisted Learning, 1998
Discussion of the interaction between students and computers focuses on an evaluation of simulation-based learning with medical students in order to develop a framework for a dialog-based support system. It is based on a dialog analysis that employs transactional analysis and logical dialog game theory. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Game Theory, Higher Education

Driver, Ros; Scanlon, Eileen – Journal of Computer Assisted Learning, 1989
Describes research project being implemented in the United Kingdom that has been developed to examine the process of change in secondary school students' conceptual understandings in the physical sciences. Models of conceptual change are described, the role of computer based activities in promoting conceptual change is discussed, and software…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Courseware

Sung, Wen-Tsai; Ou, S. C. – Journal of Computer Assisted Learning, 2002
Applies principles of constructivism and virtual reality (VR) to computer-aided design (CAD) curriculum, particularly engineering, by integrating network, VR and CAD technologies into a Web-based learning environment that expands traditional two-dimensional computer graphics into a three-dimensional real-time simulation that enhances user…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Simulation, Constructivism (Learning)

Martin, Allan; Smyth, I. – Journal of Computer Assisted Learning, 1987
Describes a computer simulation game and database package, "Palestine in the First Century," developed for upper primary and secondary school religious education in Scotland and designed for use on a microcomputer with a printer. The effect of this type of software on the role of teachers and students is considered. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Databases

Twigger, Daryll; And Others – Journal of Computer Assisted Learning, 1991
Describes software that was designed in the United Kingdom to promote conceptual change in secondary school students studying mechanics. Direct Manipulation of Mechanical Microworlds, an interactive computer simulation, and VARILAB, a computer-based language for modelling systems, are explained; and two studies that will evaluate the effectiveness…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Computer Software Evaluation