Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Source
Journal of Computers in… | 4 |
Author
Avital, Shmuel | 1 |
Bar-On, Ehud | 1 |
Ecker, Michael W. | 1 |
Good, Robert C., Jr. | 1 |
Richardson, William H., Jr. | 1 |
Publication Type
Journal Articles | 4 |
Reports - Descriptive | 4 |
Computer Programs | 1 |
Education Level
Audience
Practitioners | 2 |
Teachers | 2 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Richardson, William H., Jr. – Journal of Computers in Mathematics and Science Teaching, 2006
Computational precision is sometimes given short shrift in a first programming course. Treating this topic requires discussing integer and floating-point number representations and inaccuracies that may result from their use. An example of a moderately simple programming problem from elementary statistics was examined. It forced students to…
Descriptors: Numbers, Introductory Courses, Computation, Statistics

Good, Robert C., Jr. – Journal of Computers in Mathematics and Science Teaching, 1985
A pair of abacuses is used to illustrate addition, subtraction (by adding complements), multiplication, and division, with simplified examples given to illustrate the various features of each operation. Also indicates how this information can help students understand computer operations. (JN)
Descriptors: Arithmetic, Computer Science, Computer Science Education, Elementary Secondary Education

Bar-On, Ehud; Avital, Shmuel – Journal of Computers in Mathematics and Science Teaching, 1984
Presents background information and the listing for a LOGO computer program which investigates an ancient mathematical riddle (related to the square root of seventeen). The simulation, written for Apple II microcomputers, can be easily adapted to other microcomputers. (JN)
Descriptors: Computer Simulation, Computer Software, Geometric Concepts, History

Ecker, Michael W. – Journal of Computers in Mathematics and Science Teaching, 1988
Describes three games that one can play with or without a computer involving arithmetic, strategy, and problem solving techniques. Lists an abbreviated program for BASIC. Provides information on availability of the variable number game and the ARITHMETICULATOR which does calculations of large numbers and runs on IBM PCs. (RT)
Descriptors: Arithmetic, Computer Uses in Education, Educational Games, Elementary School Mathematics