Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 15 |
Descriptor
Source
Journal of Educational… | 41 |
Author
Agostinho, Shirley | 1 |
Astleitner, Hermann | 1 |
Barclay, Matthew | 1 |
Bellard, Breshanica | 1 |
Bennett, Sue | 1 |
Berger, Carl | 1 |
Black, Erik W. | 1 |
Boyer, Jeff | 1 |
Boyle, Tom | 1 |
Bradley, Claire | 1 |
Brownell, Kerrilee | 1 |
More ▼ |
Publication Type
Journal Articles | 41 |
Reports - Descriptive | 41 |
Information Analyses | 4 |
Opinion Papers | 2 |
Reports - Research | 2 |
Book/Product Reviews | 1 |
Guides - Non-Classroom | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 7 |
Postsecondary Education | 4 |
Elementary Secondary Education | 2 |
Adult Basic Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gordon Matthew; Koos De Villiers – Journal of Educational Multimedia and Hypermedia, 2022
COVID-19 has forced many higher education institutions to move from face-to-face teaching and learning to an e-learning environment. Many institutions had already started to implement blended learning strategies, but lecturers with limited knowledge of multimedia learning could not keep up with the pace. Multimedia learning can enhance learning,…
Descriptors: Learning Management Systems, Electronic Learning, Multimedia Instruction, COVID-19
Matthew, Gordon; De Villiers, Koos – Journal of Educational Multimedia and Hypermedia, 2020
In recent years, a large number of learning management sites (LMs) have emerged in the higher education sector, but these systems are generally not well-maintained. Most of the time the burden falls upon the lecturers to populate and maintain the content on these sites. The problem is, most of these online environments are built around complex…
Descriptors: Cognitive Processes, Difficulty Level, Integrated Learning Systems, Instructional Design
Bellard, Breshanica – Journal of Educational Multimedia and Hypermedia, 2018
Professionals responsible for the delivery of education and training using technology systems and platforms can facilitate complex learning through application of relevant strategies, principles and theories that support how learners learn and that support how curriculum should be designed in a technology based learning environment. Technological…
Descriptors: Computer Assisted Instruction, Learning, Blended Learning, Pedagogical Content Knowledge
Franetovic, Marija – Journal of Educational Multimedia and Hypermedia, 2016
This case study research sought to understand a subset of the next generation in reference to virtual world learning within a game development course. The students completed an ill-structured team project which was facilitated using authentic learning strategies within a virtual world over a period of seven weeks. Research findings emerged from…
Descriptors: Educational Games, Instructional Design, Student Developed Materials, Computer Simulation
Okada, Masaya; Tada, Masahiro – Journal of Educational Multimedia and Hypermedia, 2014
Real-world learning is important because it encourages learners to obtain knowledge through various experiences. To design effective real-world learning, it is necessary to analyze the diverse learning activities that occur in real-world learning and to develop effective strategies for learning support. By inventing the technologies of multimodal…
Descriptors: Experiential Learning, Learning Activities, Technology Uses in Education, Behavior
Rao, Kavita – Journal of Educational Multimedia and Hypermedia, 2015
Universal Design for Learning (UDL) is a framework for designing instruction to address the needs of a range of learners. The UDL guidelines define ways in which flexible options can be integrated into curriculum and instruction. This paper presents three classroom projects that illustrate how UDL was integrated into teaching and learning to…
Descriptors: Access to Education, Multimedia Materials, Culturally Relevant Education, Student Diversity
Styliaras, Georgios – Journal of Educational Multimedia and Hypermedia, 2009
This paper presents a framework that supports an educational presentation of a museum on fixed information and pure educational stations through multimedia. Museum curators are offered a wizard-like procedure through which they can structure and populate the content to be presented, associate the content to predefined application types that…
Descriptors: Museums, Foreign Countries, Multimedia Instruction, Multimedia Materials
Kabicher, Sonja; Derntl, Michael; Motschnig-Pitrik, Renate – Journal of Educational Multimedia and Hypermedia, 2009
This paper addresses the challenges resulting from the design and implementation of a modular, flexible curriculum of computer science. It is intended to share the processes and structures that are being employed in order to cooperatively approach desired qualities and qualifications. In addition, the paper shares goals, strategies, and…
Descriptors: Foreign Countries, Computer Science, Curriculum Design, Curriculum Development

Nelson, Wayne A.; Palumbo, David B. – Journal of Educational Multimedia and Hypermedia, 1992
Examines the psychological basis of hypermedia as a medium for learning, surveys the characteristics of current hypermedia systems, and suggests ways to make hypermedia systems more valuable as instructional environments. Highlights include parallels between human memory and hypermedia architectures; and hypermedia as knowledge presentation,…
Descriptors: Cognitive Structures, Computer Assisted Instruction, Computer System Design, Educational Environment

Colazzo, Luigi; Molinari, Andrea – Journal of Educational Multimedia and Hypermedia, 1996
Hypertext can be a valuable instructional tool, but too often teachers assemble screen-projected hypermedia presentations overencumbered with their own navigational aids. This technique leaves students disoriented and disinterested. A hypertext prototype is proposed that maximizes the teacher's ability to control delivery while keeping students…
Descriptors: Class Activities, Higher Education, Hypermedia, Instructional Design
Salen, Katie – Journal of Educational Multimedia and Hypermedia, 2007
Educators and education advocates have recently acknowledged that the ability to think systemically is one of the necessary skills for success in the 21st century. Game-making is especially well-suited to encouraging meta-level reflection on the skills and processes that designer-players use in building such systems. Membership in a community of…
Descriptors: Literacy, Play, Reading Skills, Educational Games
DiPietro, Meredith; Ferdig, Richard E.; Boyer, Jeff; Black, Erik W. – Journal of Educational Multimedia and Hypermedia, 2007
Games and gaming have always been an influential part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have become ubiquitous in everyday life. This ubiquity has meant that games and gaming have permeated into many fields and disciplines for multiple purposes including…
Descriptors: Educational Games, Educational Research, Games, Video Games

Hekmatpour, Amir – Journal of Educational Multimedia and Hypermedia, 1995
Proposes a model for online hypermedia courseware that presents information in a controlled and predefined structure. Measures and evaluates the model's impact on design time and student study time. Finds positive improvements in delivery and dissemination of technical subject matters and provides a better understanding of required development…
Descriptors: Access to Information, Authoring Aids (Programming), Courseware, Delivery Systems
Reese, Debbie Denise – Journal of Educational Multimedia and Hypermedia, 2007
Electronic game technologies can prepare novice learners for future learning of complex concepts. This paper describes the underlying instructional design, learning science, cognitive science, and game theory. A structural, or syntactic mapping (structure mapping), approach to game design can produce a game world relationally isomorphic to a…
Descriptors: Game Theory, Cognitive Psychology, Instructional Design, Cognitive Processes
Astleitner, Hermann; Wiesner, Christian – Journal of Educational Multimedia and Hypermedia, 2004
Evidence from multimedia research is far from being conclusive because of producing confounding effects or of neglecting parameters. Motivation plays a major role in this shortcoming as traditional multimedia theory is mainly based on cognitive factors, widely ignoring the fact that motivation significantly influences learning resources. Within…
Descriptors: Models, Learning Motivation, Epistemology, Instructional Design