Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 5 |
Descriptor
Source
| Journal of Interactive… | 13 |
Author
| Deek, Fadi P. | 2 |
| Alonso, Mathilde | 1 |
| Aroyo, Lora | 1 |
| Auxepaules, Ludovic | 1 |
| Bers, Marina Umaschi | 1 |
| Cassell, Justine | 1 |
| Catenazzi, Nadia | 1 |
| Delozanne, E. | 1 |
| Dichev, Christo | 1 |
| Dicheva, Darina | 1 |
| Frasson, C. | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 13 |
| Reports - Descriptive | 13 |
| Reports - Research | 1 |
Education Level
| Higher Education | 4 |
| Postsecondary Education | 1 |
Audience
Location
| Australia | 1 |
| Spain (Madrid) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Py, Dominique; Auxepaules, Ludovic; Alonso, Mathilde – Journal of Interactive Learning Research, 2013
This paper presents Diagram, a learning environment for object-oriented modelling (OOM) with UML class diagrams. Diagram an open environment, in which the teacher can add new exercises without constraints on the vocabulary or the size of the diagram. The interface includes methodological help, encourages self-correcting and self-monitoring, and…
Descriptors: Computer Science Education, Computer Software, Programming Languages, Visual Aids
Qiu, Lin; Riesbeck, Christopher – Journal of Interactive Learning Research, 2008
Individualized feedback is an important factor in fostering learning. However, it is often not seen in schools because providing it places considerable additional workload on teachers. One way to solve this problem is to employ critiquing systems. These systems, however, require significant development effort before they can be put into use. In…
Descriptors: Models, Programming Languages, Programming, Computer Software
Sun, Shanghua; Joy, Mike; Griffiths, Nathan – Journal of Interactive Learning Research, 2007
Adaptive learning and teaching strategies are increasingly demanded in order to improve the efficiency and effectiveness of the education process, but few intelligent education systems exist, which are dynamic and able to satisfy individual students' requirements. In an attempt to overcome these limitations, we have developed a multi-agent…
Descriptors: Teaching Methods, Efficiency, Educational Research, Cognitive Style
Sykes, Edward – Journal of Interactive Learning Research, 2007
The Java Intelligent Tutoring System (JITS) was designed and developed to support the growing trend of Java programming around the world. JITS is an advanced web-based personalized tutoring system that is unique in several ways. Most programming Intelligent Tutoring Systems require the teacher to author problems with corresponding solutions. JITS,…
Descriptors: Programming, Tutoring, Intelligent Tutoring Systems, Interviews
Peer reviewedSommaruga, Lorenzo; Catenazzi, Nadia – Journal of Interactive Learning Research, 1998
Describes the "Hyper Apuntes" interactive learning environment, used as a didactic support to a computer programming course taught at the University Carlos III of Madrid, Spain. The system allows students to study the material and see examples, edit, compile and run programs, and evaluate their learning degree. It is installed on a Web…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer System Design, Educational Technology
Peer reviewedNkambou, R.; Frasson, C.; Gauthier, G.; Rouane, K. – Journal of Interactive Learning Research, 2001
Presents an authoring model and a system for curriculum development in intelligent tutoring systems. Explains CREAM (Curriculum Representation and Acquisition Model) which allows for the creation and organization of the curriculum according to three models concerning the domain, the pedagogy, and the didactic aspects. (Author/LRW)
Descriptors: Authoring Aids (Programming), Curriculum Development, Instructional Design, Intelligent Tutoring Systems
Dicheva, Darina; Dichev, Christo – Journal of Interactive Learning Research, 2004
This article presents a general framework for building conceptbased digital course libraries. The framework is based on the idea of using a conceptual structure that represents a subject domain ontology for classification of the course library content. Two aspects, domain conceptualization, which supports findability and ontologies, which support…
Descriptors: Electronic Libraries, Information Retrieval, Internet, Classification
Delozanne, E.; Le Calvez, F.; Merceron, A.; Labat, J. – Journal of Interactive Learning Research, 2007
In this article we present a structured set of Design Patterns (DPs) that deals with tracking students while they solve problem in specific domains such as programming or mathematics. Our collection of 17 DPs yields a three step approach: First step: to collect and analyze information on each student for each exercise; Second step: to build a…
Descriptors: Educational Research, Learning Activities, Problem Solving, Management Systems
Peer reviewedFriedman, Robert S.; Deek, Fadi P. – Journal of Interactive Learning Research, 2002
Discusses how the design and implementation of problem-solving tools used in programming instruction are complementary with both the theories of problem-based learning (PBL), including constructivism, and the practices of distributed education environments. Examines how combining PBL, Web-based distributed education, and a problem-solving…
Descriptors: Computer Science Education, Constructivism (Learning), Problem Based Learning, Problem Solving
Ishizaka, Alessio; Lusti, Markus – Journal of Interactive Learning Research, 2006
Explanations are essential in the teaching process. Tracers are one possibility to provide students with explanations in an intelligent tutoring system. Their development can be divided into four steps: (a) the definition of the trace model; (b) the extraction of the information from this model; (c) the analysis and abstraction of the extracted…
Descriptors: Intelligent Tutoring Systems, Teaching Methods, Computer Uses in Education, Educational Technology
Deek, Fadi P.; McHugh, James A. – Journal of Interactive Learning Research, 2003
This article describes an integrated problem solving and program development environment, illustrating the application of the system with a detailed case study of a small-scale programming problem. The system, which is based on an explicit cognitive model, is intended to guide the novice programmer through the stages of problem solving and program…
Descriptors: Problem Solving, Computer Software, Engineering, Programming
Peer reviewedBers, Marina Umaschi; Cassell, Justine – Journal of Interactive Learning Research, 1998
Discusses storytelling as a medium for learning about identity and communication. Presents an approach to interactive storytelling called SAGE (Storytelling Agent Generation Environment), an authoring environment for children to create their own storytellers to interact with. Results from empirical studies with fourth and fifth graders are…
Descriptors: Authoring Aids (Programming), Communication (Thought Transfer), Computer Assisted Instruction, Grade 4
Aroyo, Lora; Mizoguchi, Riichiro – Journal of Interactive Learning Research, 2004
The ultimate aim of this research is to specify and implement a general authoring framework for content and knowledge engineering for Intelligent Educational Systems (IES). In this context we attempt to develop an authoring tool supporting this framework that is powerful in its functionality, generic in its support of instructional strategies and…
Descriptors: Educational Strategies, Engineering, Programming, Intelligent Tutoring Systems

Direct link
