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Reece, Amanda A. – Journal of Learning Design, 2016
A program of development of online learning resources should provide content, resources, support and activities to promote excellence and innovation in instructional quality and assessment. This article provides details on five best practices in digital object development for teaching and learning. In addition, an evaluation of the learning object…
Descriptors: Instructional Design, Educational Quality, Excellence in Education, Best Practices
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Gillett-Swan, Jenna – Journal of Learning Design, 2017
Higher education providers are becoming increasingly aware of the diversity of their current and potential learners and are moving to provide a range of options for their engagement. The increasingly flexible delivery modes available for university students provide multiple pathways and opportunities for those seeking further education. In…
Descriptors: Electronic Learning, Online Courses, Learner Engagement, Educational Technology
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Thomson, Andrew; Bridgstock, Ruth; Willems, Christiaan – Journal of Learning Design, 2014
While video is recognised as an important medium for teaching and learning in the digital age, many video resources are not as effective as they might be, because they do not adequately exploit the strengths of the medium. Presented here are some case studies of video learning resources produced for various undergraduate courses in a university…
Descriptors: Electronic Learning, Educational Technology, Video Technology, Case Studies
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Trevathan, Jarrod; Myers, Trina – Journal of Learning Design, 2013
Process-Oriented Guided Inquiry Learning (POGIL) is a technique used to teach in large lectures and tutorials. It invokes interaction, team building, learning and interest through highly structured group work. Currently, POGIL has only been implemented in traditional classroom settings where all participants are physically present. However,…
Descriptors: Inquiry, Teaching Methods, Large Group Instruction, Interaction
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Sims, Rod – Journal of Learning Design, 2015
Since the article "Beyond Instructional Design: Making Learning Design a Reality" (Sims, 2006) was published, much has changed in the opportunities we have for learning, and Professor Rod Sims's thinking has evolved. In this article, Professor Rod Sims reflects upon his original article, and he offers an evolved model of learning design,…
Descriptors: Instructional Design, Online Courses, Electronic Learning, Teaching Methods
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Cimadomo, Guido – Journal of Learning Design, 2014
The changes that the European Higher Education Area (EHEA) framework obliged the School of Architecture of Malaga, University of Malaga. to make to its "History of Architecture" course are discussed in this paper. It was taken up as an opportunity to modify the whole course, introducing creative teaching and "imaginative…
Descriptors: Foreign Countries, Architectural Education, Higher Education, Educational Technology
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Conti, Alvaro – Journal of Learning Design, 2013
This paper outlines an attempt to loosen the existing role and structure of the traditional "thesis" as the key undergraduate learning instrument within universities in Thailand. It does so by describing an exemplary project -- Polly's project - that uses technology to facilitate an exit from the "regulatory space" in which…
Descriptors: Theses, Foreign Countries, Educational Innovation, Educational Change
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Pak, Burak; Verbeke, Johan – Journal of Learning Design, 2013
The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly based on our recent findings from two experimental urban design studio setups as well as former research and…
Descriptors: Web 2.0 Technologies, Social Networks, Geographic Information Systems, Educational Technology
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Sweetser, Penelope – Journal of Learning Design, 2013
Level design is often characterised as "where the rubber hits the road" in game development. It is a core area of games design, alongside design of game rules and narrative. However, there is a lack of literature dedicated to documenting teaching games design, let alone the more specialised topic of level design. Furthermore, there…
Descriptors: Design, Educational Games, Action Research, Educational Technology
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Edwards, Sylvia Lauretta; Watson, Jason; Farrell, Ann; Nash, Robyn – Journal of Learning Design, 2007
Research spanning the last thirty years confirms that people learn better by active enquiry, collaboration and experimental problem solving than by passive reception and acceptance of information. Empirical evidence, as well as the pressing demands of pervasive social and technological change, requires learning and teaching approaches that combine…
Descriptors: Foreign Countries, Electronic Learning, Problem Solving, Problem Based Learning
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McAndrew, Patrick; Weller, Martin; Barrett-Baxendale, Mark – Journal of Learning Design, 2006
This paper looks at how the concept of reusability has gained currency in e-learning. Initial attention was focused on reuse of content, but recently attention has focused on reusable software tools and reusable activity structures. The former has led to the proposal of service-oriented architectures, and the latter has seen the development of the…
Descriptors: Instructional Design, Technology Uses in Education, Foreign Countries, Open Universities
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Oliver, Ron; Herrington, Anthony; Herrington, Jan; Reeves, Thomas C. – Journal of Learning Design, 2007
Authentic learning designs have been explored for some time now and have frequently been shown to provide learning settings that provide many meaningful contexts for learning. These meaningful contexts provide not only encouragement for students to learn but also a raft of learning enhancements including higher-order learning and forms of learning…
Descriptors: Foreign Countries, Electronic Learning, Instructional Design, Educational Technology
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Sims, Rod – Journal of Learning Design, 2006
When we reflect on the emergence of online education and e-learning as the leading contender to confront the traditions of face-to-face teaching and learning, it is not only a case of better understanding the characteristics of online environments, but also timely to assess the relevance of theories and frameworks informing the design and…
Descriptors: Instructional Design, Online Courses, Electronic Learning, Teaching Methods