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Dougherty, Michael R.; Thomas, Rick P. – Psychological Review, 2012
The authors propose a general modeling framework called the general monotone model (GeMM), which allows one to model psychological phenomena that manifest as nonlinear relations in behavior data without the need for making (overly) precise assumptions about functional form. Using both simulated and real data, the authors illustrate that GeMM…
Descriptors: Least Squares Statistics, Decision Making, Cognitive Development, Child Development
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Davis, Colin J. – Psychological Review, 2010
Visual word identification requires readers to code the identity and order of the letters in a word and match this code against previously learned codes. Current models of this lexical matching process posit context-specific letter codes in which letter representations are tied to either specific serial positions or specific local contexts (e.g.,…
Descriptors: Identification, Word Recognition, Models, Coding
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Doumas, Leonidas A. A.; Hummel, John E.; Sandhofer, Catherine M. – Psychological Review, 2008
Relational thinking plays a central role in human cognition. However, it is not known how children and adults acquire relational concepts and come to represent them in a form that is useful for the purposes of relational thinking (i.e., as structures that can be dynamically bound to arguments). The authors present a theory of how a psychologically…
Descriptors: Computer Software, Learning Processes, Computer Simulation, Thinking Skills
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Butz, Martin V.; Herbort, Oliver; Hoffmann, Joachim – Psychological Review, 2007
Autonomously developing organisms face several challenges when learning reaching movements. First, motor control is learned unsupervised or self-supervised. Second, knowledge of sensorimotor contingencies is acquired in contexts in which action consequences unfold in time. Third, motor redundancies must be resolved. To solve all 3 of these…
Descriptors: Memory, Redundancy, Motor Development, Psychomotor Skills
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Psychological Review, 1986
A simulation model of episodic memory, MINERVA Z, is applied to the learning of concepts, as represented by the schema-abstraction task. The model successfully predicts basic findings from the scheme-abstraction literature, including some that have been cited as evidence against exemplary theories of concepts. (Author/LMO)
Descriptors: Computer Simulation, Cues, Language Processing, Learning Processes
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Hunt, Earl; Lansman, Marcy – Psychological Review, 1986
A model of information processing has been developed that combines concepts from the study of attention and the study of problem solving. The model has been realized as a computer program and used to simulate a variety of phenomena from the attention and performance literature. (Author/LMO)
Descriptors: Attention, Cognitive Processes, Computer Simulation, Language Processing
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Petrov, Alexander A.; Dosher, Barbara Anne; Lu, Zhong-Lin – Psychological Review, 2005
The mechanisms of perceptual learning are analyzed theoretically, probed in an orientation-discrimination experiment involving a novel nonstationary context manipulation, and instantiated in a detailed computational model. Two hypotheses are examined: modification of early cortical representations versus task-specific selective reweighting.…
Descriptors: Cognitive Style, Hypothesis Testing, Discriminant Analysis, Computer Simulation