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Kuo, Nai-Cheng; Ramsey, Jennifer – Curriculum and Teaching, 2021
Human education teaches students that everyone has value, and each person should embrace their uniqueness, knowing diversity creates richness, not conflict, in the world. It is essential to show teachers concrete examples about how to create an environment where students can practice dialogue skills, develop global citizens' character, and embrace…
Descriptors: Curriculum Design, Humanistic Education, Teaching Methods, Elementary School Curriculum
Madhav Sharma; Roger McHaney – Decision Sciences Journal of Innovative Education, 2025
Many management information systems (MIS) faculty have adopted a project-oriented approach in their systems analysis and design courses. In these courses, students use a software development methodology to create a web or mobile application project, which can be based on a predefined case or developed for an external stakeholder. Because most…
Descriptors: Computer Software, Artificial Intelligence, Instructional Design, Computer Science Education
Tyflopoulos, Evangelos; Haskins, Cecilia; Steinert, Martin – Education Sciences, 2021
Topology optimization (TO) has been a useful engineering tool over the last decades. The benefits of this optimization method are several, such as the material and cost savings, the design inspiration, and the robustness of the final products. In addition, there are educational benefits. TO is a combination of mathematics, design, statics, and the…
Descriptors: Mathematics, Design, Engineering Education, Undergraduate Students
Byran J. Smucker; Nathaniel T. Stevens; Jacqueline Asscher; Peter Goos – Journal of Statistics and Data Science Education, 2023
The design and analysis of experiments (DOE) has historically been an important part of an education in statistics, and with the increasing complexity of modern production processes and the advent of large-scale online experiments, it continues to be highly relevant. In this article, we provide an extensive review of the literature on DOE…
Descriptors: Statistics Education, Data Science, Experiments, Teaching Methods
Eichler, Jack F. – Journal of Chemical Education, 2022
Studies on the efficacy of the flipped classroom structure have become more prevalent in the chemistry education research literature over the past 10 years, and the body of research that has been compiled appears to indicate flipped classroom structures positively impact student learning outcomes relative to "teaching as usual"…
Descriptors: Flipped Classroom, Chemistry, Learning Activities, Educational Research
Marguet, Natalie; Wilson, Hannah – Action Learning: Research and Practice, 2021
Action learning is seen under many guises, being adapted into different contexts (Marsick and O'Neil [1999. "The Many Faces of Action Learning." "Management Learning" 30 (2): 159-176.]). This is especially true in higher education, due to the divergent requirements and challenges of multiple action learning programmes and…
Descriptors: Active Learning, Instructional Design, Business Schools, Foreign Countries
Frederick R. Missel; Jeremy V. Ernst; Daniel P. Kelly; Erik Schettig; Aaron C. Clark – Technology and Engineering Teacher, 2023
For students to gain the most out of education, they need to form long-term memories from experiences gained through active learning. The greatest distinction between active learning and traditional approaches involves the types of tasks and problems the students are challenged to solve. Active learning activities should be structured with student…
Descriptors: Active Learning, Engineering Education, Computer Graphics, Design
Zhang, Bei – College Teaching, 2022
Recorded lectures have rapidly gained momentum in teaching and learning, whether online or "offline" in traditional face-to-face classrooms. We appreciate the remarkable accessibility and flexibility brought by recorded lectures, but we must ponder its adequacy and effectiveness. After all, a YouTube recording is different from a live…
Descriptors: Active Learning, Video Technology, Learner Engagement, Lecture Method
Cle´mence Iacconi; Jonathan Piard; Elena Tosi-Brandi; Franc¸ois Azambourg; Marion Dubois; Vincent Cre´ance; Loi¨c Bertrand – Journal of Chemical Education, 2024
There is a gap between the importance of certain archeological material sources and their perception, both by professionals and by the general public. Textiles, for example, are essential to understanding practices that marked daily life and rituals in the past, but they have often been extremely degraded over time, particularly in temperate…
Descriptors: Archaeology, Chemistry, Active Learning, Student Projects
Blijlevens, Janneke – Journal of Marketing Education, 2023
Marketers and designers are likely to work together on innovation teams as they both have customer satisfaction as their end goals. Collaboration between these disciplines in innovation teams is often impaired due to the different thought-worlds that drive decision making: intuitive versus rational. To facilitate collaboration between design and…
Descriptors: Marketing, Teaching Methods, Design, Guidelines
Natalie Sew; Adrianne Billingham Bock; Danielle Allen – Phi Delta Kappan, 2024
Building on the literature of student leadership development, Natalie Sew, Adrianne Billingham Bock, and Danielle Allen share an approach to civic education: Deeper Civic Learning. This approach offers students the opportunity to develop the knowledge, skills, and key civic dispositions needed to engage in their communities and develop their…
Descriptors: Student Leadership, Civics, Curriculum Design, Grade 8
Anna Trifonova; Mariela Destéfano; Mario Barajas – Digital Education Review, 2024
This article proposes a comprehensive AI curriculum tailored for young learners aged 11 to 14, emphasizing a humanistic approach. We review other AI curricula proposals for children and young people and underline that they focus primarily on AI's technological benefits and on learning coding and logic. Our curriculum explores human cognition that…
Descriptors: Artificial Intelligence, Cognitive Processes, Children, Constructivism (Learning)
Lebrón, Mariana J.; Lasley, Joe – New Directions for Student Leadership, 2022
Games aren't just useful products, the process of creating games is playful and full of learning potential. This article builds upon a discussion of game-based learning as a cyclical, iterative process that includes motivation, action, and feedback by taking the discussion of the activity of creating games as learning activity. Leadership students…
Descriptors: Games, Design, Leadership, Game Based Learning
Richey, J. Elizabeth; McEldoon, Katherine; Belenky, Daniel – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Active Learning, Teaching Methods, Memory, Learner Engagement
Bo Kelestyn; Jess Humphreys – Perspectives: Policy and Practice in Higher Education, 2025
Institutional approaches to co-creation are shifting away from directive methods to more active and participatory design approaches. New tools for problem solving such as design thinking are becoming increasingly popular in universities. Leveraged incorrectly, they often risk excluding parts of the community. Effective implementation requires more…
Descriptors: Design, Thinking Skills, Guidelines, College Faculty