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Stuart White – International Journal of Designs for Learning, 2024
In 2017 Purdue evGrand Prix hired a K-12 Indiana public educator (the author) to write instructional material that could be implemented into participating teams' high school science and engineering classrooms. The goal was to create science-based integrated STEM learning experiences that complement the construction and racing of a 48-volt electric…
Descriptors: Novices, Decision Making, Instructional Materials, Material Development
Gruber, Sean; Rosca, Raluca I.; Chazan, Daniel; Fleming, Elizabeth; Balady, Steve; VanNetta, Catherine; Okoudjou, Kasso A. – PRIMUS, 2021
Addressed toward course coordinators and departmental leaders interested in redesigning an undergraduate mathematics course, we highlight the steps our team at the University of Maryland, College Park has taken in bringing active learning to our Precalculus course. We provide examples of ways in which we have coordinated active learning across…
Descriptors: Undergraduate Study, College Mathematics, Mathematics Instruction, Calculus
Haas, Alison; Januszyk, Rita; Grapin, Scott E.; Goggins, Marcelle; Llosa, Lorena; Lee, Okhee – Journal of Science Teacher Education, 2021
The adoption of "A Framework for K-12 Science Education" and the Next Generation Science Standards (NGSS) across the U.S. requires that the field of science education develops high-quality instructional materials. This need is particularly urgent as schools and districts are expected to design or adapt instructional materials for an…
Descriptors: Instructional Materials, Material Development, Academic Standards, Alignment (Education)
Taylor Huber, Mary – Teaching & Learning Inquiry, 2019
From 1981 to 2015, the US Professors of the Year program recognized 101 college and university teachers as national winners in its annual competition for faculty who demonstrated "extraordinary dedication to undergraduate teaching." Their dossiers provide a window onto the leading edge of teaching and educational leadership over a…
Descriptors: College Faculty, Educational History, Competition, Undergraduate Students
Charunsri, Kamonwan – Advances in Language and Literary Studies, 2019
The trends of globalization and intercultural communication influence education in most countries of the world. The implementation of content and language integrated learning (CLIL) is a big challenge for Thai content teachers and professional development programs. It is not easy for both teachers and learners who are non-native speakers of…
Descriptors: Barriers, Teaching Methods, Interdisciplinary Approach, English (Second Language)
Young, Andrea; Bruhns, Kathryn – International Journal of Mathematical Education in Science and Technology, 2016
In this article, we give two examples of creating portable chalkboards using chalkboard paint for students to use during cooperative learning. This provides a creative method for professors to facilitate active learning in the undergraduate mathematics classroom.
Descriptors: Mathematics Materials, Manipulative Materials, Chalkboards, Material Development
Lee, Seung Hwan; Hoffman, K. Douglas – Marketing Education Review, 2014
Based on the popular television show the "Iron Chef," an innovative marketing activity called the "Iron Inventor" is introduced. Using the creative problem-solving approach and active learning techniques, the Iron Inventor facilitates student learning pertaining to the step-by-step processes of creating a new product and…
Descriptors: Creative Thinking, Creativity, Problem Solving, Marketing
Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Foyn, Bent; Maus, Eirik – 2002
This paper reviews some of the key issues of what should be the cornerstone of a project-based learning approach with information and communication technology (ICT) and net-based multimedia learning resources. It refers to the LAVA Learning project where pedagogic, learning resources and computer-based tools have been developed to support a…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Mediated Communication, Educational Media

Ludwig, Jessica; Green, Lauren – 1998
This paper describes the development, design, and implementation of an educational multimedia program. The program, "Jungle Quest," combined HyperStudio and word study in a game for classroom use. Methods for word study provide a carefully sequenced teaching of phonics, vocabulary, and spelling following children's natural stages of…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Games, Computer Software Development

Sahin, Tugba Yanpar – British Journal of Educational Technology, 2003
Describes the development of a course in Turkey for preservice teacher education for elementary school teachers that focused on instructional technologies and material development using a constructivist approach. Discusses research outcomes, including the positive impact of constructivist practices, active learning, the importance of prior…
Descriptors: Active Learning, Constructivism (Learning), Educational Technology, Elementary School Teachers
Kandies, Jerry; Stern, Margaret B. – 1999
This paper addresses a range of issues that teachers must consider when designing and developing a World Wide Web-enhanced course. It offers a guiding philosophy for Web-enhanced course design, presents a discussion of improved instruction and course management, outlines design issues that are involved for a course Web environment, and proposes…
Descriptors: Active Learning, Computer Uses in Education, Course Content, Design Preferences
Lewis, Maureen Maguire – Journal of European Industrial Training, 2005
Purpose: To explain why cross-cultural negotiations simulations are an excellent, active, and dramatic means of training employees to be culturally adaptable and literate. Design/methodology/approach: Through a discussion of how drama plays an important role in creating learning that lasts, and by comparing passive, traditional classroom training…
Descriptors: International Trade, Experiential Learning, Simulation, Drama
Foshay, John D. – 1999
The purpose of this fastback is to provide a primer on developing project-based multimedia instruction. The first section discusses reasons for using multimedia, including advantages to be gained instructionally from teachers using multimedia and--from the standpoint of active learning--from students using multimedia. How authoring programs work…
Descriptors: Active Learning, Authoring Aids (Programming), Class Activities, Computer Assisted Instruction

Watson, Robert T.; Suter, Emanuel; Romrell, Lynn J.; Harman, Eloise M.; Rooks, Larry G.; Neims, Allen H. – Academic Medicine, 1998
Describes the University of Florida medical school's curriculum-development efforts, including introduction of early clinical experience in primary-care settings, enhancement of small-group active learning, development of computer-based interactive materials, increased clinical teaching in ambulatory care, effective course and faculty evaluation,…
Descriptors: Active Learning, Allied Health Occupations Education, Budgeting, Case Studies