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Walsh, Kenneth R.; Hoque, Md Tamjidul; Williams, Kim H. – Journal of Learning in Higher Education, 2017
Human Machine Learning Symbiosis is a cooperative system where both the human learner and the machine learner learn from each other to create an effective and efficient learning environment adapted to the needs of the human learner. Such a system can be used in online learning modules so that the modules adapt to each learner's learning state both…
Descriptors: Online Courses, Learning Motivation, Affective Behavior, Computer Assisted Instruction
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Neji, Mahmoud; Ben Ammar, Mohamed – Electronic Journal of e-Learning, 2007
Based on facial expression (FE), this paper explores the possible use of the affective communication in virtual environments (VEs). The attention of affective communication is examined and some research ideas for developing affective communication in virtual environments are proposed. We place an emphasis on communication between virtual entities,…
Descriptors: Electronic Learning, Cooperative Learning, Affective Behavior, Nonverbal Communication
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Jackiw, Nicholas; Sinclair, Nathalie – Journal of Educational Computing Research, 2002
Proposes a whole-class view of microworld design in which the total ecology of students, technology, and teacher is considered by the decisions and choices of the design. Presents a case study analysis of a secondary school classroom implementation with a geometry microworld and discusses student affect, participation, and the role of educational…
Descriptors: Affective Behavior, Case Studies, Classroom Environment, Computer Software Development