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Firestein, Laurie – 1984
"ARITHMETIC 400" is the first of the next generation of educational programs designed to encourage thinking about arithmetic problems. Presented in video game format, performance is a measure of correctness, speed, accuracy, and fortune as well. Play presents a challenge to individuals at various skill levels. The program, run on an Apple…
Descriptors: Arithmetic, Computer Oriented Programs, Conventional Instruction, Courseware
Bower, B. – Science News, 1985
Reports that microcomputer use will help six year-old children solve some types of problems better but will not improve their general learning and thinking abilities. Logo programing resulted in higher creativity scores and in children's ability to monitor their own thinking, but revolutionary changes in cognitive development were not found. (DH)
Descriptors: Arithmetic, Computer Oriented Programs, Creativity, Educational Research
Huntington, Fred – InCider, 1984
Provides guidelines on selecting software for preschoolers and a buyer's guide with entries arranged by manufacturer. Each entry includes: name of the software package; current price; a list of special features (paddle/joystick required, graphic, and sound); and brief comments (such as subject and/or skill area and format). (JN)
Descriptors: Arithmetic, Basic Skills, Computer Oriented Programs, Computer Software