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Tyler B. Becker; Vanessa N. Cardino; James Lucas; Jenifer I. Fenton – Advances in Physiology Education, 2024
Critical thinking is a common and important learning outcome in college curricula. Case-based and problem-based learning can be used to assess and foster critical thinking skills. HNF 250--Contemporary Issues in Human Nutrition is a critical thinking course developed during the redesign of a nutritional sciences major program. Course assignments…
Descriptors: Critical Thinking, Nutrition, Problem Based Learning, Course Content
Wigfield, Daniel – Sport Management Education Journal, 2022
Problem-Based Learning (PBL) has been relied upon in business and related disciplines, such as sport management to connect pedagogy with the need for students to apply their knowledge in real-word situations (Decker-Lange, 2018; Delaney et al., 2017; Sherwood, 2004). Todd et al. (2014) have noted that sport management students often have existing…
Descriptors: Problem Based Learning, Athletics, Administrator Education, Teaching Methods
Jennifer Villalobos; Len Jessup – Journal of Faculty Development, 2021
Transparent Assignment Design (TAD) principles offer evidence-based instructional methods for higher education that have grown in popularity over the past decade. In this case study of our experience co-instructing a transdisciplinary graduate course entitled "Leading Change" at Claremont Graduate University during the summer of 2020, we…
Descriptors: Distance Education, COVID-19, Pandemics, Assignments
Veldkamp, Alice; Daemen, Joke; Teekens, Stijn; Koelewijn, Stefan; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2020
In this paper, we present an escape box as a means to introduce the escape room concept into classrooms. Recreational escape rooms have inspired teachers all over the world to adapt the popular entertainment activity for education. Escape rooms are problem-based and time-constrained, requiring active and collaborative participants, a setting that…
Descriptors: Teaching Methods, Recreational Activities, Problem Based Learning, Time Management
Beghetto, Ronald A. – Educational Leadership, 2017
Most teachers try to avoid having students experience uncertainty in their schoolwork. But if we want to prepare students to tackle complex problems (and the uncertainty that accompanies such problems), we must give them learning experiences that involve feeling unsure and sometimes even confused. Beghetto presents five strategies that help…
Descriptors: Learning Strategies, Ambiguity (Context), Problem Solving, Difficulty Level
Chagas-Bastos, Fabrício H.; Burges, Sean W. – Journal of Political Science Education, 2019
When new graduates begin employment in industries such as government, consultancies, or the nongovernmental sector they are expected to have the skills needed to write politically-informed reports accurately. Teaching how to write briefing notes provides students with an important skill, but also provides an effective instrument for examining…
Descriptors: Teaching Methods, Political Science, International Relations, Skill Development
Yeo, Joseph B. W. – International Journal of Science and Mathematics Education, 2017
Educators usually mean different constructs when they speak of open tasks: some may refer to pure-mathematics investigative tasks while others may have authentic real-life tasks in mind; some may think of the answer being open while others may refer to an open method. On the other hand, some educators use different terms, e.g. open and open-ended,…
Descriptors: Teaching Methods, Mathematics Instruction, Assignments, Student Needs
Taipalus, Toni; Seppänen, Ville; Pirhonen, Maritta – Journal of Information Systems Education, 2018
Uncertain and ambiguous environments are commonplace in information systems development (ISD) projects, and while different Agile frameworks welcome changes in organizational, technical, and business environments, the incurred uncertainty is known to negatively affect the development process and the quality of the final product. The effects of…
Descriptors: Computer Software, Problem Based Learning, Information Systems, Simulation
Cunningham, Ben – Journal of Problem Based Learning in Higher Education, 2018
To promote the development of greater creativity in my students' design work, I created an online tool--called Reflective Inquiry (RI)--that accompanies all of my open-ended assignments and that I require students to submit with each project. The RI is composed of a series of prompts that students must respond to, almost daily, to explain and…
Descriptors: Creativity, Creative Development, Design, Studio Art
Larsen, Lasse Juel; Majgaard, Gunver – Designs for Learning, 2016
This article considers game design research in educational settings. Its focus is on how undergraduate students -- particularly engineering students -- learn computer game design. From observations conducted during our game design courses we have developed a model of expanded game design space. It encapsulates the entire development process from…
Descriptors: Undergraduate Students, Engineering Education, Computer Games, Design
Parra, Julia; Osanloo, Azadeh; Raynor, Carolyn; Hair, Sherry; Korang, Thomas; Padilla, Cristina; Chatterjee, Suparna – Asian Journal of Distance Education, 2018
The purpose of this article is to provide the instructor and learner perspectives of an online learning technologies course that used Universal Design for Learning (UDL) principles to support the teaching of UDL. Course design was based on current standards and literature related to online course design including ADDIE, Quality Matters Standards,…
Descriptors: Student Attitudes, College Faculty, Teacher Attitudes, Online Courses
Saslow Gomez, Sarah A.; Faurie-Wisniewski, Danielle; Parsa, Arlen; Spitz, Jeff; Spitz, Jennifer Amdur; Loeb, Nancy C.; Geiger, Franz M. – Journal of Chemical Education, 2015
The classroom exercise outlined here is a self-directed assignment that connects students to the environmental contamination problem surrounding the DePue Superfund site. By connecting chemistry knowledge gained in the classroom with a real-world problem, students are encouraged to personally connect with the problem while simultaneously…
Descriptors: Chemistry, Assignments, Environmental Standards, Pollution
Rooks, Ronica N.; Ford, Cassandra – International Journal for the Scholarship of Teaching and Learning, 2013
This personal reflection describes our experiences with incorporating the scholarship of teaching and learning and problem-based techniques to facilitate undergraduate student learning and their professional development in the health sciences. We created a family health history assignment to discuss key concepts in our courses, such as health…
Descriptors: Undergraduate Students, Public Health, Nursing Students, Problem Based Learning
Kinczkowski, Linda; Cardon, Phillip; Speelman, Pamela – Technology and Engineering Teacher, 2015
This paper provides examples of Aid-to-Thought uses in urban decision making, classroom laboratory planning, and in a ship antiaircraft defense system. Aid-to-Thought modeling and simulations are tools students can use effectively in a STEM classroom while meeting Standards for Technological Literacy Benchmarks O and R. These projects prepare…
Descriptors: Technological Literacy, Benchmarking, Computer Simulation, Computer Graphics
Reese, Ryan F.; Young, J. Scott; Hutchinson, Gerald A. – Professional Counselor, 2013
To date, few scholars in counselor education have attended to the processes and impacts of introducing business related concepts within counseling curricula. The authors describe the development, implementation and evaluation of a graduate-level course titled Entrepreneurship in Clinical Settings wherein students were tasked with producing a…
Descriptors: Counselor Training, Entrepreneurship, Course Descriptions, Graduate Study
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