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Barkaoui, Khaled – Studies in Second Language Acquisition, 2019
When responding to a writing task, writers spend a significant amount of their time not writing. These periods of physical inactivity, or pauses, during writing provide observable and measurable cues as to when, where, and how long writers halt to plan and/or revise their texts. Consequently, examining writers' pausing patterns can provide…
Descriptors: Writing Processes, Task Analysis, Second Language Learning, Language Proficiency
Chatham, Christopher H.; Herd, Seth A.; Brant, Angela M.; Hazy, Thomas E.; Miyake, Akira; O'Reilly, Randy; Friedman, Naomi P. – Journal of Cognitive Neuroscience, 2011
A paradigmatic test of executive control, the n-back task, is known to recruit a widely distributed parietal, frontal, and striatal "executive network," and is thought to require an equally wide array of executive functions. The mapping of functions onto substrates in such a complex task presents a significant challenge to any theoretical…
Descriptors: Short Term Memory, Cognitive Processes, Task Analysis, Brain Hemisphere Functions
Kopainsky, Birgit; Pedercini, Matteo; Davidsen, Pal I.; Alessi, Stephen M. – Simulation & Gaming, 2010
Simulation models provide decision support to long-term planning processes. The Bergen Learning Environment for National Development (BLEND) is a game based on a simplified version of Millennium Institute's Threshold 21 model (T21) that sensitizes policy makers in sub-Saharan African nations to the need for simulation-based decision support. The…
Descriptors: Behavior Patterns, Academic Achievement, Models, Computer Simulation
Hall, D. Geoffrey; Corrigall, Kathleen; Rhemtulla, Mijke; Donegan, Eleanor; Xu, Fei – Child Development, 2008
Infants watched an experimenter retrieve a stuffed animal from an opaque box and then return it. This happened twice, consistent with either 1 animal appearing on 2 occasions or 2 identical-looking animals each appearing once. The experimenter labeled each object appearance with a different novel label. After infants retrieved 1 object from the…
Descriptors: Toys, Child Development, Cognitive Processes, Infants
Erev, Ido; Barron, Greg – Psychological Review, 2005
Analysis of binary choice behavior in iterated tasks with immediate feedback reveals robust deviations from maximization that can be described as indications of 3 effects: (a) a payoff variability effect, in which high payoff variability seems to move choice behavior toward random choice; (b) underweighting of rare events, in which alternatives…
Descriptors: Behavior Patterns, Task Analysis, Feedback, Reinforcement