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Showing 1 to 15 of 49 results Save | Export
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Johnson, Nathan R. – Journal of Technical Writing and Communication, 2014
This article describes protocological rhetoric as a conceptual tool for exploring and changing institutions. Protocological rhetoric is an extension of two lines of thought: Porter, Sullivan, Blythe, Grabill, and Miles's institutional critique and Science & Technology Studies's (STS) concept of information infrastructure. As a result,…
Descriptors: Rhetoric, Case Studies, Educational Change, Change Strategies
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Woods, David M.; Howard, Elizabeth V. – Information Systems Education Journal, 2014
Courses in Information Technology Ethics are often designed as discussion-intensive courses where case studies are introduced and evaluated using ethical theories. Although many of the case studies directly apply to our students' online lives, the stories can sometimes seem too far removed from their own experiences. While we read the news…
Descriptors: Active Learning, Learning Activities, Information Technology, Ethics
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Platt, Richard G.; Carper, William B.; McCool, Michael – Journal of Information Systems Education, 2010
In early 2004, the Hilton Hotels Corporation (HHC) required that all of its hotels (both owned and franchised) install high-speed Internet access (HSIA) in all of their rooms by June 2004. This case focuses on how one of its franchise properties located on the northern gulf coast of Florida (the Hilton Sandestin Beach Golf Resort &…
Descriptors: Information Technology, Internet, Case Studies, Access to Information
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Casquero, Oskar; Portillo, Javier; Ovelar, Ramon; Benito, Manuel; Romo, Jesus – Interactive Learning Environments, 2010
Universities can offer eLearning 2.0 tools and services to learners while obtaining clear benefits from releasing the control over some learning content. This means a shift from the institution centred and monolithic model of traditional virtual learning environments (VLEs) to a more heterogeneous and open model. This article tries to plot an…
Descriptors: Web Sites, Learning Processes, Internet, Client Server Architecture
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Eary, John – British Journal of Educational Technology, 2008
The National Computing Centre (NCC) has developed an interactive video training system for the Scottish Police College to help train police supervisory officers in crowd control at major spectator events, such as football matches. This approach involves technology-enhanced training in a group-learning environment, and may have significant impact…
Descriptors: Interactive Video, Police Education, Management Development, Supervisory Training
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Koldehofe, Boris; Papatriantafilou, Marina; Tsigas, Philippas – Journal on Educational Resources in Computing, 2006
LYDIAN is an environment to support the teaching and learning of distributed algorithms. It provides a collection of distributed algorithms as well as continuous animations. Users can combine algorithms and animations with arbitrary network structures defining the interconnection and behavior of the distributed algorithm. Further, it facilitates…
Descriptors: Visualization, Mathematics, Animation, Computer Networks
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Lackie, Paula – Social Science Computer Review, 1998
Describes paperless classes developed at Carleton College that augment traditional classes by giving students and faculty the ability to share digital course-related materials via the campus computer network. Presents a case study of a managerial economics course, and includes problems with various aspects of the course and solutions. (LRW)
Descriptors: Case Studies, Computer Networks, Courseware, Delivery Systems
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Fietzer, William – Against the Grain, 1996
Community networks are electronic information services that enable members of communities to inform one another about current issues. Discusses how community networks operate, what they do, budget constraints and innovation, problems and shortcomings, causes and solutions, and where libraries fit in. Highlights Charlotte's Web, a community network…
Descriptors: Budgets, Case Studies, Community Services, Computer Networks
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Cooke, Nancy J.; And Others – Human-Computer Interaction, 1996
Describes PRONET (PROcedural NETworks), an integrated exploratory sequential data analysis technique that uses Pathfinder network scaling to highlight frequently occurring transitions among user, system, and environmental events. Illustrates the success and limitations of the method through two case studies. Thirteen figures highlight protocols of…
Descriptors: Case Studies, Computer Networks, Data Analysis, Information Systems
December, John – Educational Technology, 1994
Discusses the use of the Internet for electronic publishing. Topics addressed include electronic mail; Telenet; file transfer protocol and Archie; Gopher; World Wide Web; LISTSERVS; and USENET. Four case studies are presented that illustrate how people can use the Internet to make information available to large numbers of people. (Contains 15…
Descriptors: Case Studies, Computer Networks, Electronic Mail, Electronic Publishing
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Pesachowitz, Alvin – Government Information Quarterly, 1992
Reports on a conference sponsored by the Environmental Protection Agency (EPA) that addressed issues surrounding public access to government information, particularly in electronic format. Case studies of successful public access programs are described, and the National Research and Education Network (NREN) and other networks are discussed. (two…
Descriptors: Access to Information, Case Studies, Computer Networks, Conferences
Herndon, John; Yarrow, John – Learning & Leading with Technology, 1996
Describes the creation of a wide-area network for school districts based on one developed at the Carrollton-Farmers Branch Independent School District (Texas). Topics include conducting a needs assessment, selecting hardware and software, issuing a Request for Proposals, management capabilities, network installation, the bidding process, the…
Descriptors: Bids, Case Studies, Computer Networks, Computer Selection
Bruckman, Amy – 1994
Multi-User Dungeons (MUDs), are text-based virtual reality environments in which participants separated by great physical distances can communicate and collaborate in programming. Most MUDs started out as adventure games but are quickly being adapted for more "serious" endeavors. This paper presents a case study of the experiences of a…
Descriptors: Adult Education, Case Studies, Community, Computer Mediated Communication
DeLoughry, Thomas J. – Chronicle of Higher Education, 1993
Documentation of computer network use at five colleges and universities is being used to promote more widespread adoption of the technology. The reports cite improved communication among students, faculty, and administrators, and credit international networks with enhancing higher education around the world. (MSE)
Descriptors: Case Studies, College Administration, College Environment, College Instruction
Pollock, Jeri – Writing Notebook: Visions for Learning, 1994
Presents a case study of an inservice writing workshop (at Our Lady of Mercy School in Rio de Janeiro, Brazil) designed to give teachers hands-on experience in applying computer writing to their individual subjects. Describes how a computer culture was developed at the school. (RS)
Descriptors: Case Studies, Computer Networks, Elementary Secondary Education, Inservice Teacher Education
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