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Hobbs, Laura; Fogg-Rogers, Laura – School Science Review, 2019
Three projects that use evidence- and research-based practice to engage and support three under-served audiences -- children with special educational needs (Science Hunters -- Lancaster University), young carers (Young Carer Chemistry Workshops at Cotton On -- Science from the Start) and girls and women in engineering (Women Like Me -- UWE…
Descriptors: Foreign Countries, Science Instruction, STEM Education, Disproportionate Representation
Revelle, Glenda – New Directions for Child and Adolescent Development, 2013
The field of developmental psychology has produced abundant theory and research about the physical, cognitive, social, and emotional development of children; however, to date there has been limited use of this wealth of knowledge by developers creating games for children. This chapter provides an overview of key theoretical observations and…
Descriptors: Educational Games, Emotional Development, Developmental Psychology, Cognitive Development
Jiow, Hee Jhee; Lim, Sun Sun – Bulletin of Science, Technology & Society, 2012
Video games have grown in number, variety, and consumer market penetration, encroaching more aggressively into the domestic realm. Within the home therefore, parents whose children play video games have to exercise mediation and supervision. As video games evolve, parental mediation strategies have also had to keep pace, albeit not always…
Descriptors: Television Viewing, Video Games, Computers, Television
Pasnik, Shelley; Llorente, Carlin – Education Development Center, Inc., 2012
Educators are well aware that in order to positively impact children's learning, media and technology must be integrated into the teaching and learning activities of instructional environments. In order to be a powerful catalyst for learning, media and technology resources must complement the learning goals, the instructional practices, and the…
Descriptors: Public Television, Educational Television, Educational Technology, Technology Uses in Education
Sauer, Sebastian; Gobel, Stefan – 2003
With regard to the acceptance of human-computer interfaces, immersion represents one of the most important methods for attracting young visitors into museum exhibitions. Exciting and diversely presented content as well as intuitive, natural and human-like interfaces are indispensable to bind users to an interactive system with real and digital…
Descriptors: Children, Computer Games, Computer Interfaces, Computer System Design
Kahn, Ken – 1995
This paper describes ToonTalk, a general-purpose concurrent programming system in which the source code is animated and the programming environment is a video game. The design objectives of ToonTalk were to create a self-teaching programming system for children that was also a very powerful and flexible programming tool. A keyboard can be used for…
Descriptors: Authoring Aids (Programming), Autoinstructional Aids, Children, Computer Games
Downes, Toni; Reddacliff, Cathy; Moont, Sue – 1995
This study examined how children, drawn from K-6 grades in 3 primary schools in southwest Sydney, use computers in their homes and the physical and social environments within which they use them. Key issues explored were diversity of access, range of uses, and factors which influence use, including gender, age, and parental and sibling role…
Descriptors: Access to Computers, Childhood Attitudes, Children, Computer Games

Sendov, Blagovest – Education and Computing, 1988
Summarizes the main themes and presents recommendations of the international conference, "Children in an Information Age: Tomorrow's Problems Today," that was held in Bulgaria in 1985. Topics discussed include computer training for children; the need for well designed research; the teacher-computer relationship; artificial intelligence;…
Descriptors: Adolescents, Artificial Intelligence, Children, Computer Games
von Feilitzen, Cecilia, Comp.; Bucht, Catharina, Comp. – 2001
This report compiles information on recent and current trends in media literacy, including research on children and media, declarations related to the area, and a selection of relevant organizations and Web sites. The report first delineates children's rights as stipulated in the U.N. Convention on the Rights of the Child, especially as they…
Descriptors: Advertising, Childhood Attitudes, Children, Childrens Rights
von Feilitzen, Cecilia; Bucht, Catharina – 2001
Focusing on media literacy, this yearbook compiles information on recent and current trends in media effects, including research on children and media, declarations related to the area, and a selection of relevant organizations and Web sites. The report first delineates children's rights as stipulated in the U.N. Convention on the Rights of the…
Descriptors: Adolescents, Advertising, Childhood Attitudes, Children