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Showing 1 to 15 of 16 results Save | Export
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Shansky, Carol L. – Journal of Historical Research in Music Education, 2020
Once referred to as "the most maligned musical instrument on earth," the harmonica holds an important historical place in music education as an instrument around which bands were formed, solo and ensemble competitions were held, and in some cases, careers were born. Much of this activity centered itself on city recreation programs as…
Descriptors: Music, Music Activities, Musical Instruments, Music Education
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Welch, Cindy C. – Library Quarterly, 2012
Children's librarians were active radio broadcasters as early as 1922, when American commercial radio was just beginning. As they utilized the new technology of radio to promote reading, literature and outreach, they transferred techniques and materials already familiar from their work in neighborhood libraries. This article documents children's…
Descriptors: Librarians, Radio, Libraries, Children
Pepper, Stephanie Puckett – Forum on Public Policy Online, 2015
Increasingly, technology plays an important role in the daily lives of children, both at home and at school. Making informed decisions about the wise application and frequency of technology and media use can be both challenging and overwhelming for parents, caregivers and educators. Many issues surround the unwise use of technology and media by…
Descriptors: Technology Uses in Education, Infants, Children, Parent Role
Nelson, Jennifer; Braafladt, Keith – ALA Editions, 2012
Technology may not be a magic wand, but innovative technology programming can genuinely help children become adept at navigating our increasingly wired world while also helping them develop deductive reasoning, math, and other vital literacy skills. One of the simplest and most powerful tools for technology-based public library programming is…
Descriptors: Programming Languages, Time Management, Computer Uses in Education, Public Libraries
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Barker, Meg; Duschinsky, Robbie – Gender and Education, 2012
This paper explores the considerations of sexualisation and gender stereotyping in the recent UK government report "Letting Children be Children". This report, the "Bailey Review", claimed to represent the views of parents. However, closer reading reveals that, while the parents who were consulted were concerned about both the…
Descriptors: Programming (Broadcast), Sexuality, Foreign Countries, Sex Stereotypes
Braun, Linda W. – School Library Journal, 2010
HomeworkNYC Apps is a suite of tools designed to provide around-the-clock help to the estimated 1.3 million children and teens served by the libraries of New York City. Aimed at being a one-stop shop for all things homework related, the HomeworkNYC website offers access to library catalogs and databases, browsable subject guides, and even…
Descriptors: Homework, Teacher Education Programs, Young Adults, Libraries
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Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
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Coxon, Steve V. – Gifted Child Today, 2012
Spatial and creative abilities are important for innovations in science, technology, engineering, and math (STEM) fields, but talents are rarely developed from these abilities by schools, including among gifted children and adolescents who have a high potential to become STEM innovators. This article provides an overview of each ability and makes…
Descriptors: Gifted, State Standards, Creativity, Programming
Maloney, John; Peppler, Kylie; Kafai, Yasmin B.; Resnick, Mitchel; Rusk, Natalie – Online Submission, 2008
This paper describes Scratch, a visual, block-based programming language designed to facilitate media manipulation for novice programmers. We report on the Scratch programming experiences of urban youth ages 8-18 at a Computer Clubhouse--an after school center--over an 18-month period. Our analyses of 536 Scratch projects collected during this…
Descriptors: Programming Languages, Programming, Urban Youth, Children
Kahn, Ken – 1995
This paper describes ToonTalk, a general-purpose concurrent programming system in which the source code is animated and the programming environment is a video game. The design objectives of ToonTalk were to create a self-teaching programming system for children that was also a very powerful and flexible programming tool. A keyboard can be used for…
Descriptors: Authoring Aids (Programming), Autoinstructional Aids, Children, Computer Games
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Emmison, Michael; Goldman, Laurence – Childhood: A Global Journal of Child Research, 1997
Examines the complex nature of pretense as portrayed in a popular UK children's television puppet show. Argues that animality of puppets is rendered opaque as their identities as children are linguistically accomplished, leading to a piece of representational art structured by moral and behavioral dictates typical of conventional adult-child…
Descriptors: Children, Fantasy, Foreign Countries, Imagination
Moran, Peter – 1990
This paper presents evidence for the positive impact of television on 1,500 children, aged 6 to 16 years old, specifically concerning their conceptions of beauty. The role of television was repeatedly mentioned by the subjects although it was not the primary research goal of the researcher. Examples of children's descriptions of beauty as derived…
Descriptors: Adolescents, Aesthetic Values, Children, Critical Viewing
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Wyeth, Peta; Purchase, Helen – Information Technology in Childhood Education Annual, 2002
Electronic Blocks are a new programming environment designed specifically for children between three and eight years of age. As such, the design of the Electronic Block environment is firmly based on principles of developmentally appropriate practices in early childhood education. Electronic Blocks are the physical embodiment of computer…
Descriptors: Early Childhood Education, Preschool Children, Children, Developmentally Appropriate Practices
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Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving
von Feilitzen, Cecilia, Comp.; Bucht, Catharina, Comp. – 2001
This report compiles information on recent and current trends in media literacy, including research on children and media, declarations related to the area, and a selection of relevant organizations and Web sites. The report first delineates children's rights as stipulated in the U.N. Convention on the Rights of the Child, especially as they…
Descriptors: Advertising, Childhood Attitudes, Children, Childrens Rights
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