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Nguyen, Kim V.; Tansan, Merve; Newcombe, Nora S. – Journal of Cognition and Development, 2023
Research on spatial navigation is essential to understanding how mobile species adapt to their environments. Such research increasingly uses virtual environments (VEs) because, although VE has drawbacks, it allows for standardization of procedures, precision in measuring behaviors, ease in introducing variation, and cross-investigator…
Descriptors: Computer Simulation, Spatial Ability, Navigation, Research Methodology
Sibbet, David – Theory Into Practice, 2008
Thirty years of work as a graphic facilitator listening visually to people in every kind of organization has convinced the author that visual intelligence is a key to navigating an information economy rich with multimedia. He also believes that theory and disciplines developed by practitioners in this new field hold special promise for educators…
Descriptors: Intelligence, Visualization, Cognitive Psychology, Multiple Intelligences
Doumas, Leonidas A. A.; Hummel, John E.; Sandhofer, Catherine M. – Psychological Review, 2008
Relational thinking plays a central role in human cognition. However, it is not known how children and adults acquire relational concepts and come to represent them in a form that is useful for the purposes of relational thinking (i.e., as structures that can be dynamically bound to arguments). The authors present a theory of how a psychologically…
Descriptors: Computer Software, Learning Processes, Computer Simulation, Thinking Skills
Lewin-Benham, Ann – Teachers College Press, 2011
In her new book, popular author Ann Lewin-Benham draws on her intimate knowledge and experience with the Reggio Approach to present 12 "best practices" inspired not only by Reggio, but also by play-based and Montessori approaches to early childhood education. These practices are demonstrated, one per chapter, with scenarios from classrooms,…
Descriptors: Self Control, Educational Philosophy, Trust (Psychology), Parent Participation
Evans, Michael A.; Johri, Aditya – Journal of Computing in Higher Education, 2008
We appropriate Rogoff's ("Apprenticeship in thinking: Cognitive development in social context," 1991; in: Wertsch et al. (eds.) "Sociocultural studies of mind," 1993) notion of guided participation to demonstrate, through abbreviated case studies, our strategy for integrating mobile technology-based learning experiences in higher education. Guided…
Descriptors: Higher Education, Educational Technology, Social Environment, Cognitive Development
Halford, Graeme S.; And Others – 1991
This paper describes a computer model that simulates the way children develop the reasoning skills of transitive inference and the construction of ordered sets. The computer model begins from general operations, such as setting and removing goals, storing and retrieving information, comparing elements to find matches, reading premises, and giving…
Descriptors: Children, Cognitive Development, Computer Simulation, Computer Software
Huber, Leonard N. – Classroom Computer Learning, 1985
Discusses Piaget's pre-operational, concrete operational, and formal operational stages and shows how this information sheds light on how children approach computers and computing, particularly with the LOGO programming language. (JN)
Descriptors: Cognitive Development, Computer Science Education, Computer Software, Developmental Stages
Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
Newton, Sandra S. – 1984
A discussion is provided of the use of computers in writing instruction at the community and junior college level. After providing an account of the introduction of computer technology into the author's personal and professional life, the paper outlines ways in which the computer can be used to teach writing skills. Following an analysis of the…
Descriptors: Cognitive Development, Community Colleges, Computer Assisted Instruction, Computer Software
Peer reviewedRuffini, Michael F. – International Journal of Instructional Media, 2004
Teachers and students use multimedia software to create interactive presentations and content projects. Popular multimedia programs include: Microsoft's PowerPoint[R], Knowledge Adventure's HyperStudio[R], and Macromedia's Director MX 2004[R]. Creating multimedia projects engage students in active learning and thinking as they complete projects…
Descriptors: Course Content, Cartography, Computer Software, Multimedia Instruction
Janetzko, Dietmar; Fischer, Frank – Journal of Educational Computing Research, 2003
Representations and changes between them play a major role in education (e.g., Hewson, Beeth, & Thorley, 1998), problem solving (e.g., Bauer & Reiser, 1990), cognitive development (e.g., Vosniadou & Brewer, 1992), and the history of science (e.g., Kuhn, 1970). By definition, change of representations is also indispensable for collaborative work…
Descriptors: Computer Software, Cognitive Development, Computer Assisted Instruction, Goodness of Fit
Roth, Wolff-Michael; Lee, Yew-Jin – Educational Media International, 2006
Data-logging exercises in science classrooms assume that with the proper scaffolding and provision of contexts by instructors, pupils are able to meaningfully comprehend the experimental variables under investigation. From a case study of knowing and learning in a fish hatchery using real-time computer statistical software, we show that…
Descriptors: Prior Learning, Computers, Learning Processes, Educational Technology
Riley, David – Educational Technology & Society, 2007
This article identifies three uses of educational technology and evaluates their potential to change curricula and pedagogic strategies. The article is in four parts, with the first outlining a temporal model of change and discussing educators' expectations of continuities and discontinuities in practice. In order to distinguish minor…
Descriptors: Educational History, Educational Change, Educational Strategies, Curriculum Development
Watkins, Beverly T. – Chronicle of Higher Education, 1992
A collection of 17 biology texts and computer software produced at Beloit College (Wisconsin) by an interdisciplinary group let students conduct simulated scientific experiments that would be impossible in a laboratory and complete complex statistical analyses quickly. The programs focus on three stages of scientific research: problem posing,…
Descriptors: Biology, Cognitive Development, College Students, Computer Software
Hardy, Lawrence – American School Board Journal, 2001
Active involvement in music can yield significant intellectual and emotional benefits. A Washington-area high school features a digitally literate music teacher and a piano lab with 25 workstations allowing music-loving students to express their creativity. MIDI sequencers and synthesizers aid young composers' efforts. (MLH)
Descriptors: Cognitive Development, Computer Software, Creativity, Educational Benefits
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