Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 9 |
Descriptor
| Cognitive Development | 22 |
| Computer Simulation | 13 |
| Simulation | 9 |
| Child Development | 7 |
| Models | 5 |
| Thinking Skills | 5 |
| Computer Software | 4 |
| Cognitive Processes | 3 |
| Educational Technology | 3 |
| Higher Education | 3 |
| Adults | 2 |
| More ▼ | |
Source
Author
| Barto, Andrew G. | 1 |
| Berlin, Donna F. | 1 |
| Berthier, Neil E. | 1 |
| Bullinaria, John A. | 1 |
| Cangelosi, Angelo | 1 |
| Dong, Andy | 1 |
| Dougherty, Michael R. | 1 |
| Doumas, Leonidas A. A. | 1 |
| Finegold, Menahem | 1 |
| Futtersack, M. | 1 |
| Gorsky, Paul | 1 |
| More ▼ | |
Publication Type
| Reports - Descriptive | 22 |
| Journal Articles | 16 |
| Speeches/Meeting Papers | 4 |
| Books | 1 |
| Information Analyses | 1 |
| Opinion Papers | 1 |
| Reports - Research | 1 |
Education Level
| Elementary Secondary Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
| Practitioners | 4 |
| Teachers | 2 |
| Parents | 1 |
| Policymakers | 1 |
Location
| Costa Rica | 1 |
| Mexico | 1 |
| Trinidad and Tobago | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sebastian Borowicz – Computers in the Schools, 2023
The article deals with the role and impact of advanced technologies on literary education. In the beginning, the author emphasizes fundamentally different cognitive objectives of empirical science and humanities. In the authors' opinion, the current scientification of the humanities leads to the domination of a single type of knowledge based on…
Descriptors: Literacy Education, Technology Uses in Education, Computer Simulation, Thinking Skills
Nguyen, Kim V.; Tansan, Merve; Newcombe, Nora S. – Journal of Cognition and Development, 2023
Research on spatial navigation is essential to understanding how mobile species adapt to their environments. Such research increasingly uses virtual environments (VEs) because, although VE has drawbacks, it allows for standardization of procedures, precision in measuring behaviors, ease in introducing variation, and cross-investigator…
Descriptors: Computer Simulation, Spatial Ability, Navigation, Research Methodology
Sobel, Kiley – Joan Ganz Cooney Center at Sesame Workshop, 2019
What do we know about immersive media--virtual, augmented, mixed, and cross realities (VR, AR, MR, and XR)--and young children? So far, designers, developers, and media producers have been focusing on creating hardware, software, and content for and conducting studies with adolescents and adults--but children find these technologies incredibly…
Descriptors: Computer Simulation, Simulated Environment, Young Children, Child Development
Dougherty, Michael R.; Thomas, Rick P. – Psychological Review, 2012
The authors propose a general modeling framework called the general monotone model (GeMM), which allows one to model psychological phenomena that manifest as nonlinear relations in behavior data without the need for making (overly) precise assumptions about functional form. Using both simulated and real data, the authors illustrate that GeMM…
Descriptors: Least Squares Statistics, Decision Making, Cognitive Development, Child Development
Dong, Andy; Sarkar, Somwrita – Journal of Creative Behavior, 2011
This paper argues that design fixation, in part, entails fixation at the level of meta-representation, the representation of the relation between a representation and its reference. In this paper, we present a mathematical model that mimics the idea of how fixation can occur at the meta-representation level. In this model, new abstract concepts…
Descriptors: Mathematical Models, Computer Simulation, College Faculty, Design
Bullinaria, John A. – Cognitive Science, 2007
Modularity in the human brain remains a controversial issue, with disagreement over the nature of the modules that exist, and why, when, and how they emerge. It is a natural assumption that modularity offers some form of computational advantage, and hence evolution by natural selection has translated those advantages into the kind of modular…
Descriptors: Brain, Simulation, Cognitive Development, Evolution
Richardson, Fiona M.; Thomas, Michael S. C. – Developmental Science, 2008
The use of self-organizing feature maps (SOFM) in models of cognitive development has frequently been associated with explanations of "critical" or "sensitive periods". By contrast, error-driven connectionist models of development have been linked with "catastrophic interference" between new knowledge and old knowledge. We introduce a set of…
Descriptors: Maps, Cognitive Processes, Cognitive Development, Concept Mapping
Doumas, Leonidas A. A.; Hummel, John E.; Sandhofer, Catherine M. – Psychological Review, 2008
Relational thinking plays a central role in human cognition. However, it is not known how children and adults acquire relational concepts and come to represent them in a form that is useful for the purposes of relational thinking (i.e., as structures that can be dynamically bound to arguments). The authors present a theory of how a psychologically…
Descriptors: Computer Software, Learning Processes, Computer Simulation, Thinking Skills
Berthier, Neil E.; Rosenstein, Michael T.; Barto, Andrew G. – Psychological Review, 2005
Current models of psychological development rely heavily on connectionist models that use supervised learning. These models adapt network weights when the network output does not match the target outputs computed by some agent. The authors present a model of motor learning in which the child uses exploration to discover appropriate ways of…
Descriptors: Psychology, Cognitive Development, Models, Simulation
Cangelosi, Angelo; Riga, Thomas – Cognitive Science, 2006
The grounding of symbols in computational models of linguistic abilities is one of the fundamental properties of psychologically plausible cognitive models. In this article, we present an embodied model for the grounding of language in action based on epigenetic robots. Epigenetic robotics is one of the new cognitive modeling approaches to…
Descriptors: Models, Cognitive Development, Robotics, Imitation
Halford, Graeme S.; And Others – 1991
This paper describes a computer model that simulates the way children develop the reasoning skills of transitive inference and the construction of ordered sets. The computer model begins from general operations, such as setting and removing goals, storing and retrieving information, comparing elements to find matches, reading premises, and giving…
Descriptors: Children, Cognitive Development, Computer Simulation, Computer Software
Peer reviewedMeyer, Mary Alice – Journal of Allied Health, 1980
Presents a theoretical framework and practical suggestions for incorporating games and simulation into allied health instruction. Discusses research findings that support the use of educational simulation/games as tools for higher cognitive learning and for the improvement of teaching effectiveness as measured by student achievement in the allied…
Descriptors: Academic Achievement, Allied Health Occupations Education, Cognitive Development, Educational Games
Peer reviewedSteed, Marlo – Journal of Computers in Mathematics and Science Teaching, 1992
This document describes the construction/simulation software called Stella which can be used in the investigation of dynamic causal models. Topics considered are its built-in perspective of system dynamics and capabilities, its potential drawbacks, and its cognitive implications for educational applications. (JJK)
Descriptors: Causal Models, Cognitive Development, Cognitive Structures, Computer Simulation
Watkins, Beverly T. – Chronicle of Higher Education, 1992
A collection of 17 biology texts and computer software produced at Beloit College (Wisconsin) by an interdisciplinary group let students conduct simulated scientific experiments that would be impossible in a laboratory and complete complex statistical analyses quickly. The programs focus on three stages of scientific research: problem posing,…
Descriptors: Biology, Cognitive Development, College Students, Computer Software
Sirois, Sylvain – Developmental Science, 2004
This paper presents autoassociator neural networks. A first section reviews the architecture of these models, common learning rules, and presents sample simulations to illustrate their abilities. In a second section, the ability of these models to account for learning phenomena such as habituation is reviewed. The contribution of these networks to…
Descriptors: Simulation, Infants, Cognitive Processes, Cognitive Development
Previous Page | Next Page ยป
Pages: 1 | 2
Direct link
