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Reese, Debbie Denise – Journal of Educational Multimedia and Hypermedia, 2007
Electronic game technologies can prepare novice learners for future learning of complex concepts. This paper describes the underlying instructional design, learning science, cognitive science, and game theory. A structural, or syntactic mapping (structure mapping), approach to game design can produce a game world relationally isomorphic to a…
Descriptors: Game Theory, Cognitive Psychology, Instructional Design, Cognitive Processes
Lamontagne, Claude; Desjardins, Francois; Benard, Michele – British Journal of Educational Technology, 2007
Managing the pedagogical aspects of the "computational turn" that is occurring within the Humanities in general and the disciplines associated with cognitive science and neuroscience in particular, first implies facing the challenge of introducing students to computation. This paper presents what has proven to be an efficient approach to bringing…
Descriptors: Laboratories, Computer Simulation, Spreadsheets, Humanities
Mislevy, Robert J.; Steinberg, Linda S.; Almond, Russell G.; Breyer, F. Jay; Johnson, Lynn – 2001
Advances in cognitive psychology deepen the understanding of how students gain and use knowledge and broaden the range of performances and situations researchers want to see to acquire evidence about students' developing knowledge. Advances in technology make it possible to capture more complex performances in assessment settings by including, as…
Descriptors: Cognitive Psychology, Computer Simulation, Data Analysis, Dental Hygienists

Thurman, Richard A. – Educational Technology, Research and Development, 1993
Examines implications from cognitive psychology which are important for the design of microcomputer-based instructional simulations. Topics addressed include cognitive structure, including schemata and mental models; cognitive and metacognitive strategies; automaticity of cognitive processes; and affect, or the motivational appeal. (Contains 86…
Descriptors: Affective Objectives, Cognitive Processes, Cognitive Psychology, Cognitive Structures
Gardner, Howard – 1985
A cadre of thinkers called cognitive scientists has been investigating some of the same issues that first possessed the Greeks. As did the Greeks, they seek to understand what is known, ponder the sources of knowledge, conjecture about the various vehicles of knowledge, reflect on language, and speculate on the nature of the activity of knowing.…
Descriptors: Anthropology, Artificial Intelligence, Cognitive Psychology, College Science
Taylor, David; Clark, Ruth – Performance and Instruction, 1992
Discussion of differences between problem-solving techniques of novices and experts suggests that both the experts' mental model and common novice problems can be derived from analyses of several expert and novice protocols. Three instructional strategies based on these differences are discussed, including the use of a computer simulation to solve…
Descriptors: Cognitive Psychology, Cognitive Structures, Comparative Analysis, Computer Simulation

Kruschke, John K. – Teaching of Psychology, 1996
Describes a classroom exercise that uses a computer simulation to give students a rat's-eye view of a maze. The students call out instructions for navigating the maze. A follow-up presentation examines two theories of learning that explain why the students' are successful in their second navigating attempt. (MJP)
Descriptors: Class Activities, Cognitive Psychology, Cognitive Restructuring, Comprehension