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Showing 1 to 15 of 350 results Save | Export
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Dóra M. Szego – International Journal for Technology in Mathematics Education, 2023
Begun in the mid-90s, computers have long been a staple in teaching mathematics to engineering students. In recent years, with the effects of the COVID-19 pandemic and the arrival of Generation Z in tertiary education, the role of blended learning has increased. This paper highlights some of the greater challenges and successes of the transition…
Descriptors: Blended Learning, Mathematics Instruction, Engineering Education, College Students
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Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
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Bill Cope; Mary Kalantzis – History of Education, 2023
The differences between computer-mediated and in-person learning are of increasing interest to educators, both with the rise of fully online education offerings and the move to 'blended learning' when teachers use computer-mediated learning to supplement and extend classroom activities. This paper offers a narrative history of the world's first…
Descriptors: Educational Change, Electronic Learning, Learning Management Systems, Educational History
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Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
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Parks, Rodney; Hayes, Casey; Heggie, Mary; Taylor, Alexander – College and University, 2020
Engaging students and developing interest can be challenging--and not always successful on the first couple of tries. With the help of Elon University's Information Technology team, the Office of the Registrar created a technology solution to give faculty more data about the students registered for their classes in the upcoming term. Using…
Descriptors: Computer Uses in Education, Profiles, College Students, Learner Engagement
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Rivers-Latham, Monica; Singer, Helen; Conway, Louise – Journal of Information Literacy, 2020
This project report describes the workflow model used at the University of Hertfordshire to develop and test a suite of new digital information skills materials for students. The approach taken was informed by findings from the Jisc Student Digital Experience Tracker and good practice from Jisc's NUS Benchmarking tool. Content was mapped against…
Descriptors: Information Skills, College Students, Foreign Countries, Information Literacy
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Mota-Babiloni, Adrián; Mateu-Royo, Carlos; Navarro-Esbrí, Joaquín; Barragán-Cervera, Ángel – Journal of Technology and Science Education, 2021
A significant amount of energy in the form of heat is lost in industrial processes once it is used in specific processes. Among different technologies, high-temperature heat pumps (HTHP) are a valuable method of recovering low-temperature waste heat in the industry in a very efficient way that can be activated using clean electricity. As a…
Descriptors: Computer Simulation, Laboratories, Engineering Education, Energy
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McDermott, Maureen – Distance Learning, 2018
Twenty-first century higher education instructors are continually tasked to review, align, pilot, adopt, infuse, and evaluate new tools and resources into curricula rich with standards regardless of course format (online/ distance, hybrid, and face-to-face courses). Demands often overwhelm instructors who cannot assume that all students approach…
Descriptors: Electronic Learning, Internet, Privacy, Information Security
Eynon, Bret; Gambino, Laura M. – American Association of Colleges and Universities, 2021
Published by Stylus in association with AAC&U, this publication provides expert guidance on deploying the ePortfolio as a high-impact practice. The authors present a comprehensive research-based framework, along with practical examples and strategies for implementation. They also identify key considerations to be addressed in the areas of…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Higher Education, Computer Uses in Education
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Çekmez, Erdem – Interactive Learning Environments, 2020
Mathematical modelling is acknowledged to be one of the major dimensions of mathematical competence, and well-designed modelling activities can provide students with the opportunity to use mathematical concepts and procedures in a meaningful way. Additionally, modelling activities are regarded as suitable contexts for enabling students to use…
Descriptors: Foreign Countries, Mathematics Education, Computer Software, Computer Uses in Education
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Battaglia, Nicolas; Carlos, Neil; Martínez, Roxana; De Vinceni, Marcelo – Journal of Technology and Science Education, 2019
The new models of teaching and learning have their focus on technology, especially on issues related to ubiquity. The impact of ICT in education generates new learning opportunities: the mobile or ubiquitous, which open new doors to technological environments that allow students to learn at any time and place, providing, in addition, tools that…
Descriptors: Computer Uses in Education, Cooperative Learning, Educational Technology, Computer Software
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Al-Moameri, Harith H.; Jaf, Luay A.; Suppes, Galen J. – Journal of Chemical Education, 2018
Traditional engineering textbooks are substantially limited by approaches relying on analytical solutions where most of the applications are described by differential equations without simple analytical solutions. An alternative is to design a textbook around computer-program-based simulations, where the simulations progressively evolve through…
Descriptors: Plastics, Textbooks, Chemistry, Engineering
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Gondi, Vamsi; Hua, David; Bajracharya, Biju Raja – Information Systems Education Journal, 2021
In the age of COVID-19, traditional teaching techniques are under scrutiny. Most concepts and labs in the area of information technology are intended to be taught face-to-face in labs using clusters and networking infrastructure. Simulation software's such as uCertify, Pearson online, etc.., are good alternative, but are not always a viable…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Information Technology
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Hubbard, Brittany A.; Jones, Grayson C.; Gallardo-Williams, Maria T. – Journal of Chemical Education, 2019
As a means to encourage engagement in a large introductory organic chemistry class, students were tasked with the creation of digital tutorials for specific problems sourced from the assigned class textbook. Students had the freedom to choose how to produce their tutorials as long as the final product was a digital object suitable for sharing with…
Descriptors: Introductory Courses, Organic Chemistry, Student Developed Materials, Tutoring
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Gero, Aharon; Levin, Ilya – International Journal of Mathematical Education in Science and Technology, 2019
The invention of the computer has led to the establishment of a new research paradigm, computation, which has recently become more and more popular in scientific exploration. However, computation is not well represented in high school and university curricula in science and engineering, although it applies to a wide range of disciplines beyond…
Descriptors: Computation, Thinking Skills, Problem Solving, Mathematics Skills
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