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Michael B. Sherry; Glenn G. Smith; Kimberly DeFusco – Journal of Adolescent & Adult Literacy, 2025
Authentic dialogue, in which citizens engage with different perspectives using evidence, is integral to participation in a democratic, literate society. Yet participants in classroom conversations and in public forums often talk past each other rather than taking up what others have written or said. How might the design of alternative online…
Descriptors: Computer Mediated Communication, Group Discussion, Dialogs (Language), Secondary School Students
Daniel Alonso; Medha Tare; Elizabeth Rood – Joan Ganz Cooney Center at Sesame Workshop, 2024
Nearly two billion children across the globe are growing up in an increasingly digital world. Yet even as the ways that kids engage with new technologies constantly evolve, our efforts to attend to their healthy development hasn't kept pace. It's time to prioritize the well-being of children in digital spaces, which we believe requires a…
Descriptors: Children, Well Being, Computer Mediated Communication, Information Technology
Williams, Glen – Communication Education, 2022
The need for communication competence in the online environment has loomed large, made more apparent by the pandemic. Understandably, an immediate concern centers on instructors and their ability to deliver quality instruction. The authors have another educational mission, though, complementary in nature, involving the students. By designing and…
Descriptors: Web Based Instruction, Educational Change, Instructional Design, Computer Mediated Communication
Shanna E. Hirsch; Steven A. Rufe; Hannah M. Mathews – Beyond Behavior, 2025
Special educators who work with students with significant behavior support needs require professional development opportunities that provide practice-based professional development and create the social support inherent in communities of practice. We outline a practice-based professional development model with follow-up sessions using the U.S.…
Descriptors: Communities of Practice, Special Education Teachers, Faculty Development, Learning Experience
Liesel M. Arden; Catherine H. Arden – Australian Journal of Adult Learning, 2025
"Everyday Muse" is an online professional learning community for artists and creative entrepreneurs working in the Creative Industries, specifically targeted at people working in the visual arts, creative writing, film and media. Underpinned by a holistic approach to creative and business development, the program focuses on supporting…
Descriptors: Communities of Practice, Professional Development, Computer Mediated Communication, Social Networks
Characteristics and Recommendations for the Virtual Role Model Visit -- Based on a Literature Review
Skov, Mette; Lykke, Marianne – Journal of Science Education and Technology, 2023
In recent years, several role-modelling initiatives have been testing and exploring the use of digital technologies to facilitate young people's encounters with role models in the science, technology, engineering, and mathematics (STEM) fields. The aim of this article is twofold. Firstly, through a literature review, the article aims to provide an…
Descriptors: Role Models, STEM Education, Instructional Design, Educational Technology
Rynning, Margaret – International Journal of Art & Design Education, 2021
Today's graphic design students embody inspiration from sources associated with globalisation, not least online, as well as local impulses from everyday life. In this article, we draw upon the work of two student groups -- one in Norway, one in Singapore -- to investigate the relationship between input and how they are used to design the packaging…
Descriptors: Folk Culture, Design, Foreign Countries, Food
Emi Tsuda; James Wyant – Journal of Physical Education, Recreation & Dance, 2024
As the K-12 student population becomes increasingly diverse, developing cultural competence is essential for educators, including physical education teachers. An online international collaboration is one way to address cultural competence in higher education. The purpose of this article is to discuss steps and suggestions for integrating an online…
Descriptors: Physical Education, Physical Education Teachers, Teacher Education Programs, Computer Mediated Communication
Gronseth, Susie L.; Bauder, Debra K. – Distance Education, 2022
Collaborative learning can be a worthwhile and valuable part of a student's online course experience, and interpersonal exchanges among members of an online course community often rely on greater intentionality within the design of the learning experience. We present a synergistic framework for strategic design of collaborative learning in the…
Descriptors: Cooperative Learning, Electronic Learning, Online Courses, Instructional Design
American Journal of Play, 2020
T. L.Taylor is Professor of Comparative Media Studies at Massachusetts Institute of Technology (MIT) and cofounder and Director of Research for AnyKey, an organization dedicated to supporting and developing fair and inclusive esports. She is a qualitative sociologist who has focused on internet and game studies for over two decades, and her…
Descriptors: Educational Sociology, Video Games, Computer Games, Internet
Alex Oberle; C. Fay Gore; Elaine Larson – Journal of Geography, 2025
Social studies instructional time in elementary schools has declined substantially. Responding to this, the National Geographic Society (NGS) developed a professional learning program called the Elementary Social Studies Community of Practice (ESSCoP). This article describes this program's design and content, as well as evaluates its…
Descriptors: Elementary School Curriculum, Elementary School Students, Elementary School Teachers, Social Studies
McKnight, Lucinda – Theory Into Practice, 2021
This article explores challenges faced when curriculum designers address pre-service English teachers as digital writers, in a "teacher as writer" program. The article considers the resilience of print dominance in writing, including in tertiary digital education spaces and how the rhetoric of digital expansion is accompanied by…
Descriptors: Foreign Countries, Preservice Teachers, Curriculum Design, Writing (Composition)
Parrish, Christopher W.; Williams, David S.; Estis, Julie M. – New Directions for Teaching and Learning, 2021
This chapter describes the Integrated Online Team-Based Learning (IO-TBL) model, an online TBL course design which utilizes both asynchronous and synchronous modes of engagement to maximize the benefits of TBL in an online environment. Students' perceptions of the effective and ineffective aspects of the IO-TBL model are also reported.
Descriptors: Online Courses, Teamwork, Cooperative Learning, Curriculum Design
Gerbaudo, Ricardo; Gaspar, Ricardo; Gonçalves Lins, Romulo – Education and Information Technologies, 2021
The ubiquity of mobile devices with internet access and social networks has transformed the way people consume information. Individuals stay connected to platforms for instant communication and sharing of concise messages and videos, which have increased the expectation for objectivity on any offered content. However, this objectivity has been…
Descriptors: Video Technology, Multimedia Materials, Multimedia Instruction, Information Technology
Simenec, Tori S.; Gillespie, Sarah; Hodges, H. R.; Ibrahim, Salma A.; Eckerstorfer, Sarah; Ferguson, Gail M. – Prevention Science, 2023
There is a pressing need for prevention programs that address increasing rates of epidemics and pandemics, including noncommunicable diseases. However, many populations face substantial systemic barriers to accessing traditional prevention programs. To minimize persistent service utilization gaps for underserved populations, the field requires…
Descriptors: Prevention, Disproportionate Representation, Access to Information, Program Implementation

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