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Lincoln, James – Physics Teacher, 2018
Astro Reality's Lunar Pro is a highly detailed Moon model that allows users to learn historical and astronomical facts through an augmented reality app. But even just holding this 12-cm diameter Moon in your hand is already an engaging experience. The terrain details are to a very high resolution and were created authentically using Lunar…
Descriptors: Astronomy, Models, Computer Oriented Programs, Simulated Environment
Marc A. Zambri; John R. De Backere – Journal of Chemical Education, 2024
Molecular symmetry and orbitals are two important chemical concepts which can be difficult for students to visualize in three dimensions; as such, instructors have traditionally adopted a variety of approaches to teach them including the use of physical models and digital renderings/resources. This paper describes a new mobile device application…
Descriptors: Molecular Structure, Science Education, Chemistry, Handheld Devices
Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy – SAGE Open, 2017
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Learner Engagement
Johnson, L.; Levine, A.; Scott, C.; Smith, R.; Stone, S. – New Media Consortium, 2009
The New Media Consortium's Horizon Project is an ongoing research project that seeks to identify and describe emerging technologies likely to have a large impact in education and other industries around the world over a five-year time period. The chief products of the project are the "Horizon Reports", an annual series of publications…
Descriptors: Small Businesses, Trend Analysis, Technological Advancement, Internet

Koeln, Gregory T.; Giles, Robert H., Jr. – Journal of Environmental Education, 1981
Describes geobased information systems in which information about land and natural resources is entered and stored in digital computers for later retrieval and manipulation. Identifies six uses of the system by state natural resources agencies and how agency information and education departments can build upon these uses. (DC)
Descriptors: Computer Oriented Programs, Decision Making, Environmental Education, Information Processing

Hill, J. M.; And Others – The Environmentalist, 1983
Discusses two aspects of a Geographic Information System (GIS), a computerized system for processing geographic and/or mapped data and components/implementation of a GIS and GIS demonstration in natural resources management. Demonstrations related to lignite mining permit requirements in coastal zone, and location of potential landfills/hazardous…
Descriptors: Cartography, Computer Oriented Programs, Environmental Education, Geography

Purves, R. S.; Sanderson, M. – Journal of Documentation, 1998
Presents adaptations and tests undertaken to allow an information retrieval system to forecast the likelihood of avalanches on a particular day; the forecasting process uses historical data of the weather and avalanche conditions for a large number of days. Describes a method for adapting these data into a form usable by a text-based IR system and…
Descriptors: Climate, Computer Oriented Programs, Computer System Design, Data Analysis

Zielinski, Edward J.; Bethel, Lowell J. – Science Teacher, 1983
Describes the use of an Energy-Environment Simulator in environmental/energy education programs. The simulator is a specially designed analog computer that simulates real-world conditions of energy production and use. Energy resources, demands, and the environmental effects of energy use are programmed into the computer. (Author/JN)
Descriptors: Computer Oriented Programs, Elementary School Science, Elementary Secondary Education, Energy
Streibel, Michael J., Comp. – 1983
This collection of 17 conference presentations includes (1) "Project LOGO: A Study in Cognitive Enhancement Using Microcomputers," Henry Dobson; (2) "Tender Loving Care for Your Terrific Little Computer (TLC for your TLC)," Carol Dwyer and Karl Kelly; (3) "Teaching Micro-Literacy to Kids," Robert Gillingham; (5)…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Programs