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Sondag, Tyler; Pokorny, Kian L.; Rajan, Hridesh – ACM Transactions on Computing Education, 2012
Students in all areas of computing require knowledge of the computing device including software implementation at the machine level. Several courses in computer science curricula address these low-level details such as computer architecture and assembly languages. For such courses, there are advantages to studying real architectures instead of…
Descriptors: Programming Languages, Computer Simulation, Computer Graphics, Computer Interfaces
Cifuentes, Laurent; Mercer, Rene; Alverez, Omar; Bettati, Riccardo – TechTrends: Linking Research and Practice to Improve Learning, 2010
We report on the design, development, implementation, and evaluation of a case-based instructional environment designed for learning network engineering skills for cybersecurity. We describe the societal problem addressed, the theory-based solution, and the preliminary testing and evaluation of that solution. We identify an architecture for…
Descriptors: Case Method (Teaching Technique), Problem Solving, Scaffolding (Teaching Technique), Instructional Design
De Lucia, A.; Francese, R.; Passero, I.; Tortora, G. – International Journal of Distance Education Technologies, 2012
Mobile devices are changing the way people work and communicate. Most of the innovative devices offer the opportunity to integrate augmented reality in mobile applications, permitting the combination of the real world with virtual information. This feature can be particularly useful to enhance informal and formal didactic actions based on student…
Descriptors: Foreign Countries, Photography, Student Participation, Cooperative Learning
Talon, Benedicte; Sagar, Mouldi; Kolski, Christophe – ACM Transactions on Computing Education, 2012
Training professionals to design and produce interactive systems requires the use of well thought-out training scenarios. Indeed, it is essential to consider pedagogical forms whose objective is providing learners with field experience. It is also necessary to motivate learners to learn about subjects that sometimes seem distant from their…
Descriptors: Foreign Countries, Computer Science Education, Computer System Design, Interaction
Velazquez-Iturbide, J. Angel; Pareja-Flores, Cristobal; Urquiza-Fuentes, Jaime – Computers & Education, 2008
Program animation systems have not been as widely adopted by computer science educators as we might expect from the firm belief that they can help in enhancing computer science education. One of the most notable obstacles to their adoption is the considerable effort that the production of program animations represents for the instructor. We…
Descriptors: Computer Science Education, Higher Education, Animation, Computer Interfaces
Gaudioso, E.; Hernandez-del-Olmo, F.; Montero, M. – IEEE Transactions on Education, 2009
Teachers in e-learning play a crucial role as facilitators of the students' learning experiences. To this end, a teacher needs to monitor, understand and evaluate the activity of the students in the course. What is more, e-learning can be enhanced if tools for supporting teachers in this task are provided. In this paper, two experiences are…
Descriptors: Foreign Countries, Physics, Teacher Effectiveness, Teacher Role
Robbins, Russell W.; Butler, Brian S. – Journal of Information Systems Education, 2009
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate some activities and hinder others. Although it is theoretically possible for a VW platform to support all types of activities, designers make choices that lead technologies to be more or less suited for different learning objectives. Virtual World…
Descriptors: Computer Assisted Instruction, Barriers, Educational Objectives, Teaching Methods

Thorburn, Gareth; Rowe, Glenn – Computers & Education, 1997
Unlike most program assessment systems, Program Assessment using Specified Solutions (PASS), evaluates student C programs by assessing the way a problem was solved by performing a comparison of the submitted program with a solution plan. This article describes PASS, its use of instructor specified solution plans, assessment and feedback systems,…
Descriptors: Algorithms, Automation, Computer Science Education, Computer Software Evaluation
Tseng, Shian-Shyong; Su, Jun-Ming; Hwang, Gwo-Jen; Hwang, Gwo-Haur; Tsai, Chin-Chung; Tsai, Chang-Jiun – Educational Technology & Society, 2008
The popularity of web-based learning systems has encouraged researchers to pay attention to several new issues. One of the most important issues is the development of new techniques to provide personalized teaching materials. Although several frameworks or methods have been proposed, it remains a challenging issue to design an easy-to-realize…
Descriptors: Computer Assisted Instruction, Educational Technology, Individualized Instruction, Intelligent Tutoring Systems

de Villiers, M. R. – South African Journal of Higher Education, 2000
Describes the formative evaluation of a prototype, computerized, interactive learning and practice program for university students in theoretical computer science. Found the program to provide a rich learning environment. (EV)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Software Evaluation, Courseware

Catenazzi, Nadia; Sommaruga, Lorenzo – Computers & Education, 1999
Describes Hyper Apuntes, an interactive learning environment developed at the University Carlos III of Madrid which teaches students the basic concepts of computer programming. Discusses results of an evaluation of the courseware that assessed its usability and utility and collected suggestions for improving the system. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Software Development, Computer Software Evaluation
Pendergast, Mark O. – Journal of Information Technology Education, 2006
This paper examines the impact the use of the Java programming language has had on the way our students learn to program and the success they achieve. The importance of a properly constructed first course in programming cannot be overstated. A course well experienced will leave students with good programming habits, the ability to learn on their…
Descriptors: Programming Languages, Active Learning, Programming, Introductory Courses

Marshall, David – Innovations in Education and Training International, 1999
Addresses issues related to implementing a variety of computer-science courses on the World Wide Web and in particular how end-user interaction has been facilitated in the courseware. Topics include media support; examples of Web-based interactive hypermedia in courseware; navigation through the courseware; and automated courseware assessment.…
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Software Development, Computer Software Evaluation
Ala-Mutka, Kirsti M. – Computer Science Education, 2005
Practical programming is one of the basic skills pursued in computer science education. On programming courses, the coursework consists of programming assignments that need to be assessed from different points of view. Since the submitted assignments are executable programs with a formal structure, some features can be assessed automatically. The…
Descriptors: Computer Science Education, Assignments, Student Evaluation, Program Effectiveness
Hernandez-Leo, Davinia; Asensio-Perez, Juan I.; Dimitriadis, Yannis – Educational Technology & Society, 2005
The identification and integration of reusable and customizable CSCL (Computer Supported Collaborative Learning) may benefit from the capture of best practices in collaborative learning structuring. The authors have proposed CLFPs (Collaborative Learning Flow Patterns) as a way of collecting these best practices. To facilitate the process of CLFPs…
Descriptors: Cooperative Learning, Teaching Methods, Best Practices, Higher Education
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