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Meighan, Paul J. – Language Policy, 2023
Language planning and policy (LPP), as a field of research, emerged to solve the "problem" of multilingualism in newly independent nation-states. LPP's principal emphasis was the reproduction of one-state, one-language policies. Indigenous languages were systematically erased through top-down, colonial medium-of-instruction policies,…
Descriptors: Language Planning, Multilingualism, American Indian Languages, Residential Schools
Han, Yiting – Language Learning & Technology, 2019
Culture, as the fifth language skill, enables learners to develop into multilingually and multiculturally aware global citizens. The traditional Chinese architecture is as old as Chinese civilization. The wisdom, stories, and cultural elements behind traditional Chinese construction is a valued aspect of Chinese culture. This article introduces a…
Descriptors: Cultural Awareness, Multimedia Materials, Advanced Students, Second Language Learning
Rodríguez-Castro, Mónica – Interpreter and Translator Trainer, 2018
Increasing project complexity and a high level of specialization in the language industry have resulted in a demand for translation professionals with sophisticated technical skills. This has made computer-assisted translation (CAT) tools indispensable for translators in order to meet project requirements. With a rapidly changing industry…
Descriptors: Translation, Computational Linguistics, Outcomes of Education, Teaching Methods
Ruggiero, Dana; Boehm, Jeff – International Review of Research in Open and Distributed Learning, 2016
Incorporation of practical experience in learning design and technology education has long been accepted as an important step in the developmental process of future learning designers. The proliferation of adult online education has increased the number of graduate students who are in need of a practical internship placement but have limited…
Descriptors: Design, Internship Programs, Computer Simulation, Technology Education
Woolson, Maria Alessandra – International Journal of Virtual and Personal Learning Environments, 2012
Middleverse de Español (MdE) is an evolving platform for foreign language (FL) study, aligned to the goals of ACTFL's National Standards and 2007 MLA report. The project simulates an immersive environment in a virtual 3-D space for the acquisition of translingual and transcultural competence in Spanish meant to support content-based and…
Descriptors: Language Acquisition, Virtual Classrooms, Computer System Design, Computer Simulation
Stewart, Sarah; Davis, Deborah – Australasian Journal of Educational Technology, 2012
Pressures in terms of the availability of quality, real-life clinical experiences for students have resulted in increased interest in the use of simulation in a variety of healthcare disciplines. "Te wahi whanau: The birth place" is a Virtual Birth Centre (VBC) that was created in "Second Life" in 2009 as part of the Second…
Descriptors: Foreign Countries, Obstetrics, Sustainability, Nursing Education
Stewart, Barbara; Hutchins, Holly M.; Ezell, Shirley; De Martino, Darrell; Bobba, Anil – Innovations in Education and Teaching International, 2010
Case study methodology was used to describe the challenges experienced in the development of a virtual component for a freshman-level undergraduate course. The purpose of the project was to use a virtual environment component to provide an interactive and engaging learning environment. While some student and faculty feedback was positive, this…
Descriptors: Computer Simulation, Online Courses, Virtual Classrooms, Electronic Learning
Polisca, Elena – Language Learning Journal, 2011
This article seeks to assess the impact of V-Pal (Virtual Partnerships for All Languages) on the student language learning experience within a conventional UK higher education (HE) curriculum. V-Pal is an innovative computer-mediated language scheme, based on a reciprocal, distance-learning language project, run by the University of Manchester in…
Descriptors: Pilot Projects, Cultural Awareness, Foreign Countries, Tutors
Beckem, John M., II; Watkins, Michael – Journal of Asynchronous Learning Networks, 2012
Higher education institutions are under significant pressure to provide affordable, sustainable approaches that will prepare their students with the skills they will need after graduation to achieve success in the 21st Century workplace. Digital Media Simulations are among the new technologies that have emerged with the promise to help…
Descriptors: Computer Simulation, Asynchronous Communication, Learner Engagement, Educational Technology
Mathews, James M. – English Teaching: Practice and Critique, 2010
The article presents a brief overview of the Neighbourhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (for example, GPS enabled cell phones). It describes the three curricular components that defined the…
Descriptors: Curriculum Development, Teaching Methods, Design, Curriculum Implementation
Okolo, Cynthia M.; Englert, Carol Sue; Bouck, Emily C.; Heutsche, Anne M. – Intervention in School and Clinic, 2007
This article explores the benefits of the Internet to enhance history instruction for all learners. The authors describe a Web-based learning environment, the Virtual History Museum (VHM), that helps teachers create motivating, inquiry-based history units. VHM also allows teachers to build supports for learners with disabilities or other learning…
Descriptors: Internet, History Instruction, Mild Disabilities, Educational Benefits
White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects
Hummel, Thomas J. – 1990
This paper provides an overview of a prototype simulation-centered intelligent computer-based training (CBT) system--implemented using expert system technology--which provides: (1) an environment in which trainees can learn and practice complex skills; (2) a computer-based coach or mentor to critique performance, suggest improvements, and provide…
Descriptors: Computer Assisted Instruction, Computer Simulation, Expert Systems, Instructional Design
Stammers, R. B.; Morrisroe, G. C. – Programmed Learning and Educational Technology, 1986
This overview of computer uses in occupational training discusses three computer-based training modes--embedded, stand-alone, and adjunct training. An adjunct training system is described which captures task realism through a simulation to teach the use of a command and control system. A pilot study of this adjunct system's use is described.…
Descriptors: Classification, Computer Assisted Instruction, Computer Simulation, Computer Software
Whitehouse, Kendall – EDUCAUSE Quarterly, 2005
With funding from Alfred West, Jr., an alumnus of The Wharton School of the University of Pennsylvania and chairman of SEI Investments, Wharton Dean Patrick T. Harker established the Alfred West Jr. Learning Lab to explore ways "to reach a deeper understanding of how people learn and to push that process to a higher level using advancements…
Descriptors: Feedback (Response), Pilot Projects, Learning Laboratories, Educational Experience
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