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Panagiotis Panagiotidis – European Journal of Education (EJED), 2021
The use of Extended Reality technologies in education, and especially in language learning, has attracted the interest of language experts for the last 15 years. However, the recent technological progress as well as the simultaneous dramatic reduction of the cost of the necessary hardware has led to an impressive growth of the XR market, creating,…
Descriptors: Computer Simulation, Second Language Learning, Language Acquisition, Computer Software

Schoelles, Michael; Hamburger, Henry – Computer Assisted Language Learning, 1996
Discusses the integration of Fluent 2, a two-medium immersive conversational language learning environment, into the pedagogical environment. The article presents a strategy to provide teachers and other designers of language lessons with tools that will enable them to produce lessons they consider appropriate. (seven references) (Author/CK)
Descriptors: Computer Software, Course Content, Dialogs (Language), Educational Environment
Ketterer, Kimberley; Giannone, Darby – Learning & Leading with Technology, 1996
Examines the uses of technology at Yujin Gakuen, a public elementary-level Japanese language immersion school located in Eugene, Oregon. Discusses goals that can be achieved through cooperative learning and instructional technology use, equipment and software, areas in which technology training and integration takes place, the role of educators,…
Descriptors: Computer Software, Computer Uses in Education, Cooperative Learning, Educational Technology
Lewis, Pam – Learning & Leading with Technology, 1997
Presents activities that demonstrate how productivity software can be used to motivate beginning middle-school foreign- language students (or elementary-school foreign-language- immersion students.) The exercises employ word-processing tools to increase language fluency, spelling, and agreement skills. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Software, Elementary Education, Immersion Programs