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Ermerawati, Anesti Budi – Elementary School Forum (Mimbar Sekolah Dasar), 2019
Doing national program so called School Literacy Movement (GLS), classes are expected to do 15-minute regular reading activity every day; including English classes in elementary schools. Witnessing that some classes are having limited English story books to read as well as ready-to-use follow-up activities, this article proposes reading activities…
Descriptors: Second Language Learning, English (Second Language), Reading Motivation, Reading Habits
Dean, J.; Allwood, D. A. – Physics Education, 2014
We describe a range of practical activities that allows students to investigate the properties and applications of magnets. The activities can be used in isolation or used together to build a rounded understanding of the subject area. The activities include simple demonstrations using common or inexpensive equipment, hands-on experiments for small…
Descriptors: Magnets, Integrated Activities, Science Activities, Investigations
Oye, Karen – Computers in Libraries, 2007
Over the last decade, many of Kelvin Smith Library's (KSL) content delivery services have gone digital, and some, such as enhanced course reserves products, are new to the market. The best digital library services have given KSL options and integrated solutions that allow it to do more than it thought possible just a few years ago. As with many…
Descriptors: Electronic Libraries, Computer Software, Library Services, Academic Libraries

Bitter, Gary G.; Hatfield, Mary M. – Journal of Reading, Writing, and Learning Disabilities International, 1989
An instructional model is described for integrating the microcomputer into the mathematics curriculum. Development, understanding, higher order thinking, and applications are elements of the model. Software is identified for each element. The roles of telecommunications, spreadsheets, databases, graphics, and graphing in mathematics curricula are…
Descriptors: Computer Software, Elementary Secondary Education, Integrated Activities, Mathematics Education
Center for Best Practices in Early Childhood Education, 2004
This curriculum, designed for young children ages 3-6, focuses on math, science, and social studies and includes integrated activities to use with over 30 software titles. Young Children as Explorers: Interactive Learning Experiences addresses learning standards established by the National Council for Teachers of Mathematics, National Research…
Descriptors: Teachers, Integrated Activities, Disabilities, Computer Software
Deek, Fadi P.; McHugh, James A. – Journal of Interactive Learning Research, 2003
This article describes an integrated problem solving and program development environment, illustrating the application of the system with a detailed case study of a small-scale programming problem. The system, which is based on an explicit cognitive model, is intended to guide the novice programmer through the stages of problem solving and program…
Descriptors: Problem Solving, Computer Software, Engineering, Programming
Thomas, Jackie; Turner, Philip M. – Media and Methods, 1990
Describes the use of computer networks and integrated learning systems (ILS) in education. File servers are explained; operating system software is discussed; hardware differences between local area networks (LANS) and integrated learning systems are described; criteria for purchasing ILS are presented; and initial costs are mentioned. (LRW)
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Software, Cost Effectiveness
Schamber, Linda – 1988
This ERIC Digest examines some of the trends and issues in academic information systems design and describes the policies of several universities that are taking creative advantage of these systems as educational tools. The current emphasis on microcomputers in campus information networks instead of terminals connected to a mainframe computer is…
Descriptors: Campuses, Colleges, Computer Software, Computer System Design
Wishnietsky, Dan H. – 1992
Hypermedia is not a single technology; it is an integrated electronic environment that combines text, audio, and video into one large file. Users can explore information about a subject using several technologies at the same time. Although the technical foundation for hypermedia was established in the early 1970s, it was not until the late 1980s…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Educational Environment
Bilan, Bohdan J. – 1992
This introduction to computer simulations as an integrated learning experience reports on their use with students in grades 5 through 10 using commercial software packages such as SimCity, SimAnt, SimEarth, and Civilization. Students spent an average of 60 hours with the simulation games and reported their experiences each week in a personal log.…
Descriptors: Classroom Techniques, Computer Software, Educational Games, Elementary Secondary Education
Hansson, Thomas – Computer Assisted Language Learning, 2005
A pilot study at a local school explores a virtual world during English lessons. The objective of applying a Vygotskian experimental design to the study is to investigate the potential of software, interaction and integration related to problem-solving defined as text composition in a foreign language. Focus of research and practices is on the…
Descriptors: Interaction, Second Language Instruction, Integrated Activities, Video Games
Lam, Wing – Journal of Information Systems Education, 2007
Increasingly, organizations find that they need to integrate large number of information systems in order to support enterprise-wide business initiatives such as e-business, supply chain management and customer relationship management. To date, organizations have largely tended to address information systems (IS) integration in an ad-hoc manner.…
Descriptors: Financial Services, Information Systems, Foreign Countries, Systems Approach
Theisen, Emmy – Writing Notebook: Visions for Learning, 1992
Describes a nine-week interdisciplinary study of the environment for middle school students, based on the computer simulation "Decisions, Decisions: The Environment," which involves group work, independent work, and a lot of writing. (SR)
Descriptors: Computer Software, Environmental Education, Integrated Activities, Intermediate Grades
Valenza, Joyce Kasman – Technology Connection, 1997
Examines gender differences in computer use, citing male- oriented software as a possible reason girls are turned off, and highlights traditionally feminine and gender-neutral games. Describes ways of encouraging females: all-female computer and math classes, pairing students, mentoring, integrating technology into content areas, early…
Descriptors: Class Organization, Computer Attitudes, Computer Games, Computer Software
Hoctor, Marge, Ed. – Communicator, 1991
This journal issue gathers together several articles on teaching with technology, with special focus on teaching of gifted students in California. "Computers and Creativity: Tools, Tasks, and Possibilities" (Bernard J. Dodge) discusses how teachers can establish an environment that will nurture creativity through use of computers.…
Descriptors: Computer Software, Creative Development, Creativity, Distance Education