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Kim, Kyung – Technology, Knowledge and Learning, 2019
Since the initial recognition that human knowledge is structured in a relational manner, technologies have been developed for assessing and analyzing the "structure" of knowledge for a variety of purposes. A computer-based text analytic offline software system, "ALA-Reader," that was developed to assess this knowledge structure…
Descriptors: Knowledge Representation, Educational Technology, Technology Uses in Education, Computer Software
Robertson, Bill – Science and Children, 2016
This column provides background science information for elementary teachers. Many innovations with computer software begin with analysis of how humans do a task. This article takes a look at how humans recognize spoken words and explains the origins of speech-recognition software.
Descriptors: Word Recognition, Courseware, Computer Software, Speech Communication
Siegle, Del – Gifted Child Today, 2015
QR codes are two-dimensional square patterns that are capable of coding information that ranges from web addresses to links to YouTube video. The codes save time typing and eliminate errors in entering addresses incorrectly. These codes make learning with technology easier for students and motivationally engage them in news ways.
Descriptors: Individualized Instruction, Academically Gifted, Talent, Coding
Thornton, Michael G.; Thornton, Timothy R.; Ernst, Jeremy V.; Clark, Aaron C. – Technology and Engineering Teacher, 2014
Technological advances continue to reshape the skill sets necessary for students to succeed both in the classroom and in the workforce. The ability to communicate information verbally and graphically can be viewed as a necessary skill that should be developed in a secondary technology education curriculum (Silva, 2008). This article outlines a…
Descriptors: Fundamental Concepts, Animation, Technology Education, Secondary School Science
Bull, Glen; Garofalo, Joe – Learning & Leading with Technology, 2010
The ability to move from one representation of data to another is one of the key characteristics of expert mathematicians and scientists. Cloud computing will offer more opportunities to create and display multiple representations of data, making this skill even more important in the future. The advent of the Internet led to widespread…
Descriptors: Internet, Computer Software, Computers, Users (Information)
Yun, Hongyan; Xu, Jianliang; Xiong, Jing; Wei, Moji – International Journal of Distance Education Technologies, 2011
Ontologies are one of the most popular and widespread means of knowledge representation and reuse. A few research groups have proposed a series of methodologies for developing their own standard ontologies. However, because this ontological construction concerns special fields, there is no standard method to build domain ontology. In this paper,…
Descriptors: Electronic Learning, Knowledge Representation, Marine Biology, Engineering
Liu, Jun; Sha, Sha; Zheng, Qinghua; Zhang, Wei – International Journal of Distance Education Technologies, 2012
Assigning difficulty level indicators to the knowledge units helps the learners plan their learning activities more efficiently. This paper focuses on how to use the topology of a knowledge map to compute and rank the difficulty levels of knowledge units. Firstly, the authors present the hierarchical structure and properties of the knowledge map.…
Descriptors: Foreign Countries, Knowledge Level, Difficulty Level, Educational Technology
Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo; Jantke, Klaus P. – Journal of Educational Computing Research, 2010
University education often suffers from a lack of an explicit and adaptable didactic design. Students complain about the insufficient adaptability to the learners' needs. Learning content and services need to reach their audience according to their different prerequisites, needs, and different learning styles and conditions. A way to overcome such…
Descriptors: Prerequisites, College Instruction, Educational Experiments, Cognitive Style
Caravantes, Arturo; Galan, Ramon – Educational Technology & Society, 2011
The interoperability of educational systems, encouraged by the development of specifications, standards and tools related to the Semantic Web is limited to the exchange of information in domain and student models. High system interoperability requires that a common framework be defined that represents the functional essence of educational systems.…
Descriptors: Foreign Countries, Knowledge Representation, Feasibility Studies, Cognitive Processes
Kravcik, Milos; Gasevic, Dragan – Journal of Interactive Media in Education, 2007
In the area of technology-enhanced learning reusability and interoperability issues essentially influence the productivity and efficiency of learning and authoring solutions. There are two basic approaches how to overcome these problems--one attempts to do it via standards and the other by means of the Semantic Web. In practice, these approaches…
Descriptors: Knowledge Representation, Computer Software, Educational Technology, Electronic Learning
Helms, T. C.; Doetkott, C. – Journal of Natural Resources and Life Sciences Education, 2007
This educational software was developed to aid teachers and students in their understanding of how the process of identifying the most likely quantitative trait loci (QTL) position is determined between two flanking DNA markers. The objective of the software that we developed was to: (1) show how a QTL is mapped to a position on a chromosome using…
Descriptors: Computer Software, Least Squares Statistics, Genetics, Hypothesis Testing
Paquette, Gilbert; Leonard, Michel; Lundgren-Cayrol, Karin; Mihaila, Stefan; Gareau, Denis – Educational Technology & Society, 2006
This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphical language and a knowledge editor that has been adapted to support the construction of learning…
Descriptors: Learning Strategies, Computer Software, Programming, Instructional Design
Whatley, Janice – Journal of Information Technology Education, 2004
Online learning is now a reality, with distributed learning and blended learning becoming more widely used in Higher Education. Novel ways in which undergraduate and postgraduate learning material can be presented are being developed, and methods for helping students to learn online are needed, especially if we require them to collaborate with…
Descriptors: Distance Education, Online Courses, Computer Software, Teamwork
Dunlap, Joanna C. – TechTrends: Linking Research & Practice to Improve Learning, 2004
The Web Resource Collaboration Center (WRCC) is a web-based tool developed to help software engineers build their own web-based learning and performance support systems. Designed using various online communication and collaboration technologies, the WRCC enables people to: (1) build a learning and professional development resource that provides…
Descriptors: Internet, Cooperation, Computer Software, Professional Development
Amorim, Ricardo R.; Lama, Manuel; Sanchez, Eduardo; Riera, Adolfo; Vila, Xose A. – Educational Technology & Society, 2006
In this paper, we present an ontology to represent the semantics of the IMS Learning Design (IMS LD) specification, a meta-language used to describe the main elements of the learning design process. The motivation of this work relies on the expressiveness limitations found on the current XML-Schema implementation of the IMS LD conceptual model. To…
Descriptors: Computer Software, Programming, Instructional Design, Programming Languages
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