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A Learning Assistance Framework for Supporting and Analyzing Student Teams in Project-Based Learning
Youcef Haddou; Omar Talbi; Abdelkader Ouared; Abdelhafid Chadli – Education and Information Technologies, 2025
As Project-Based Learning (PjBL) becomes a cornerstone of modern education, effective support and analysis tools are crucial for enhancing collaborative learning experiences and achieving educational goals. However, challenges such as managing overload related to the rigor and demands of project-based activities (e.g., meetings, writing reports,…
Descriptors: Student Projects, Active Learning, Guidelines, Teamwork
Mia Carapina; Klaudio Pap – International Association for Development of the Information Society, 2024
This paper introduces CoCo, a system designed to support and encourage collaborative learning among colocated students sharing a single mobile device. It provides teachers with the possibility to create digital lessons, configure parameters for collaborative activities such as the number of students and tablets, and monitor students' progress. On…
Descriptors: Cooperative Learning, Handheld Devices, Teaching Methods, Learning Management Systems
Nina Spada – Language Learning & Language Teaching, 2024
This volume presents the second edition of the "Communicative Orientation of Language Teaching (COLT) Observation Scheme." Since the book's original publication, COLT has become well established as a research instrument in L2 teaching and learning. This new edition brings COLT into the 21st century by introducing digital versions of the…
Descriptors: Second Language Learning, Second Language Instruction, Web Based Instruction, Teaching Methods
Amenda N. Chow; Peter D. Harrington; Fok-Shuen Leung – Teaching Mathematics and Its Applications, 2024
Physical experiments in classrooms have many benefits for student learning, including increased student interest, participation and knowledge retention. While experiments are common in engineering and physics classes, they are seldom used in first-year calculus, where the focus is on solving problems analytically and, occasionally, numerically. In…
Descriptors: Mathematics Instruction, Calculus, Computer Software, Programming
David M. Woods; Andrea Hulshult – Information Systems Education Journal, 2025
IT/IS educators continue to work to develop content and activities for teaching Agile practices, processes, and methodologies to their courses to ensure students have the skills expected by businesses. Given the wide range of tools and technologies that fall under the umbrella of Agile and the wide range of places where Agile is applied, educators…
Descriptors: Information Technology, Information Science Education, Computer Science Education, Teaching Methods
Taw Kuei Chan – Education and Information Technologies, 2024
The synchronous hybrid learning model, which involves simultaneous face-to-face and remote learning, suffers from a disparity in the lesson experience and outcomes provided by the different learning modes. Moreover, the online medium allows little opportunity for teachers to exhibit non-verbal immediacy behaviours to improve cognitive engagement…
Descriptors: Computer Software, Learning Experience, Blended Learning, Teaching Methods
Nouf J. Aljohani – Computer Assisted Language Learning, 2025
This paper proposes an updated framework for the evaluation of the computer-assisted language learning (CALL) framework, further developed from Chapelle (2001) and González-Lloret and Ortega (2014). Based on a review of prominent previous CALL evaluation frameworks, an exploration of relevant literature in formal evaluation and my own first-hand…
Descriptors: Task Analysis, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Pérez-Núñez, Antonio – Hispania, 2023
ChatGPT employs a deep learning (DL) model constructed using artificial neural networks and designed to analyze input data and extract increasingly complex features (Hu and Buehler 2023). Its chatbot interface makes it easy to use, requiring just a prompt to generate a response from the model. It is capable of producing fluent text in multiple…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, Artificial Intelligence
Martínez, Lara; Fernández Medina, Delicia; Zabala, Cecilia – Latin American Journal of Content and Language Integrated Learning, 2023
The aim of this paper is to show the impact of Information and Communications Technology (ICT) by using WhatsApp with activities based on collaborative work, real time communication, and feedback. The relevance of presenting authentic material such as topics of students' interest combined with collaborative work is central for developing…
Descriptors: Content and Language Integrated Learning, Second Language Learning, Second Language Instruction, Student Attitudes
Pekka Isotalus; Marja Eklund; Karoliina Karppinen – Communication Teacher, 2025
Traditionally, feedback is regarded as crucial in the context of learning and teaching public speaking. In the current course, we analyzed the feedback provided to students by an artificial intelligence (AI) coach and students' learning experiences in developing public-speaking skills via this tool. The MySpeaker Rhetorich speech coach application…
Descriptors: Artificial Intelligence, Public Speaking, Feedback (Response), Teaching Methods
Conrad Oh-Young; Michael Karlin – TEACHING Exceptional Children, 2025
ChatGPT, an artificial intelligence (AI) large language model system, has taken the world by storm. Fearful that students would use ChatGPT to circumvent the learning process, multiple school districts in the U.S. have outright banned its use. Despite this, there are some who suggest that ChatGPT has the potential to reshape the field of education…
Descriptors: Early Childhood Education, Special Education, Artificial Intelligence, Computer Software
Joseph J. Slade; Stephanie M. Byers; Kathryn A. Becker-Blease; Regan A. R. Gurung – Teaching of Psychology, 2025
Introduction: The integration of artificial intelligence (AI) into higher education ushers in a new era of teaching and learning possibilities for both educators and students. Statement of the Problem: These technologies not only offer unparalleled opportunities for personalized learning and instructional support, but also introduce challenges…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Teaching Methods
Ali Ardalan – Decision Sciences Journal of Innovative Education, 2025
In response to a large backlog of demand for data analytics expertise, universities are adding analytics courses and/or programs. Data visualization and exploration are among the pillars of the analytics curriculum and should be included in analytics programs. This article presents the philosophy, structure, and content of a data visualization and…
Descriptors: Models, Data Analysis, Visualization, Statistics Education
Marcel R. Haas; Colin Caprani; Benji T. van Beurden – Journal of Learning Analytics, 2023
We present an innovative modelling technique that simultaneously constrains student performance, course difficulty, and the sensitivity with which a course can differentiate between students by means of grades. Grade lists are the only necessary ingredient. Networks of courses will be constructed where the edges are populations of students that…
Descriptors: Bayesian Statistics, Computer Software, Learning Analytics, Grades (Scholastic)

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