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DePaolo, Concetta A.; Jacobs, Aimee – Journal of Information Systems Education, 2021
We present a case study to teach data visualization with Tableau in an introductory business analytics course. The case uses publicly available data sets from touringplans.com that record wait times for various attractions at Disney World in Orlando, Florida. In the case study, students use Tableau to clean, organize, and analyze wait time data,…
Descriptors: Data Analysis, Visual Aids, Computer Software, Teaching Methods
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Fowler, Kelsie; Noel, Saraswati – Science Teacher, 2022
Instead of having their students' first experience with biology that did not address issues of racism in science, Kelsie Fowler and Saraswati Noel created a unit drew on storytelling and artistic expression which is rare in science education, where these modes helped them center what really mattered to them--their Black students' personal…
Descriptors: Science Instruction, Teaching Methods, Genetics, Physical Characteristics
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Chivers, Morgan – Journal of International Education and Leadership, 2015
The purpose of this article is to present a few of the innovative techniques used in the execution of Morgan Chivers' sculptural work, not on the content of the work itself. The author's interest has been in merging the methodologies and precise output control of 3D printing with finished objects in nonprintable materials as required by the…
Descriptors: Computer Simulation, Art Products, Sculpture, Art Activities
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Ch'ien, Evelyn – World Englishes, 2011
This paper describes how a linguistic form, rap, can evolve in tandem with technological advances and manifest human-machine creativity. Rather than assuming that the interplay between machines and technology makes humans robotic or machine-like, the paper explores how the pressure of executing artistic visions using technology can drive…
Descriptors: Creativity, Linguistics, Music, Popular Culture
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Partington, Anthony – English Teaching: Practice and Critique, 2010
This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…
Descriptors: Media Literacy, Popular Culture, Critical Thinking, Cultural Capital
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Gainer, Jesse S.; Valdez-Gainer, Nancy; Kinard, Timothy – Reading Teacher, 2009
This article addresses issues surrounding critical media literacy using popular culture texts. The authors focus on the example of their work with a fourth-grade class involved in a project to unpack the messages of popular media and advertising texts. This project, which they call the Elementary Bubble Project, was inspired by guerilla artist Ji…
Descriptors: Advertising, Popular Culture, Humor, Media Literacy
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Chartier, Timothy P. – PRIMUS, 2007
When the character Yoda first appeared on the silver screen, his movements were due to the efforts of famed muppeteer Frank Oz. In "Star Wars Episode II: Attack of the Clones," Yoda returned to the movies but this time the character was not a puppet but a digital image within a computer. This paper discusses the role, or, more aptly, the force, of…
Descriptors: Calculus, Algebra, Mathematics Education, Films
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Atkinson, Stephen; Nixon, Helen – Discourse: Studies in the Cultural Politics of Education, 2005
In this paper we examine how the figure of the teenager is positioned within the discourses and practices of commercial online media. In particular, we explore how the popular, Australia-based web portal "ninemsn" works discursively to shape the identities of young people. Ninemsn not only constructs and circulates selected…
Descriptors: Foreign Countries, Internet, Adolescents, Computer Mediated Communication
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Hoover, D. Sandy – History Teacher, 2006
Students often approach history survey classes with a significant degree of dread. Nevertheless, at least one history class is required for graduation from most, if not all, universities, and most students elect to take survey courses to fulfill that requirement. Students rarely enroll in an American history class eagerly, because they anticipate…
Descriptors: United States History, Introductory Courses, Educational Technology, Popular Culture
Simpson, A. Rae – 1997
Although there has been an explosion of information and advice about child rearing in the mass media, little attention has been given to the nature or extent of the media's impact on parents or to ways in which media could be used more effectively. Based on an analysis of books, magazines, newspapers, radio, television, film, videotapes, software,…
Descriptors: Access to Information, Child Caregivers, Child Rearing, Computer Software