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Bergeron, Bryan P.; And Others – Journal of Educational Multimedia and Hypermedia, 1995
Presents a connectionist approach to modeling that relies on neural networks to control conventional simulations of multimedia clinical patient simulations. These neural networks simplify the medical expert's task of validating and maintaining patient simulations with diagnostic capabilities and serves as the basis of clinical decision support…
Descriptors: Clinical Diagnosis, Computer Simulation, Computer Software Development, Medical Services

Guetzkow, Harold – Simulation & Gaming, 1995
Provides commentaries on professional and personal experiences in the development of simulations in the study of international affairs. Describes the evolution in Simulated International Processes projects from a person-machine format to an all-computer simulation. Discusses work with the military, field work, teaching experiences, difficulties,…
Descriptors: Computer Simulation, Computer Software Development, Global Approach, International Relations
Oberman, Paul S. – JCSE Online, 2001
Describes an assignment for an introductory computer science class that requires the student to write a software program that simulates an automated teller machine. Highlights include an algorithm for the assignment; sample file contents; language features used; assignment variations; and discussion points. (LRW)
Descriptors: Algorithms, Assignments, Computer Science Education, Computer Simulation

Parkinson, Brian – Information Services & Use, 1998
Describes Design Builder, interactive multimedia software that was developed to enable undergraduate engineers to experience working in a concurrent environment without direct and specialized teaching-staff support, and to provide an interactive and intelligent simulation environment from which users may develop a culture that introduces…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware

Neilson, I.; Thomas, R. – Journal of Computer Assisted Learning, 1996
Describes the Interact project which integrated the distributed hypermedia environment provided by the World Wide Web (WWW) with simulation software to develop reusable education resources that support collaboration across institutions. Discusses benefits of a resource-based design, facilitating and managing the design process in the WWW, and…
Descriptors: Computer Simulation, Computer Software Development, Cooperative Programs, Educational Resources
Jeffcoate, Judith – Information Management & Technology, 1996
Describes the use of object technology for the development of information management systems. Notes the benefits of modelling complex real-world systems and the increases in productivity leading to flexible, reusable, and maintainable software. Discusses problems, support for multimedia data types, and storage capabilities. (AEF)
Descriptors: Computer Simulation, Computer Software Development, Information Management, Information Storage

Kuyper, Michiel; de Hoog, Robert; de Jong, Ton – Instructional Science, 2001
Discussion of support for authoring educational software focuses on a shift from attention on activities to products, and describes the SIMQUEST authoring system for designing and creating simulation-based multimedia learning environments that include support for the discovery process of the learner consisting of explanations, assignments, a…
Descriptors: Authoring Aids (Programming), Computer Simulation, Computer Software Development, Courseware

Recker, Mimi M.; Govindaraj, T.; Vasandani, Vijay – Journal of Interactive Learning Research, 1998
Demonstrates the use of simulation systems for studying diagnostic problem solving and presents results from two empirical studies in which undergraduates diagnosed faults that occurred in a computer-based, dynamic simulation. Discusses dual problem space search that includes generating and testing hypotheses; suggests implications for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Higher Education
Hamza, Khalid; Alhalabi, Bassem; Marcovitz, David M. – 2000
This paper proposes an Internet facility that will authentically provide laboratory experiments remotely. Such a facility is brought to the doors of the distance learner to help provide learning that is comparable to that offered for conventional students. The paper describes the development of a prototype remote laboratory system, including…
Descriptors: Computer Simulation, Computer Software Development, Computer System Design, Distance Education

Feldt, Allan G. – Simulation & Gaming, 1995
Recounts personal experiences in the design of simulations/gaming for city development and planning. Notes early games and describes the development of three land use and city growth games. Discusses revisions, conference demonstrations of the games, and collaborative efforts. (AEF)
Descriptors: Computer Games, Computer Simulation, Computer Software Development, Land Use
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development

Mohler, James L. – Journal of Computing in Higher Education, 2000
Describes planning, development, implementation, and features of a Web-based "virtual tour" information and marketing resource developed at Purdue University (West Lafayette, Indiana). The result is an interactive campus map that provides information about the various campus buildings using text, photographs, and movie clips. (DB)
Descriptors: Computer Simulation, Computer Software Development, Higher Education, Institutional Advancement
Acovelli, Marianne; Gamble, Marc – Educational Technology, 1997
Discussion of computer-based simulations focuses on the development of a coaching agent as an alternative to traditional feedback for a multimedia simulation that will help change training from traditional instructor-led courses to learn-by-doing simulations for point-of-need training. The limitations of traditional feedback are examined. (LRW)
Descriptors: Computer Simulation, Computer Software Development, Conventional Instruction, Experiential Learning

Sirohi, Vijayalaxmi – Educational Media International, 1999
Baroma (Balance of Rotating Machinery), the Web-based educational engineering interactive software for teaching/learning combines didactical and software ergonomical approaches. The software in tutorial form simulates a problem using Visual Interactive Simulation in graphic display, and animation is brought about through graphical user interface…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer Simulation
Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation