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Showing 1 to 15 of 137 results Save | Export
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Koper, E. J. R. – Journal of Computer Assisted Learning, 1998
Discussion of the development of educational software focuses on a project at the Dutch Open University to develop a pedagogical design specification method for educational software that is not bound to specific instructional design principles or learning theories. "SHOC-TOOL" is described as a supporting tool for use with interactive…
Descriptors: Computer Software Development, Courseware, Foreign Countries, Instructional Design
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Suess, A. P. – Journal of Interactive Instruction Development, 1997
Provides information on designing an effective and efficient computer user interface. Topics include determining an audience's mental model of the subject; creating effective navigation systems; components of the interface; what to consider when designing the interface; and the multimedia interface design process. (Author/LRW)
Descriptors: Computer Interfaces, Computer Software Development, Design Requirements, Guidelines
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Luskin, Bernard J. – T.H.E. Journal, 1996
Considers the psychology of multimedia. Topics include software development, including decisions about sound and image quality; theories of multiple intelligences; the psychology of learning; a model that includes semantics, semiotics, and synthetics; and the impact of media psychology on the use of multimedia for learning. (LRW)
Descriptors: Computer Software Development, Learning Processes, Models, Multimedia Instruction
Sonwalkar, Nishikant – Syllabus, 2002
Discussion of learning technology standards focuses on acceptance and implementation, illustrated by SCORM specifications as applied to courseware development. Highlights include course structure; content hierarchy; multimedia assets; sharable content objects (SCOs); content aggregation; content packaging; categories of metadata; and content…
Descriptors: Computer Software Development, Content Analysis, Course Content, Courseware
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Diaz, Paloma; Aedo, Ignacio; Panetsos, Fivos – Information Systems, 1997
The model for hypermedia applications called Labyrinth allows: (1) the design of platform-independent hypermedia applications; (2) the categorization, generalization and abstraction of sparse unstructured heterogeneous information in multiple and interconnected levels; (3) the creation of personal views in multiuser hyperdocuments for both groups…
Descriptors: Computer Software Development, Document Delivery, Hypermedia, Information Technology
Guralnick, David; Kass, Alex – 1994
This paper describes a multimedia authoring system called MOPed-II. Like other authoring systems, MOPed-II reduces the time and expense of producing end-user applications by eliminating much of the programming effort they require. However, MOPed-II reflects an approach to authoring tools for educational multimedia which is different from most…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware
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Talab, R. S. – TechTrends, 1997
Discusses copyright considerations in multimedia development, and provides a checklist for teachers and students based on the United States House of Representative's "Fair Use Guidelines for Educational Multimedia" (1996) and the Association for Computing Machinery's "Interim Copyright Policies." Describes three copyright use…
Descriptors: Computer Software Development, Copyrights, Educational Media, Fair Use (Copyrights)
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Paulson, Boyd C.; And Others – European Journal of Engineering Education, 1994
Describes MultiTool, a new programming shell for use in developing multimedia education and training applications with microcomputer-based software and videodisk-based images. Examines the objectives of the system and its limitations, analysis and design of a courseware module, and implementation details. (LZ)
Descriptors: Computer Software, Computer Software Development, Courseware, Engineering Education
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Parkinson, Brian – Information Services & Use, 1998
Describes Design Builder, interactive multimedia software that was developed to enable undergraduate engineers to experience working in a concurrent environment without direct and specialized teaching-staff support, and to provide an interactive and intelligent simulation environment from which users may develop a culture that introduces…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Jeffcoate, Judith – Information Management & Technology, 1996
Describes the use of object technology for the development of information management systems. Notes the benefits of modelling complex real-world systems and the increases in productivity leading to flexible, reusable, and maintainable software. Discusses problems, support for multimedia data types, and storage capabilities. (AEF)
Descriptors: Computer Simulation, Computer Software Development, Information Management, Information Storage
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Martin, Linda C. – Performance Improvement, 2000
Understanding how to include interactivity when designing multimedia-based training (MBT) storyboards is a major key for a successful MBT. Discusses the basic formats of interactions and when to use each format. Describes how to storyboard and areas to address, including: the display area, prompts, branching, programming and graphics notes,…
Descriptors: Computer Assisted Instruction, Computer Software Development, Design Preferences, Interaction
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Kuyper, Michiel; de Hoog, Robert; de Jong, Ton – Instructional Science, 2001
Discussion of support for authoring educational software focuses on a shift from attention on activities to products, and describes the SIMQUEST authoring system for designing and creating simulation-based multimedia learning environments that include support for the discovery process of the learner consisting of explanations, assignments, a…
Descriptors: Authoring Aids (Programming), Computer Simulation, Computer Software Development, Courseware
Matthews, James W.; And Others – 1994
The availability of digital multimedia technology poses new challenges to researchers, authors, and educators, even as it creates new opportunities for communication. VideoScheme, a prototype video programming environment is described, along with its applications in research, authoring and education. In terms of research, VideoScheme can help…
Descriptors: Authoring Aids (Programming), Computer Software Development, Educational Technology, Interactive Video
Taylor, Jason; Wood, Jane; Robertshaw, Simon – 2001
This paper documents and explores the methodology employed by the developers of the Euro.Network.Hats project--a CD-ROM and Web site exploring the hatting and millinery industry in Europe, particularly the development and decline of European felt hat manufacture. The Stockport Hat Museum approached the International Center for Digital Content…
Descriptors: Archives, Computer Software Development, Foreign Countries, Information Technology
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Majchrzak, Tina L. – Journal of Interactive Instruction Development, 1996
Describes and compares two methods for developing multimedia courseware for use on the Internet: an authoring tool called Shockwave, and an object-oriented language called Java. Topics include vector graphics, browsers, interaction with network protocols, data security, multithreading, and computer languages versus development environments. (LRW)
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Graphics, Computer Software Development
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