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Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Jimenez-Eliaeson, Tomas – Educational Facility Planner, 2011
In an increasingly global world, where events in one corner of the world simultaneously affect other remote areas of the planet, global competition is becoming a continuously evolving phenomenon. Competition is also increasingly becoming an individual endeavor. Individual's own knowledge and skills will be the differentiators in a global economy.…
Descriptors: Foreign Countries, Global Approach, Competition, Educational Trends
Gordon, Douglas – National Clearinghouse for Educational Facilities, 2010
Student commons are no longer simply congregation spaces for students with time on their hands. They are integral to providing a welcoming environment and effective learning space for students. Many student commons have been transformed into spaces for socialization, an environment for alternative teaching methods, a forum for large group meetings…
Descriptors: Elementary Secondary Education, Student School Relationship, Educational Trends, Educational Facilities Design
Khanna, Pankaj; Basak, P. C. – Turkish Online Journal of Distance Education, 2011
It is proposed to establish an Integrated Distance Education System in India by designing modern technology based information communication network, connecting all its ODL (Open and Distance Learning) institutions to the headquarters of the ODL system in India. The principle roles to be performed by such a system have been discussed; according to…
Descriptors: Foreign Countries, Distance Education, Educational Technology, Cost Effectiveness
Burgstahler, Sheryl – ACM Transactions on Computing Education, 2011
Universal design (UD), a concept that grew from the field of architecture, has recently emerged as a paradigm for designing instructional methods, curriculum, and assessments that are welcoming and accessible to students with a wide range of characteristics, including those related to race, ethnicity, native language, gender, age, and disability.…
Descriptors: Academic Accommodations (Disabilities), Disabilities, Teaching Methods, Inclusion
Neville, David O.; Shelton, Brett E. – Simulation & Gaming, 2010
As 3D digital game-based learning (3D-DGBL) for the teaching of literature and history gradually gains acceptance, important questions will need to be asked regarding its method of design, development, and deployment. This article offers a synthesis of contemporary pedagogical, instructional design, new media, and literary-historical theories to…
Descriptors: Curriculum Development, Social Networks, Humanities Instruction, Literature
Weiss, Meredith – EDUCAUSE Quarterly, 2008
Interaction design is a user-centered approach to development in which users and their goals are the driving force behind a project's design. Interaction design principles are fundamental to the design and implementation of effective websites, but they are not sufficient. This article argues that, to reach its full potential, a website should also…
Descriptors: Computer Software, Marketing, Interaction, Web Sites
Chretien, Wendy – Campus Technology, 2007
The word "architect" calls to mind a designer of buildings. An architect's job is to develop a structure to fit the client's needs, some of which are conflicting (or seem to be). When it comes to designing a campus network, IT infrastructure architects have a similar function. Like a building architect, an IT architect must develop a…
Descriptors: Information Technology, Educational Facilities Design, Technology Planning, Computer Networks
Brasher, Andrew; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
This paper describes how digital talking books (DTBs) with embedded functionality for learners can be generated from content structured according to the OU OpenLearn schema. It includes examples showing how a software transformation developed from open source components can be used to remix OpenLearn content, and discusses issues concerning the…
Descriptors: Open Universities, Educational Resources, Costs, Web Sites
Lee, Youngmin; Baylor, Amy L.; Nelson, David W. – Journal of Interactive Learning Research, 2005
The purpose of this article is to provide five empirically-derived guidelines for knowledge map construction tools that facilitate problem solving. First, the combinational representation principle proposes that conceptual and corresponding procedural knowledge should be represented together (rather than separately) within the knowledge map.…
Descriptors: Concept Mapping, Problem Solving, Design Requirements, Computer Uses in Education
Kynigos, C. – Interactive Learning Environments, 2004
The paper discusses three aspects central to the 10 year-old process of design, development and use of E-slate, a construction kit for educational software. These are: (1) the design of computational media for user empowerment, (2) the socially-grounded approach to the building of user communities and (3) the issue of long-term sustainability as…
Descriptors: Educational Technology, Computer Uses in Education, Computer Software, Empowerment
Tshibalo, A. E. – South African Journal of Higher Education, 2007
Distance learning generally separates students from educators, and demands that interventions be put in place to counter the constraints that this distance poses to learners and educators. Furthermore "Increased number of students in Higher Education and the corresponding increase in time spent by staff on assessment has encouraged interest…
Descriptors: Feedback (Response), Higher Education, Educational Technology, Computer Assisted Testing
Kennedy, Mike – American School & University, 2007
With classroom Internet access nearly universal in public schools and computers ubiquitous on every school and university campus, classroom furnishings have evolved to accommodate the machines so students can take full advantage of the technology. The desks, tables and other furniture that a school chooses for its computers will depend on the…
Descriptors: Computers, Internet, Computer Uses in Education, Computer Centers
Guelph Univ. (Ontario). – 1985
This 21-paper collection examines various issues in electronic networking and conferencing with computers, including design issues, conferencing in education, electronic messaging, computer conferencing applications, social issues of computer conferencing, and distributed computer conferencing. In addition to a keynote address, "Computer…
Descriptors: Computer Uses in Education, Computers, Design Requirements, Information Networks

Hinn, D. Michelle – TechTrends, 1999
Presents tips on how to create instructional Web sites with accessibility in mind and how to easily check existing sites for accessibility, based on a study of inaccessible Web-based components at the University of Illinois at Urbana-Champaign. Provides a list of Web sites focusing on accessibility. (AEF)
Descriptors: Access to Information, Computer Uses in Education, Design Preferences, Design Requirements