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Abrahamson, Dor; Kapur, Manu – Instructional Science: An International Journal of the Learning Sciences, 2018
Whereas some educational designers believe that students should learn new concepts through explorative problem solving within dedicated environments that constrain key parameters of their search and then support their progressive appropriation of empowering disciplinary forms, others are critical of the ultimate efficacy of this discovery-based…
Descriptors: Discovery Learning, Educational Research, Instructional Design, Educational Philosophy
Sack, Jacqueline J. – Journal of Mathematical Behavior, 2013
This article explicates the development of top-view numeric coding of 3-D cube structures within a design research project focused on 3-D visualization skills for elementary grades children. It describes children's conceptual development of 3-D cube structures using concrete models, conventional 2-D pictures and abstract top-view numeric…
Descriptors: Educational Technology, Computer Uses in Education, Research Projects, Computer Interfaces
Liu, Hong P.; Klein, Jerry E. – International Association for Development of the Information Society, 2013
With the increasing complexity of technology and large quantities of data in our digital age, learning and training has become a major cost of employers. Employee competence depends more and more on how quickly one can acquire new knowledge and solve problems to meet pressing deadlines. This paper presents a practical method to use REU (Research…
Descriptors: Undergraduate Students, Student Research, Research Projects, Student Projects
Klebl, Michael; Kramer, Bernd J.; Zobel, Annett – British Journal of Educational Technology, 2010
For technology-enhanced learning, the idea of "learning objects" transfers the technologies of content management, methods of software engineering and principles of open access to educational resources. This paper reports on CampusContent, a research project and competence centre for e-learning at FernUniversitat in Hagen that designed…
Descriptors: Foreign Countries, Electronic Learning, Educational Practices, Educational Technology
Newman, James; Krustchinsky, Rick; Vanek, Karen; Nguyen, Kim-Thoa – Science and Children, 2009
In this "O-"fish"-ial" research project, third-grade students use multiple resources to research several fish species, write a research paper and develop a PowerPoint presentation to communicate their findings. In addition, students actually examine these species up close with samples from the local market, and then conclude the project with a…
Descriptors: Animals, Research Projects, Science Process Skills, Learning Activities
George, Mary W. – Princeton University Press, 2008
To do solid academic research, college students need to look beyond the computer search engine. This short, practical book introduces students to the important components of the information-seeking process. "The Elements of Library Research" provides a foundation for success in any research assignment, from a freshman paper to a senior thesis.…
Descriptors: Thinking Skills, College Libraries, Search Engines, Library Research

Miller, Philip; And Others – Interactive Learning Environments, 1994
Describes three projects at Carnegie Mellon University (Pennsylvania) that developed novice programming environments based on structure editors: GNOME, MacGNOME and ACSE (Advanced Computing for Science Education). Tracks the evolution of the programming environments and courses, documenting important lessons and discoveries about novice…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Environment, Higher Education
Shabajee, Paul; McBride, Brian; Steer, Damian; Reynolds, Dave – British Journal of Educational Technology, 2006
Singapore has many large and educationally valuable digital collections and is planning the development of many more. These digital collections contain historical, cultural and scientific multimedia objects, along with learning objects. At present, school teachers and pupils find it hard to locate many of these resources using traditional search…
Descriptors: Foreign Countries, Semantics, Educational Resources, Research Projects
Trotter, Andrew – Executive Educator, 1991
In a few select high schools in the U.S., supercomputers are allowing talented students to attempt sophisticated research projects using simultaneous simulations of nature, culture, and technology not achievable by ordinary microcomputers. Schools can get their students online by entering contests and seeking grants and partnerships with…
Descriptors: Academically Gifted, Computer Simulation, Computer Uses in Education, Financial Support
Seewald, Jacqueline – Technology Connection, 1996
Provides an overview of multicultural research projects conducted by high school students in Little Silver, New Jersey. Emphasizes the use of CD-ROM technology and specific sources, and the enthusiasm students felt as a result of using this technology. A sidebar outlines the worksheet used by students during their research. (JKP)
Descriptors: Computer Uses in Education, High School Students, Multicultural Education, Optical Data Disks
Willment, Jo-Anne H.; Mahoney, Heather – Canadian Journal of University Continuing Education, 2004
This article describes the virtual-team process used by graduate students with a faculty guide at the University of Calgary over a 16-month period. Using a narrative-story technique, the article describes the four stages of work that were completed by the virtual team and identifies the unique strengths, pitfalls, and strategies that the team…
Descriptors: Foreign Countries, Teamwork, Graduate Students, Research Projects

Davis, Chris – English Journal, 1995
Explains how high school students may learn to use the Internet as a resource for writing research papers, and considers some of the special problems and dangers the new medium poses. Reviews basic hardware information and procedures for getting started on the Internet. (TB)
Descriptors: Computer Networks, Computer Uses in Education, Computers, Language Arts

Wilhelm, Jeffrey D. – English Journal, 1995
Explains how a teacher went about using hypermedia as a basis for inspiring student writing and research, first in the area of personality profiles and later in the area of different cultures. Defines hypermedia and reviews some of the rewards and problems. Argues that hypermedia can provide a format to encourage students to develop a literacy of…
Descriptors: Class Activities, Computer Networks, Computer Uses in Education, Hypermedia

McGlinn, Marguerite M. – English Journal, 1995
Describes a writing assignment for which high school students were to use the Internet to gather information as the basis for composing a piece of satire. Outlines some of the logistics of allowing students to research on the computer as opposed to the library--the problems and benefits--and describes student papers and experiences. (TB)
Descriptors: Computer Networks, Computer Uses in Education, Cooperation, Group Activities
Laterza, Vito; Carmichael, Patrick; Procter, Richard – Technology, Pedagogy and Education, 2007
In this paper the authors describe a novel "Virtual Research Environment" (VRE) based on the Sakai Virtual Collaboration Environment and designed to support education research. This VRE has been used for the past two years by projects of the UK Economic and Social Research Council's Teaching and Learning Research Programme, 10 of which…
Descriptors: Vignettes, Research Tools, Case Records, Research and Development
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