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Anand, Vera B. – Engineering Education, 1985
Describes a two-semester-hour freshman course in engineering graphics which uses both traditional and computerized instruction. Includes course description, computer graphics topics, and recommendations. Indicates that combining interactive graphics software with development of simple programs gave students a better foundation for upper-division…
Descriptors: Computer Graphics, Computer Oriented Programs, Conventional Instruction, Course Content

Ruby-Baird, Janet – Proteus, 1997
Because the graphic industry demands graduates with computer skills, art students want college programs that include complex computer technologies. However, students can produce good computer art only if they have mastered traditional drawing and design skills. Discusses designing an art curriculum including both technology and traditional course…
Descriptors: Art Education, Computer Graphics, Computer Literacy, Conventional Instruction

Karsten, Rex; Kaparthi, Shashidhar – Computers & Education, 1998
Describes how World Wide Web delivered visual explanations of programming constructs have been used to supplement conventional instructional methods and materials traditionally employed introductory programming courses. Explanations are constructed using inexpensive commercial software that supports the use of animation, graphics, color, and…
Descriptors: Animation, Color, Computer Graphics, Computer Science Education
Westhead, Martin D.; Minty, Elspeth M. – 1998
This paper describes a methodology for approaching the problem of migrating a course from the classroom to the World Wide Web. It proposes that there are four main learning modes in the classroom--traditional oral and visual (passive) presentation, student involvement in demonstration of the theory, student led practical exercises, and reference…
Descriptors: Animation, Computer Graphics, Computer Managed Instruction, Conventional Instruction