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Barr, R. E. – Engineering Design Graphics Journal, 2018
This paper briefly reviews the author's experiences over the past four decades in transforming the Engineering Design Graphics (EDG) curriculum. During this time, the field has seen a remarkable evolution from manual drafting to 3-D computer modeling with its many applications to engineering design and analysis. The paper will further discuss the…
Descriptors: College Freshmen, Engineering Education, Teamwork, Computer Graphics
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Atkinson, Tom – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the author provides an overview of Second Life[trademark], or simply SL, which was developed at Linden Lab, a San Francisco-based corporation. SL is an online society within a threee-dimensional virtual world entirely built and owned by its residents, where they can explore, build, socialize and participate in their own economy.…
Descriptors: Computer Simulation, Computer Assisted Design, Economic Development, Economic Opportunities
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Seth, Abhishek; Smith, Shana S.-F. – Journal of Technology Studies, 2004
Virtual reality (VR), as an emerging visualization technology, has introduced an unprecedented communication method for collaborative design. VR refers to an immersive, interactive, multisensory, viewer-centered, 3D computer-generated environment and the combination of technologies required to build such an environment. This article introduces the…
Descriptors: Computer Simulation, Computer Assisted Design, Computers, Cooperation
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McCormick, Robert – International Journal of Technology and Design Education, 2004
Information and communications technology (ICT) brings many potential benefits to technology education, though the evidence of improved performance on traditional tasks is not yet proven. Areas such as computer-aided design and manufacture are now becoming standard elements of any student's technology education. These applications of ICT require…
Descriptors: Computer Assisted Design, Educational Technology, Technology Education, Technology Integration
Collins, Lyle; Just, Anne – Thrust, 1990
This article tells the vocational education success story of the Southern California Regional Occupational Center (SCROC). The success of the program results in part from the fact that it is not a high school in itself, but a program that brings together youth from various locales and mixes them with adults taken from the working population in the…
Descriptors: Adults, Career Exploration, Career Guidance, College Bound Students