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Showing 1 to 15 of 17 results Save | Export
Martin, Sergio; Boticki, Ivica; Jacobs, George; Castro, Manuel; Peire, Juan – Online Submission, 2010
This work is intended to describe a framework aimed to address the challenges in the development of mobile Collaborative Learning applications. Firstly, the paper offers an overview of some of the main principles of Collaborative Learning that will be the basis of the framework, which is based on three main pillars: collaboration and communication…
Descriptors: Handheld Devices, Cooperative Learning, Educational Principles, Computer System Design
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Lee, Cheng-Yuan; Cherner, Todd Sloan – Journal of Information Technology Education: Research, 2015
There is a pressing need for an evaluation rubric that examines all aspects of educational apps designed for instructional purposes. In past decades, many rubrics have been developed for evaluating educational computer-based programs; however, rubrics designed for evaluating the instructional implications of educational apps are scarce. When an…
Descriptors: Instructional Material Evaluation, Educational Technology, Scoring Rubrics, Evaluation Methods
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Guevara-Cedeno, J. Y.; Palma-Behnke, R.; Uribe, R. – IEEE Transactions on Education, 2012
In the field of electricity markets, the development of training tools for engineers has been extremely useful. A novel experimental economics approach based on a computational Web platform of an electricity market is proposed here for the practical teaching of electrical engineering students. The approach is designed to diminish the gap that…
Descriptors: Foreign Countries, Theory Practice Relationship, Cooperative Learning, Teaching Methods
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Kumar, R.; Rose, C. P. – IEEE Transactions on Learning Technologies, 2011
Tutorial Dialog Systems that employ Conversational Agents (CAs) to deliver instructional content to learners in one-on-one tutoring settings have been shown to be effective in multiple learning domains by multiple research groups. Our work focuses on extending this successful learning technology to collaborative learning settings involving two or…
Descriptors: Educational Technology, Computer Software, Computer Software Evaluation, Programming
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De Lucia, A.; Francese, R.; Passero, I.; Tortora, G. – International Journal of Distance Education Technologies, 2012
Mobile devices are changing the way people work and communicate. Most of the innovative devices offer the opportunity to integrate augmented reality in mobile applications, permitting the combination of the real world with virtual information. This feature can be particularly useful to enhance informal and formal didactic actions based on student…
Descriptors: Foreign Countries, Photography, Student Participation, Cooperative Learning
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Alvino, Serena; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Hernandez-Leo, Davinia – Distance Education, 2009
Distance and blended collaborative learning settings are usually characterized by different "social structures" defined in terms of groups' number, dimension, and composition; these structures are variable and can change within the same activity. This variability poses additional complexity to instructional designers, when they are…
Descriptors: Social Structure, Educational Principles, Cooperative Learning, Case Studies
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Casamayor, Agustin; Amandi, Analia; Campo, Marcelo – Computers & Education, 2009
Collaborative learning environments provide a set of tools for students acting in groups to interact and accomplish an assigned task. In this kind of systems, students are free to express and communicate with each other, which usually lead to collaboration and communication problems that may require the intervention of a teacher. In this article,…
Descriptors: Communication Problems, Intervention, Distance Education, Cooperative Learning
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Baghaei, Nilufar; Mitrovic, Antonija; Irwin, Warwick – International Journal of Computer-Supported Collaborative Learning, 2007
We present COLLECT-UML, a constraint-based intelligent tutoring system (ITS) that teaches object-oriented analysis and design using Unified Modelling Language (UML). UML is easily the most popular object-oriented modelling technology in current practice. While teaching how to design UML class diagrams, COLLECT-UML also provides feedback on…
Descriptors: Feedback (Response), Intelligent Tutoring Systems, Cooperation, Problem Solving
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Treblay, Remy; Fyvie, Barb; Koritko, Brenda – International Review of Research in Open and Distance Learning, 2005
A comparison was conducted of "Voxwire MeetingRoom" and "iVocalize" v4.1.0.3, both Web-conferencing products using voice-over-Internet protocol (VoIP) to provide unlimited, inexpensive, international audio communication, and high-quality Web-conferencing fostering collaborative learning. The study used the evaluation criteria used in earlier…
Descriptors: Comparative Analysis, Computer Software, Teleconferencing, Internet
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Lonchamp, Jacques – International Journal of Computer-Supported Collaborative Learning, 2006
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper describes the key design issues of a generic synchronous collaborative learning environment, called Omega+. In this approach, model-based genericity is applied to the…
Descriptors: Models, Design Requirements, Evaluation Methods, Educational Technology
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Jaffee, David – Teaching Sociology, 1997
Observes that the development of new instructional technologies has produced a proliferation of distance learning courses and programs. Examines one mode of distance learning, known as asynchronous learning networks, and discusses some pedagogical principles and practices that can guide this delivery mode. Points to some positive aspects of online…
Descriptors: Active Learning, Computer Software Evaluation, Computer Uses in Education, Cooperative Learning
Dockterman, David – Library Talk, 1998
Discusses cooperative learning and considers the use of interactive group software. Highlights include students' roles in groups; group accountability and peer pressure; the use of strong narrative; and characteristics to look for when reviewing software for interactive group use, including opportunity and context for group interaction and social…
Descriptors: Accountability, Computer Assisted Instruction, Computer Software, Computer Software Evaluation
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Hernandez-Leo, Davinia; Asensio-Perez, Juan I.; Dimitriadis, Yannis – Educational Technology & Society, 2005
The identification and integration of reusable and customizable CSCL (Computer Supported Collaborative Learning) may benefit from the capture of best practices in collaborative learning structuring. The authors have proposed CLFPs (Collaborative Learning Flow Patterns) as a way of collecting these best practices. To facilitate the process of CLFPs…
Descriptors: Cooperative Learning, Teaching Methods, Best Practices, Higher Education
Cimikowski, Linda; Cook, Joan – 1996
Foundations of Instructional Computing is a required one-semester, two credit course in the Education Department of Montana State University (Bozeman). The major objective of the course is to help preservice teachers develop use of computer technology that is confident, thoughtful, and integrated into their individual teaching philosophy and…
Descriptors: Computer Science Education, Computer Software Evaluation, Computer Uses in Education, Cooperative Learning
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Blaye, Agnes; And Others – European Journal of Psychology of Education, 1992
Reviews research on interactive computer learning. Examines the extent to which learner-computer interaction and learner-learner interaction can interfere with or support one another. Finds that viewing collaborative learning as joint negotiation of a common problem helps to define optimal characteristics of educational software. (CFR)
Descriptors: Cognitive Processes, Cognitive Style, Computer Software, Computer Software Evaluation
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