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McAllister, Ken S.; Ruggill, Judd Ethan – American Journal of Play, 2018
The authors discuss the relationship of death and play as illuminated by computer games. Although these games, they argue, do illustrate the value of being--and staying--alive, they are not so much about life per se as they are about providing gamers with a playground at the edge of mortality. Using a range of visual, auditory, and rule-based…
Descriptors: Death, Play, Correlation, Computer Games
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Albertazzi, Deise; Ferreira, Marcelo Gitirana Gomes; Forcellini, Fernando Antônio – Technology, Knowledge and Learning, 2019
This paper presents an overview of gamification research. It introduces a panoramic research map that comprises a research map and keyword maps for each year of publication of research on gamification. The panoramic research map resulted in a detailed view of gamification research: covered areas, types of published papers, gaps, and most…
Descriptors: Computer Games, Information Retrieval, Research Reports, Learning Experience