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Craig D. Howard; Cary Staples; Sébastien Dubreil; Lisa C. Yamagata-Lynch – International Journal of Designs for Learning, 2016
In this design case, we present an instructional design project that resulted in a French language learning game development system. What we describe here is not the game itself, but rather the pedagogical intervention that created what the design team termed a mobile "application farm," which in turn produced the game. The term…
Descriptors: Instructional Design, Computer Software, Teaching Methods, Computer Games
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Buck-Coleman, Audra – Visible Language, 2010
Graphic design's messages can reach across streets and across the globe; they can bring together countries, communities and strangers for a common cause; they can also serve to divide otherwise amenable neighbors. Design students must fully understand this potential reach and thus the responsibility they have to create tolerant, informed messages.…
Descriptors: Foreign Countries, Graphic Arts, Design, Cultural Pluralism
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Newcomer, Jeffrey L.; McKell, Eric K.; Raudebaugh, Robert A.; Kelley, David S. – Engineering Design Graphics Journal, 2001
Describes the two-course engineering design graphics sequence on introductory design and graphics topics. The first course focuses on conceptual design and the development of visualization and sketching skills while the second one concentrates on detail design and parametric modeling. (Contains 28 references.) (Author/ASK)
Descriptors: Course Descriptions, Engineering Education, Graphic Arts, Higher Education
Carson, David L.; Harkins, Craig – Technical Writing Teacher, 1980
Describes the development of a course in graphics and audiovisuals as they are applied in technical communication. Includes brief discussions of the course design, general course structure, course objectives, course content, student evaluation, and student reaction. Indicates that the course includes information on theory, graphics, audiovisuals,…
Descriptors: Audiovisual Aids, Course Content, Course Descriptions, Curriculum Development
Agee, Kelly, Ed. – Research and Curriculum Unit, 2009
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Animation, Multimedia Materials, Information Technology, Graphic Arts
Webb, Agnes J. – Media and Methods, 1984
An experienced educator describes how a video studio was turned into an effective college writing classroom. Necessary equipment, the nine-step process students utilized to produce a short television documentary, and course outcome are discussed in detail. (MBR)
Descriptors: Course Descriptions, Documentaries, Graphic Arts, Higher Education
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
North Dakota State Board for Vocational Education, Bismarck. Research Coordinating Unit. – 1978
This industrial arts program of a studies guide is the product of a research project designed to (1) ascertain programs and curricula trends of senior high school industrial arts in the fifty states, (2) develop a philosophical rationale for senior high schools in North Dakota secondary schools, and (3) develop a master plan and program of study…
Descriptors: Admission Criteria, Course Content, Course Descriptions, Course Objectives