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Peer reviewedWilcocks, Derek; Sanders, Ian – Computers & Education, 1994
Discussion of how to teach programming skills to novice programmers focuses on the use of a program animator that uses a copies model of recursion to teach the recursive function. Various mental models are reviewed; testing the recursion animator is described; and possibilities for further research are suggested. (12 references) (LRW)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Courseware
Peer reviewedLevine, Leonard – Optometric Education, 1992
A new optometry-oriented program for the Macintosh computer has been written for the Neural Sciences Computer-Assisted Learning Package to include graphics and synthesized speech. It has 21 modules in 6 categories: anatomical drawings; diagrams illustrating physiological concepts; records from experiments; flow charts of neuroanatomical pathways;…
Descriptors: Algorithms, Anatomy, Computer Assisted Instruction, Computer Graphics
Slotnick, Robert S. – Collegiate Microcomputer, 1989
Discusses the implementation of interactive educational software that was designed to enhance critical thinking, scientific reasoning, and problem solving in a university psychology course. Piagetian and computer learning perspectives are explained; the courseware package, PsychWare, is described; and the use of heuristics and algorithms in…
Descriptors: Algorithms, Cognitive Development, Computer Assisted Instruction, Courseware
Terrell, William R.; And Others – Educational Technology, 1992
Explains human interactive analysis as an architecture for using computer interactive technologies in the analysis of complex work environments. A project at the Naval Training Systems Center that used video-audio data to develop a multimedia database is described; the analysis and management of data are discussed; and decision processes are…
Descriptors: Algorithms, Computer Assisted Instruction, Courseware, Data Analysis


