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Hanli Geyser – ACM Transactions on Computing Education, 2024
Like digital technologies themselves, programming education is embedded in the colonial matrix of power, and access to programming knowledge demands immersion in the epistemologies of the Global North. While there is a growing body of work exploring ways to decolonise programming education, far more needs to be done. Current research focuses on…
Descriptors: Computer Science Education, Decolonization, Programming, Power Structure
Swanson, Dewey; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2017
The Purdue Polytechnic Institute was created two years ago from the former College of Technology. This was more than a name change; it represented a transformation which will have an impact not only the curriculum, but on learning, and teaching methods. Students need technical skills but they must also be able to collaborate, be problem solvers,…
Descriptors: Technology Education, Skill Development, Active Learning, Information Technology
Babb, Jeffry; Longenecker, Herbert E., Jr.; Baugh, Jeanne; Feinstein, David – Information Systems Education Journal, 2014
Computer programming has been part of Information Systems (IS) curricula since the first model curriculum. It is with programming that computers are instructed how to implement our ideas into reality. Yet, over the last decade numbers of computing undergraduates have significantly declined in North American academic programs. In addition, high…
Descriptors: Information Systems, Information Science Education, Programming, Undergraduate Students
Waguespack, Leslie J. – Information Systems Education Journal, 2011
As punishment in the biblical story of Moses the slaves were told they had to make bricks without straw. This was impossible because bricks made without straw had the appearance of strength and function but could not withstand the proof of actual use. The slaves' punishment was therefore not only to make bricks, but also to find the straw on their…
Descriptors: Information Systems, Computer Science Education, Computer Software, Design
Strauss, Judy – Journal of Marketing Education, 2011
Marketing faculty use cases, simulations, and client-sponsored projects to achieve learning objectives in the marketing capstone class. This class typically aims to integrate and apply previously learned material and to transition students into their careers. Drawing on the professional school, creative problem solving and constructivist learning…
Descriptors: Curriculum, Marketing, Business Administration Education, Experiential Learning
Wagner, William P.; Pant, Vik; Hilken, Ralph – Journal of Information Technology Education, 2008
eXtensible Markup Language (XML) is a new technology that is currently being extolled by many industry experts and software vendors. Potentially it represents a platform independent language for sharing information over networks in a way that is much more seamless than with previous technologies. It is extensible in that XML serves as a "meta"…
Descriptors: Internet, Computer Software, Information Technology, Computer Networks
Blank, Douglas; Kumar, Deepak; Meeden, Lisa; Yanco, Holly – Journal on Educational Resources in Computing, 2004
In this article we describe a programming framework called Pyro, which provides a set of abstractions that allows students to write platform-independent robot programs. This project is unique because of its focus on the pedagogical implications of teaching mobile robotics via a top-down approach. We describe the background of the project, its…
Descriptors: Learning Modules, Programming, Robotics, Models